Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Bioshock Infinite - the $200 million 6 hour literally on rails interactive movie with guns thread

Joined
Jan 7, 2012
Messages
15,541
I was using the equipment that gave 2x damage when low on health and the one that gave enemies a chance to drop salts when killed. Was pretty easy staying in Hyper-mode, killing most enemies in 1 or 2 shots from any weapon and constantly recharging my crowd control powers.

I wouldn't say it requires much specialization. The reason being that powers are basically toys that give different colors of crowd control, so your choice of which to upgrade is less important than the fact that you have lots of mana to power it. And while upgraded guns are important (far more important than upgrading powers), the fact that you can only carry two guns means you never need to ask yourself "Should I upgrade my less-used weapon because I want to better handle X", because you won't have said weapon with you due to the carry limitation. Granted BS1 required no specialization at all, so I'm not exactly refuting your point.
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
It's called Vigors you silly, not Plasmids

BTW, I find this "Vigors" thing really...out of place. In B1 Plasmids was legit because you it's linked to the plot, but in BI it's just forcing it down on you. What? You just fucking DRINK it and you'll be able to cast mind control and fireballs? And they're even giving these drinks for free in fairs?
 
Joined
Jan 7, 2012
Messages
15,541
It's called Vigors you silly, not Plasmids

BTW, I find this "Vigors" thing really...out of place. In B1 Plasmids was legit because you it's linked to the plot, but in BI it's just forcing it down on you. What? You just fucking DRINK it and you'll be able to cast mind control and fireballs? And they're even giving these drinks for free in fairs?

Infinite BS, man.

Really, you could kill off Booker by just getting a bottle of rat poison, sticking a fancy name on it, and putting it on display in front of him.
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
SS2 is awesome, but not because of plot.

Agree. I also think the "inexplicable diary mind dump" voice logs and shit are even worse in SS2 than in Bioshock - Bioshock at least has more competent actors with better voices. But nonetheless Bioshock bores and irritates me and playing SS2 still gets me tense and into the game. It's one of those games that has stuff (and lacks other stuff) that makes me like it that I still don't fully understand.
 
Joined
Jan 7, 2012
Messages
15,541
Codex edgy tryhards who will attempt to make the case that relatively irrelevant plot holes like "HOW DOES ESCAPE POD FROM SS1 GET INFINITY LIGHT YEARS AWAY FOR SS2? R00FLES" makes the plot of the SSs on par with Infinite BS. I certainly had no problem with BS1 or SS1/2 in the storytelling/setting/art department, which is where Infinite BS fails utterly.
It's not irrelevant when it makes whole plot just fall apart, no?

Regardless of this I do love SS2. Problem?

Plot is a continuum. The plot holes in SS2 may break up the intro, but the rest of the game itself is still a plot in itself and is left whole.
There is a difference between breaking intro and breaking the whole premise. If The Many are there (or are. period.) because of Shodan, and Shodan is there because the beta grove fell into a plothole and emerged on Tau Ceti V, then the plot simply folds upon itself.

It's like saying "lol, th building is mostly ok, it's just the foundation that's missing".

SS2 is awesome, but not because of plot.

It ruins the backstory, it doesn't ruin the plot any more than Star Wars ep. 1-3 ruined the original trilogy. The plot of SS2 is what happened to the ship and its crew, what Shodan and The Many are up to, and how best to fix the problem by applying wrench to wrench-pliable material. How they came to be in the area that the Rickenbacker was traveling towards is backstory, irrelevant in the context of what happens in the game by the time the tutorial ends.
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
Dear God, Jesus Christ, save us all, this game looks shit. Did they really fool retards with blooming and blurring this shit all over? It's fucking hideous. You can't even turn it off in the option menu, I think they were aware that after shutting this shit down this game would look worse than Oblivion. Low res everywhere, shit copy-pasted models everywhere.

The first hour they force us to passively walk through the corridor they called "a city", where you can't interact with shit, only see few posters and grab all the money and apples you can find. Apparently, noble citizens (with such fancy names like "MALE CITIZEN 1", "FEMALE CITIZEN 2", "POLICEMAN 1") don't give a fuck you're robbing their shop in front of them. Stealing all the money, searching in trashbins, bumping all the time into people doesn't seem to interest them. Bump all the way you want.
It seems they rehashed Bioshock shitty storyline and setting all the way, with tasty "social commentary" that causes hipsters and papamole crowds to fap madly at this title, just to show that they dig into "2deep4u" stuff.

