Seems hiring based on diversity/sjw agenda instead of merit does wonders for the quality of your product.
Good fucking riddance.
Good fucking riddance.
This is probably sad for some people but I'm laughing my ass right here right now.
Isn't it normal to downsize the team after the game is released?
So, Austin is working on that Dolan online sci-fi project. I thought Edmonton might be working on Dragon Age.So both Mass Effect and Dragon Age - the twin pillars of late 2000s-early 2010s BioWare - might be "on ice" now. Wow.
It looks like Bioware's future now depends on the success of their new IP,if that thing flops too the day when Bioware joins Orign,Westwood and all the other studios wont be far away
So, Austin is working on that Dolan online sci-fi project. I thought Edmonton might be working on Dragon Age.
So Bioware, THE most creative and visionary AAA dev of yore, gradually declined into a mass product factory churning out Destiny-like shooters and endless Star Wars fodder.
Just as foretold by everyone with a brain when they were bought by EA.
It looks like Bioware's future now depends on the success of their new IP
It looks like Bioware's future now depends on the success of their new IP
The only company that can jump on the bandwagon of a popular game type and actually succeed is Blizzard.
only because of sheer number of retards blindly supporting it
They always take a popular game, make it worse and earn 10 times more.
Just like most of the people working thereI guess Bioware is fully transitioning
Edit. According to my own memory, one Bioware person said KOTOR was so big it allowed them to delay Dragon Age for... ahem... ages, and make Jade Empire by themselves. KOTOR was apparently making so much money on its own that it was keeping them afloat just by existing. The game sold itself. But that's what happening with Marvel and Star Wars comics right now,
Guess that explains Marvel becoming shittier over time.