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Biomutant - open world post-apocalyptic kung fu with furries

Jenkem

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https://www.gameinformer.com/2021/05/05/biomutant-20-questions-and-answers

Biomutant: 20 Questions And Answers

Biomutant has the potential to become a hidden gem when it's released on May 25. The long-in-development game offers a wacky blend of open-world exploration, multiple forms of traversal, a deep martial arts combat system, and choice-driven storytelling – all led by your furry, gene-spliced hero. If you’re like me, you probably just want the game to come out already and have seen everything needed to convince you of a purchase.

However, if you still have some lingering questions about Biomutant, I had a chance to sit in on a hands-off gameplay demonstration where I learned new details while getting clarification on some previously revealed features. Here’s a rapid-fire list of information that serves as the final primer for Biomutant before we finally dig in later this month.

What’s The Story Premise For Biomutant?
We still don't have any extensive plot details, but developer Experiment 101 says Biomutant's story consists of three narrative pillars:

  • The story of who you are and how you came to be in this world.
  • The fate of Tree of Life, the planet’s primary life-giver, which has been corrupted by a seeping oil as well as four destructive entities known as the World Eaters.
  • The Tribe War, the conflict between the game’s six factions.
biomutant_character_creator_2021.jpg

How Do You Create Your Character?
Crafting your furry critter begins by choosing one of six breeds: Primal, Dumdon, Rex, Hyla, Fip, and Murgel. Each reflects the game’s six tribes and sports inherent traits and advantages. Hyla, for example, is a resilient breed built for absorbing more damage than the other types.

As you can see above, breeds have six stats: Vitality, Strength, Intellect, Charisma, Agility, and Luck. As you tinker with your build, you’ll also see your character physically change shape to provide a visual representation of your choice. Strength-focused builds create a barrel-chested mutant while more agile heroes appear thinner.

Next, you’ll choose a genetic resistance. The four in question are Heat, Cold, Biohazard, and Radioactivity and correspond with biomes of the same type (more on that later). You’ll upgrade your resistances as you progress, but you can get a head start by either dumping your initial points into one resistance or spreading them among the four.

Now it’s time to choose how your appearance. A slider changes fur’s pattern and colors, from the ordinary to the exotic (e.g. bright neon-purple). You can change your fur anytime by visiting a barber named Trim, so don’t fret too much about getting this part right the first time.
What Are Biomutant’s Classes?
Biomutant has 5 classes to choose from. Each comes with a starter skill and a perk. Here’s a simple breakdown of each:

  • Dead-Eye: More or less considered the “all-around” class. Perfect reload skill allows ranged weapons to be reloaded instantly
  • Commando: An elite soldier that deals additional ranged damage. Ideal for gun-focused combat
  • Psi-Freak: Boasts psionic powers like shooting lightning balls and increased energy regen
  • Saboteur: Stealth focused with a dual-wielding melee skill and increased evasion
  • Sentinel: Tanks that have increased base armor
biomutant_green_monster.jpg

How Is The World Divided?
Biomutant’s expansive world consists of 7 biomes, some more hospitable than others. Certain areas are very cold or very hot. Others are radioactive or lack oxygen. These environmental effects will gradually damage players that haven’t built up the appropriate resistances. In addition to what’s above-ground, Biomutant also features an entire underground sewer network that can be explored as well.

How Do You Survive Within Biomes?
You'll need to upgrade your resistance using skill points. The higher your resistance to a certain element, the longer you can endure the corresponding environment. Achieving 100-percent resistance allows you to explore a zone penalty-free. You can also equip protective gear. For example, the demo showed the player piloting a mech suit to survive within the oxygen-free Dead Zone.

What’s Aura?
Aura is essentially a karma system. Biomutant features choice-driven gameplay and storytelling, and your decisions fall into the light or dark side of the spectrum. Despite how it appears, Experiment 101 stresses there are no “right” or “wrong” choices. Aura is more about your style of approach to situations rather than the morality of it. Your Aura changes throughout the game depending on which direction you lean. Talking to NPCs of similar or opposing Aura’s will yield different interactions and, thus, various results.

So Does That Mean There Are Multiple Endings?
Sure does. Biomutant’s main story campaign features two major endings based on your decisions and how you deal with the four World Eaters. In addition to that, the Tribe War can wrap up in several different ways depending on what group you choose to ally with and how you interact with the other tribes.

How Much Do NPCs Matter?
Very much. In addition to giving out quests, characters can also point players towards hidden dungeons and other secrets. Go out of your way to talk to everyone you see.

biomutant_shop.jpg

What Else Is There To Do In The World?
We still don’t know everything Biomutant’s world has to offer, but you can seek out landmarks such as Lumen Shrines, Old World Vaults, and Old World Storages, among other side excursions. These areas come in sets. For example, there are six Lumen Shrines and finding them all unlocks a secret reward. You can also find notice boards posting additional side activities.

What’s An Automaton?
Automatons are tiny, grasshopper-like robots you collect. They’re used to scout the world to find hidden rewards or even new sidequests.

Are There Puzzles?
Yes. Experiment 101 only showed off a strange rotating lock puzzle, but that’s only one of several different types of puzzles players will encounter.

How Do You Craft Weapons/Gear?
Weapons are assembled from parts and ingredients salvaged while exploring. Guns and melee weapons consist of components ranging from traditional scopes to random junk such as a trumpet horn. Weapons come with a fixed moveset of combo attacks, and you can also assign elemental effects such as fire and ice. Experiment 101 says there are 200 million possible combinations for ranged weapons alone.