Press F.
 

Gelbvieh

Educated
Joined
Mar 22, 2013
Messages
142
Divinity: Original Sin Torment: Tides of Numenera
Idk, this is too much bloom:
The-Elder-Scrolls-IV-Oblivion-Mod-Blue-Destiny-s-Paladin-Armor_1.jpg

attachment.php
Felt it was fine in BSI.
 

Borelli

Arcane
Joined
Dec 5, 2012
Messages
1,310
SS2 is awesome, but not because of plot.

Agree. I also think the "inexplicable diary mind dump" voice logs and shit are even worse in SS2 than in Bioshock - Bioshock at least has more competent actors with better voices. But nonetheless Bioshock bores and irritates me and playing SS2 still gets me tense and into the game. It's one of those games that has stuff (and lacks other stuff) that makes me like it that I still don't fully understand.
I personally think that the logs were done better in SS2 than Bioshock (first one). First as someone before mentioned massive amounts of logs make more sense in a military/exploration starship with a limited population than a whole city. Both stories start in a post-disaster setting so the first question that pops to mind is "what the hell happened here?", SS2 provides 2 answers to that, short one which you find out early - mutants and robots are running around the place everything is FUBAR, and long one which you find out by piecing the puzzle together over the course of the whole game.
Bioshock's setting however is unique which places more burdens of explaining on it, i mean it doesn't take much imagination to realize superficially what's wrong when robots are attacking you when they shouldn't and the ship's resident AI is unhelpful, but in Bioshock you don't know exactly WHAT the plasmids/adam are (aside from ONE tape saying something about seaworms which is pretty shitty explanation for all the genetic mumbo-jumbo they did) nor is there drawn a clear line of regression in it was ok > things went to hell like it was in SS2. Basically Bioshock would had been helped by inclusion of dialogue with NPCs because i don't think that the whole story could be properly explained by nonstop fps action+diaries alone, System Shock is a horror so "no npc for you!" is understandable.
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
Idk, this is too much bloom:
The-Elder-Scrolls-IV-Oblivion-Mod-Blue-Destiny-s-Paladin-Armor_1.jpg

attachment.php
Felt it was fine in BSI.
These screenshots are much nicer to look at, no shocker, because there's much less bloom and other such shit. Bioshock is just straightly disgusting and hurts eyes.
 

WalmartJesus

Learned
Joined
Apr 26, 2011
Messages
294
Location
Jew York
Thinking about getting this, what's the general consensus?
If you want to get well-rounded consensus on this game, you might want to go to a forum which isn't chock full of hipsters, who want to hate this game so badly because it is too mainstream for their refined hipster tastes.



Yeah, people should obviously go to IGN or Gamespot for opinions instead. I mean you'd most certainly get a "sincere" and "well-rounded" consensus over at those places ....and not a bunch of mouth-breathers with Master Chief avatars spouting retarded hyperbole like "omgz my jaw literally dropped at Teh ending. 10/10, best gaem eva made!!" :roll:
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
and not a bunch of mouth-breathers with Master Chief avatars spouting retarded hyperbole like "omgz my jaw literally dropped at Teh ending. 10/10, best gaem eva made!!" :roll:
Just to see other opinions in their posting/review history where an every other game is the best game ever :lol:
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
I've taken a look at the gamespot review's comments.

Interestingly, mayhap not surprisingly, of the best rated comments, few if any praised the gameplay, story, or so. What they do praise most, is how the game don't have multiplayer and co-op, has no microtransaction, and just in general how better it is than EA shit. In shot, players praise this game because it's sort of a champion against EA...and the general decline, like f2p, microtransactions, etc. Ah, the game also got praised because it dared to challenge religion and philosphy and shit.

I think the game's reputation isn't just built on the gameplay and stuff - because the shooting part is shit, exploration is shit, etc. - but how compared to some of the recent AAA titles, like Dead Space 3, it has actually good production value, carefully detailed and not repetitive areas, no forced co-op, no always online DRM, no micro transactions and so on. In short, it's a game that plays smoother and more comfortable. And you must admit the sky city looks pretty and Elizabeth is one of the few actual useful NPC in a shooter that won't get in your way.
 

Gelbvieh

Educated
Joined
Mar 22, 2013
Messages
142
Divinity: Original Sin Torment: Tides of Numenera
These screenshots are much nicer to look at, no shocker, because there's much less bloom and other such shit. Bioshock is just straightly disgusting and hurts eyes.
What do you mean? That's horrible bloom, esp. the second pic.
I've taken a look at the gamespot review's comments.

Interestingly, mayhap not surprisingly, of the best rated comments, few if any praised the gameplay, story, or so. What they do praise most, is how the game don't have multiplayer and co-op, has no microtransaction, and just in general how better it is than EA shit. In shot, players praise this game because it's sort of a champion against EA...and the general decline, like f2p, microtransactions, etc. Ah, the game also got praised because it dared to challenge religion and philosphy and shit.

I think the game's reputation isn't just built on the gameplay and stuff - because the shooting part is shit, exploration is shit, etc. - but how compared to some of the recent AAA titles, like Dead Space 3, it has actually good production value, carefully detailed and not repetitive areas, no forced co-op, no always online DRM, no micro transactions and so on. In short, it's a game that plays smoother and more comfortable. And you must admit the sky city looks pretty and Elizabeth is one of the few actual useful NPC in a shooter that won't get in your way.
It does have a DLC season pass :roll:

The game def. deserves awards for its look & feel though.

Edit for fixings
 

aris

Arcane
Joined
Apr 27, 2012
Messages
11,613
Thinking about getting this, what's the general consensus?
If you want to get well-rounded consensus on this game, you might want to go to a forum which isn't chock full of hipsters, who want to hate this game so badly because it is too mainstream for their refined hipster tastes.



Yeah, people should obviously go to IGN or Gamespot for opinions instead. I mean you'd most certainly get a "sincere" and "well-rounded" consensus over at those places ....and not a bunch of mouth-breathers with Master Chief avatars spouting retarded hyperbole like "omgz my jaw literally dropped at Teh ending. 10/10, best gaem eva made!!" :roll:
Didn't say that either. But codex sure as hell isn't the place to go to get an objective and well-rounded opinion about this game.

It's not the second coming of Jesus, for sure, but it is solid and surprisingly good!
 

WalmartJesus

Learned
Joined
Apr 26, 2011
Messages
294
Location
Jew York
and not a bunch of mouth-breathers with Master Chief avatars spouting retarded hyperbole like "omgz my jaw literally dropped at Teh ending. 10/10, best gaem eva made!!" :roll:
Just to see other opinions in their posting/review history where an every other game is the best game ever :lol:

Having 100 "best game evas" is the new shit.

Having only one favorite game of all time (where actual thought was put forth on why you think said game is your favorite before reaching a consensus) ...is for "stuck-in-the-past" hipsters on the Codex naturally.
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
5,012
Meh, it was okay. I'd say all gameplay aspects as well as map design is significantly better in Dishonored, but this one has a slightly more interesting story and a surprisingly decent NPC gimmick. Using my own non-inflated score scale I'd probably say somewhere around 5/10.

They should probably have made a nude mode with boob physics to distract you from the banal gameplay though.
 

WalmartJesus

Learned
Joined
Apr 26, 2011
Messages
294
Location
Jew York



Yeah, people should obviously go to IGN or Gamespot for opinions instead. I mean you'd most certainly get a "sincere" and "well-rounded" consensus over at those places ....and not a bunch of mouth-breathers with Master Chief avatars spouting retarded hyperbole like "omgz my jaw literally dropped at Teh ending. 10/10, best gaem eva made!!" :roll:
Didn't say that either. But codex sure as hell isn't the place to go to get an objective and well-rounded opinion about this game.

It's not the second coming of Jesus, for sure, but it is solid and surprisingly good!

There's plenty of people in this thread that have given a sincere opinion on what they like and dislike about the game.

I myself caved and *purchased* a copy last night and I wont lie, i'm actually having some fun. So far from what I played, it's a fun popamole shooter with good steampunk aesthetics. However, I'm not gonna come on the codex to try and convince other people that it's something more than that.

TL;DR version: you shouldnt assume things about people...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom