It's ok, i have nothing to do with pornhub either.Oops sorry there is a YouTuber with similar handle to yours, his is MortismalSorry , i am no youtuber, that's another guy .Mortmal saw you intro vid thanks (assuming that was you). Are you planning to do full review?
Finished EA in 17 hours. Group between lvl 9-11.
Few more thoughts:
Finished EA in 17 hours. Group between lvl 9-11.
Few more thoughts:
So kind of Icewind Dale budget version?
Is there a limit to resting in game? Limit to resting in some locations?
Also talking to npcs which are not named is pointless since they all have the same dialogues aka Morrowind style.
Also talking to npcs which are not named is pointless since they all have the same dialogues aka Morrowind style.
Yeah like any other RPG
Finished EA in 17 hours. Group between lvl 9-11.
Few more thoughts:
-You cannot see some of the status ailments from portraits such as silence OR quite often character refuses to cast spell and just run to the clicked area.
-There is about 25% chance when you try to cast spell to party member by clicking their portrait you don't cast spell but instead change portrait position. This is quite tilting considering how often this happens.
-95% of quests are kill x number of stuff, find item y and shit like that. Think there was only 2 quests which needed some thought process
-Spells are generally quite bad but summoning is very useful/op. Think Im mainly going to use debuff/heal/summoning spells.
-Enemies rarely change targets which means that you can just kite harder enemies with 1 bait character.
-Difficulty seems to pick up later in the game died only 2 times.
-When you try to click and drag any area inside the rectangle so you can select area of party members it just moves the log below it. Another tilting thing.
Also my main character is templar which dont use charisma for casting. Charisma is (not suprising) dump stat for pretty much for every character. Other one is supernatural.
Black Geysers Officially Launches
Begin your adventure and be corrupted by greed
Ho there, adventurers!
After years of development, a hugely successful Kickstarter campaign, and over 6 months of Early Access, Black Geyser officially launched into 1.0 today. In that time, we've worked incredibly hard to implement your feedback and improve on the things that matter to you.
What We've Improved
Black Geyser's most requested improvement.
We've vastly improved load times to significantly improve the speed at which you can enter and exit buildings and zones. We continue to work hard on improving these even further.
You suggested, we delivered.
Our tutorial wasn't perfect, and Black Geyser was difficult to start out in. We've overhauled the tutorial, cleaned up our signposting and given players much more help through its opening hours.
Magic lacked spark.
You right highlighted that casters were far too weak compared to other classes in Black Geyser, so we completely reworked their abilities and balance to significantly improve their potency.
You wanted even more content and we were happy to oblige.
Black Geyser was already a large game, but when it comes to old-school CRPG's, we agree you can never have enough. We've implemented all new quests, Chapter 3 of the core story and made significant improvements to plenty of others.
Hitting like a wet noodle is never fun.
Many players raised concerns that their characters and their abilities weren't scaling properly, leaving them feeling far too weak against ever tougher enemies. We've fixed this, so you'll feel much stronger as you explore the wilds of Yerengal.
Everyone should be able to play Black Geyser.
Mac & Linux support were important for us and our community, and never more so than with the Steam Deck having arrived (we have hopes!). We're pleased to say Black Geyser is now available on both.
We want our encounters to be tactical and challenging.
We've added all new boss mechanics and unique encounters to
Black Geyser
. These are designed to make fights much more tactical, while ensuring greater difficulty for those who choose to seek out these enemies.
Wrap up warm for these cold spots.
You can now explore the northern frozen harbour of Freynagar, separated from the city by a huge ice dome, or take a trip to Amanuel's Hoard, the seaside fort owned by the greediest man in history. These new zones come with a cold warning.
Love to make potions? Its got much better
Our crafting wasn't as intuitive as it could be, and it was too time consuming. We've streamlined the process, implemented automated recipes (have the items in your inventory? You'll be able to craft at the press of a button) and refined the process by making it much more accessible.
Final Thanks
Finally if you've missed it, we've a launch trailer below!
Thank you to everyone who has been on this journey with us and don't worry, we're not finished yet. We've plenty of updates on the horizon. For all those diving in for the first time, be sure to stop by our Discord and chat by the fire.
The Black Geyser Team
lunix download is only 2.9gbUpdate downloading now. 4.9 GB.
Magic lacked spark.
You right highlighted that casters were far too weak compared to other classes in Black Geyser, so we completely reworked their abilities and balance to significantly improve their potency.
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I think that it is very important. If Pathfinder Kingmaker where made in PF2e, it would be way worse. If was made in D&D 4e, would be unplayable.Ruleset is not the most important part in a rpg, you start to worry me.if it sucks
I liked this game more than Solasta and BG3. But less than Kingmaker. Since you like 5E, IDK how much you will gonna like it.
I think that it is very important. If Pathfinder Kingmaker where made in PF2e, it would be way worse. If was made in D&D 4e, would be unplayable.Ruleset is not the most important part in a rpg, you start to worry me.if it sucks
I liked this game more than Solasta and BG3. But less than Kingmaker. Since you like 5E, IDK how much you will gonna like it.
D&D 4e is probably the most perfectly-designed RPG system for a turn-based video game anyone could ever ask for. So, naturally, nobody ever made it into one.