Also, you can craft anything at any time within the menu; you don’t have to visit a workbench.

But There Are Workbenches, Right?
Yes, but they’re only used for upgrading your equipment.

Do Weapons Degrade Over Time?
Nope. Weapons and equipment do not degrade or break.

How Do Loadouts Work?
A loadout includes your equipped weapons and armor. Players can create up to five different loadouts. Best of all, you can swap between each on the fly with just a button press.

biomutant_monster_train_tracks.jpg

Is There A Photo Mode?
There is! Experiment 101 just announced that Biomutant has its own photo mode. It looks and functions exactly how you’d expect, but the bizarre creatures and flashy weapon effects should lend to some eye-catching images.

Is There Any Kind of Multiplayer Element?
Negative. Biomutant is an entirely single-player experience.

Will There Be Post-Launch Content?
Other than fixing any issues stemming from player feedback, Experiment 101 currently has no plans to add any post-launch content. However, the studio stresses that doesn’t mean it won’t ever add more content. For now, though, its focus is on polishing up the base game.

Are There Microtransactions?
In addition to Biomutant’s five classes, a sixth class, The Mercenary, will be available as a pre-order bonus. This class will also be sold individually (but not until some time after launch). Beyond that, however, Experiment 101 confirms Biomutant will have no microtransactions of any kind.

Will Biomutant Ever Come To PlayStation 5/Xbox Series X?
Biomutant is slated for PlayStation 4, Xbox One, and PC. Experiment 101 says a native PS5/Xbox Series X version won’t be available "at launch". It hasn't confirmed or denied that a current-gen version will ever happen, however. We'll just have to wait and see.



For more on Biomutant, you can watch us take a tour of its combat and exploration in this episode of New Gameplay Today. We also have a video taking a look at the character creator.
 
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Jenkem

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“Our estimation for a ‘rushed’ run-through of Biomutant is at about 12-15 hours. This means: focus on the main story, skip most dialogues, don’t go wandering off for exploration and ignore sidequests,” Ljunhqvist said. “On the other hand, one of our team-members is just giving Biomutant a go the way he usually plays games. He isn’t done yet and has about 65 hours of playtime. So it really depends on what type of player you are.”
 

Hobo Elf

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“Our estimation for a ‘rushed’ run-through of Biomutant is at about 12-15 hours. This means: focus on the main story, skip most dialogues, don’t go wandering off for exploration and ignore sidequests,” Ljunhqvist said. “On the other hand, one of our team-members is just giving Biomutant a go the way he usually plays games. He isn’t done yet and has about 65 hours of playtime. So it really depends on what type of player you are.”
I mean, 10h long main quest is pretty par course for open world games. Some of them have even less than that (it just feels long because it gets stretched thin by lots of travel). But what does the "the way he usually plays games" mean in this context? It could mean anything between completitionist side content devourer to huffing glue and walking around while "enjoying the scenery" and thinking that that's content. Again, a short MQ is fine, but I want to know if the exta 50h are meaningful and fun content or not. Devs constantly bullshit about game length as well.
 

mkultra

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maybe the secret of this game's hype for me is it's looks like the closest thing we have to ELEX 2

Looks absolutely nothing like ELEX to me.. i've watched most of the videos and the game reminds me of Borderlands mixed with a bit of Just Cause and Ratchet & Clank.

I would be very surprised if it has NPC schedules (like any immersive RPG would have, ELEX, Gothic etc).
 

Jenkem

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maybe the secret of this game's hype for me is it's looks like the closest thing we have to ELEX 2

Looks absolutely nothing like ELEX to me.. i've watched most of the videos and the game reminds me of Borderlands mixed with a bit of Just Cause and Ratchet & Clank.

I would be very surprised if it has NPC schedules (like any immersive RPG would have, ELEX, Gothic etc).

The ELEX/Piranha Bytes comparisons stem from it being an open world action rpg that feature various factions that the player can side with that ties into the narrative and how it all plays out, there's also a hidden "morality" system that affects thnigs as well (not sure to what extent though.) The Game Informer gameplay video from a few days ago had someone saying the interplay between factions and their quests, along with finding companions tied to quests and stumbling across things n the world was reminiscent of new vegas for him.

There hasn't really been any videos about the exploration and questing beyond various interviews with the game director, which is the stuff I'm most looking forward to, tbqh.

As for schedules who knows? There's definitely a day/night cycle in the game.
 

JDR13

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There hasn't really been any videos about the exploration and questing beyond various interviews with the game director, which is the stuff I'm most looking forward to, tbqh.

There's a review embargo until the 24th which is why we aren't hearing more about this game.

Personally, I think it looks really good outside of the retarded character design. I could see this being a sleeper hit.
 

Generic-Giant-Spider

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This is one of the gayest looking games I've ever seen and if I had any power on this site I'd delete this topic to ensure the safety and continued heterosexuality of our RPG Codex Youth Division (smaug and AdvancedHero )
 

smaug

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This is one of the gayest looking games I've ever seen and if I had any power on this site I'd delete this topic to ensure the safety and continued heterosexuality of our RPG Codex Youth Division (smaug and AdvancedHero )
Ugh, stop summoning me to such cursed threads...

disgusting
 

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