Wait, TRoT is good? Been putting it on hold because it started so slow and uninteresting.
Yeah, TRoT is a bit of a hidden gem. The combat is kinda ass but the character system is cool with fun different classes, the story is nice and un-epic and not about the PC being THE CHOSEN ONE, which is a relief, and there's some fun little side-quests to find. It's not great or anything, but in the long decline it kinda stood out as an improvement over the rest.
I agree, the character creation/leveling system was what i liked the most about the game.
The combat... ive suffered worse.
The story is kinda slow, at least till where i was, and the thing that bothered me... there were no stakes, no motivations. And i dont mean in the "chosen one" kind of way, i was just wondering myself "why am i even here? who are these people? why am i helping them? they seem like a fun bunch, but i really dont care about their problems", also i remember there was a crazy old man at a swamp giving some foreshadowing about something that didnt seem very interesting, as there was no mention of gold, fame, or booty so my character didnt care.
This is something ive noticed in a lot of rpgs lately, they dont care about giving you a motivation, "its a quest, go get it. and do it, there must be a reason you wrote it" and i keep asking myself "why? why am i risking my life for this cunt? for some trinkey he may or may not have that i may or may not find useful". This was subverted on shadowrun, which was what got me hooked from beginning to end, i had an excuse for any time of character i cared to play:
- Friendship
- Money
- Loyalty
- Doing the right thing
- Just another mission
And yes, im a character development fag
and this is why i fucking loved NV.
tl;dr i shouldnt have to do shitty quests