Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,635
I strongly disagree about one point. A Mass Effect game without a sense of urgency caused by a galaxy-level threat would be great. When everything's an extinction-level event it is difficult to deliver on the fantasy of Space Cop or write a coherent sequel. The universe is big enough that things can matter for other reasons.
If they were smart Mass Effect would basically just have been space James Bond with your Specter license to kill. No reason for it to be a trilogy of games, the whole idea behind that was gameplay related, and it was pretty clear by game two in a three part series that they'd abandoned the idea of a changing throughline based on player choices. If you're not doing the thing that was the whole reason you announced it as a trilogy, may as will just drop the trilogy angle. Just have Shepard encountering big space opera versions of the kinds of threats Bond does, (like the first game did with its rouge agent main villain) or the kinds of villains you'd find in space operas. Instead they stupidly went really big and ended a series they still intended to make more games in, in a way that makes them have to pick a ending if they want to do anything that takes place after it.