CryptRat
Arcane
- Joined
- Sep 10, 2014
- Messages
- 3,625
In Demon (the rogue-like) choosing to initiate a negotiation is often critical and that's great.One of my favorite dialogue systems is actually when you have to convince demons in the Shin Megami games to join you. It's randomized enough that even if you meet the same demon type, you never know exactly how it will respond (although when you do it often enough you learn how they respond and when to push forward or keep back) and the failure states are dangerous enough that can't just blindly click through the options available.
Last edited: