Volourn said:
"one of these companies (perhaps bioware, perhaps not)"
Let's also not forget that JE was the only non pre existing IP that BIO made as well. I mean, the other games were D&D and SW. OMG LOL
Oh, btw, JE was NOT BIO's worsts elling game in the last 10 years. By the way they have beena round for 10-11 years (10th year anniversary was last year). So... why do you bullshit?
SOU,a nd HOTU have both sold less. MDK2, and its exapnsion only sold more than a mill;ion combined toegtehr with multiple platforms as well.
JE sold 600k+ copies after about 6 months. I would not be surprised if it's nearing 1 million copies now. And, when it's released next month on PC; it will easily go over 1 million and surpass MDK2
SOU and Hotu were expansion packs, not full games. They automatically sell a lot less than original games. It says nothing that Jade Empire, as an original game, sold more than a couple of expansion packs. I also don't know where you get the numbers from that say this. Jade Empire was discounted to bargain price before Christmas the year it was released, something
very unusual for a console game. YOu can find it for $10 or less on ebay now.
Only flops go from $50 to less than $30 in the time that Jade Empire did. I should also point out that this happened despite a
massive (i.e. expensive) advertising and hype campaign, something that Bioware's more successful PC games never got. I saw advertisements for Jade Empire in movie theaters. The only other game I have seen this for before is Halo 2.
Even if Jade Empire sold 600,000 copies, that's a far cry from the 2 million+ that Bioware's previous four RPG's sold. The game was a huge flop when compared to Neverwinter Nights and the Baldurs Gate series. You can argue that it flopped because it was a new IP, but the smash successes of games like Gears of War and Halo prove that the X-Box market will enthusiastically adopt unfamiliar IP's if they are well done . And guess what -- Mass Effect is a new IP as well. Don't be surprised if it also ends up costing $29.99 after a few months.
More advertising for less sales? So much for Bioware making more money on console games.
Vault Dweller said:
Console games sell more. That's a fact.
It's only a trend, but it's not always true. The Sims have sold far better on the PC than any console. Interplay's excursion onto consoles with the Fallout series was a commerical disaster. They were a successful company up until then. Ask Warren Spector and Harvey Smith how well the Deus Ex and Thief series did when they went to consoles. Maybe you could if Ion Storm hadn't gone out of business because of it. Ask Funcom how well Dreamfall did compared to The Longest Journey. Ask Bioware how well Jade Empire did compared to Baldurs Gate, Baldurs Gate 2, and Neverwinter Nights. Ask Valve how well Half-Life 2 did on the X-Box, compared to the PC (hint -- Valve has already publicly said that it did not sell well). Ask Croteam how well Serious Sam 2 sold compared with the first two installments on the PC.
There is clearly a small subset of games that do well better on the PC than on consoles. Unfortunately, hardly anybody outside of EA seems to know this. (I predict that we'll be adding Irrational to that list in the previous paragraph once Bioshock flops). I'll make a prediction right now. Dragon Age will outsell Mass Effect by at least a 2 to 1 margin.
dojoteef said:
Statistically western style RPGs have never been at the top of the sales charts.
Baldurs Gate, Baldurs Gate 2, KOTOR, and Neverwinter Nights were all huge commercial successes. I take it the D&D games of the late 80's/early 90's did okay too, since there were like eight of them. The trend seems to be that Western RPG's that are based on D&D or some other licensed property do, indeed, sell well. It's a baffling mystery as to why more of them aren't being made.