Antagonist
Liturgist
Vault Dweller said:I can give more detailed impressions if someone cares.
By all means, please do. :D
Vault Dweller said:I can give more detailed impressions if someone cares.
Vault Dweller said:I got the game yesterday as a gift.
It's an awesome shooter, incredibly atmospheric. The environments are amazing. The weapons, options (AP ammo, HP ammo, regular ammo), and powers are great. You can use the lightning bolt powah to activate "shorted" door mechanisms, stun enemies and turrets, you can use fire to melt ice blocking access to some optional areas, etc.
It's just not an RPG. It's a great game and I really wish that it had more RPG options to match SS2 gameplay, but if you play it as a shooter you won't disappointed. It blows HL2 away.
I can give more detailed impressions if someone cares.
kingcomrade said:Does Bioshock require a 3.0 card?
I was skeptical when I started playing, but I was "sold" on the concept very quickly. The choice between killing the girls and saving them is a nice touch, especially since you get half as much ADAM (and thus half as much bio improvements) for saving them. I was hinted at the reward for saving them, but I have no idea what it might be yet.obediah said:Oh noes, VD has contracted the 'HYPE' virus!1111!!
Anyway, I'm glad to hear it's a great game. I'm still bummed it's not the *shock game the part of me in denial hoped for, but it sounds like a good step for the FPS genre.
Vault Dweller said:I was skeptical when I started playing, but I was "sold" on the concept very quickly. The choice between killing the girls and saving them is a nice touch, especially since you get half as much ADAM (and thus half as much bio improvements) for saving them. I was hinted at the reward for saving them, but I have no idea what it might be yet.obediah said:Oh noes, VD has contracted the 'HYPE' virus!1111!!
Anyway, I'm glad to hear it's a great game. I'm still bummed it's not the *shock game the part of me in denial hoped for, but it sounds like a good step for the FPS genre.
The saving part is not "oh, noes, killing is wrong, saving is good" crap. The guy who's guiding you via the radio tells you that the girls are monsters and only look like girls and that you should get as much ADAM as you can otherwise you will not make it. The crazy scientist woman who created the girls wants to keep them alive. She's the one who promised me the reward.
abstract said:Now witness the amazing turnaround where everyone says that they always thouth Bioshock was a good game, just not an rpg.
How many people said that it's not a good game?abstract said:Now witness the amazing turnaround where everyone says that they always thouth Bioshock was a good game, just not an rpg.
It's out in North America.ViolentOpposition said:Is it out on PC yet, or is it just the demo?
Well, it IS one of the best shooters in the last 10 years.Sovard said:I think the best question to ask is, "Were the scores justified?"
msoltyspl said:I think that marketing hype of bioshock beat that of oblivion.
Jasede said:Were you ever afraid? Not really, but part of the reason is that I've been playing on the 360 in broad daylight sitting on the couch several meters away. If I were to play the game on the PC with headphones and maybe at nighttime, there's a good chance I might get scared in a few instances. Still, the game definitely has some spooky moments. Definitely not as creepy as SS2 though.
Is the atmosphere rich? Thick? (You know what I mean, damnit.) Sure.
Even if it's not SS2, are the logs nicely written/acted? Yep, I thought the voice acting was excellent throughout.
Is the architecture good? How about art design? I loved it.
msoltyspl said:I expected spiritual successor of SS1 - a game that imo, connected fps with outstanding story and required quite a bit of something else than beeing minimally capable fps gamer, w/o forcibly rpgizing everything (like SS2 sadly did, althoguh I liked that one a lot too). A true gem imo.
The activation problem sits squarely at 2K and Securom, no?
In Europe, it is to be released on August 24th.
Pegultagol said:The activation problem sits squarely at 2K and Securom, no? The game itself was developed by 2K Boston (Irrational) and Australia, which probably did not have any input on the publishing side of things.
Nicolai said:AVG (free version, been planning to jump over to Nod32 or Kaspersky for a while, but I never seem to get beyond the planning stage since, hey, actually going through with it would be a lot of work) thought that there was a trojan (horrible creatures) in the demo's setup file, so now I'm grabbing the full game instead* (less work than breaking the setup file out of AVG's Virus Vault and all that jazz). Not quite at the speed of light, but I'm getting there. Will report back with screenshots if I run into any furries.
*No cracks yet, though, guess we'll have to wait for the scene to catch up.
cardtrick said:Nicolai said:AVG (free version, been planning to jump over to Nod32 or Kaspersky for a while, but I never seem to get beyond the planning stage since, hey, actually going through with it would be a lot of work) thought that there was a trojan (horrible creatures) in the demo's setup file, so now I'm grabbing the full game instead* (less work than breaking the setup file out of AVG's Virus Vault and all that jazz). Not quite at the speed of light, but I'm getting there. Will report back with screenshots if I run into any furries.
*No cracks yet, though, guess we'll have to wait for the scene to catch up.
Was that with a normally downloaded demo, or a torrented demo? I had the same problem with a demo that I torrented from Demonoid. I went for the torrent since it seemed like it was going to be a hell of a lot faster (450Kb/s rather than 25), but I'm hesitant to install it with a possible virus. I don't trust torrents . . . But if yours was the normally downloaded version, I would feel better knowing that it's a general problem.