proxon
Educated
- Joined
- Aug 27, 2014
- Messages
- 55
I rented a ps4 over the weekend to play this and it was a joy beign a console peasant for a few days . From soft at their finest, gorgeous setting that matches their "old" english language that they love to use. Level design was not this good since first Dark Souls, shortcuts all over, and i probably missed a bunch. Bonefires are not all over the place here, so you have the be on your guard always. Another change that i liked is that when you get killed, souls get transfered to a nearby mob and you have to kill it to get them back, it's not enough to run back and pick them up. I wish they implemented this in other games.
New additions are trick weapons and guns. First is basically two weapons in one. I used Saw Cleaver and i ended up using normal form 95% of the time, i found the transformed version clunky. Guns are used to parry here, in general i never bothered with parry in Souls games, it was the same here, used it couple of times on bosses and that was it. Speaking of bosses, i think it was D_X that mentioned it was harder to get to them than fight them, i completely agree, fuck those frenzy inducing fuckers in particular. For me boss fights are one of the main highlights of Soulsborne games, and here they are a bit underwhelming. I played standalone version without the dlc and most of the boss fights were various monstrosities that took the whole screen, and you spend entire fight choping their limbs. I ended up wiping the most at Micolash and Rom, bosses that should be easy if your are patient, but ain't nobody got time for that. At least they saved the best for last, Gerhman and Moon Presence were really fun and fair, no Malenia bullshit moves. I got Childhoood ending or something similar, don't really remember.
In short, the game is 9 out of 10, would hunt again. I will get the dlc version in couple of months, since everybody is praising it. Also, thank God From Soft is too big now, and there is no way that Sony can afford to pay for exclusives anymore
New additions are trick weapons and guns. First is basically two weapons in one. I used Saw Cleaver and i ended up using normal form 95% of the time, i found the transformed version clunky. Guns are used to parry here, in general i never bothered with parry in Souls games, it was the same here, used it couple of times on bosses and that was it. Speaking of bosses, i think it was D_X that mentioned it was harder to get to them than fight them, i completely agree, fuck those frenzy inducing fuckers in particular. For me boss fights are one of the main highlights of Soulsborne games, and here they are a bit underwhelming. I played standalone version without the dlc and most of the boss fights were various monstrosities that took the whole screen, and you spend entire fight choping their limbs. I ended up wiping the most at Micolash and Rom, bosses that should be easy if your are patient, but ain't nobody got time for that. At least they saved the best for last, Gerhman and Moon Presence were really fun and fair, no Malenia bullshit moves. I got Childhoood ending or something similar, don't really remember.
In short, the game is 9 out of 10, would hunt again. I will get the dlc version in couple of months, since everybody is praising it. Also, thank God From Soft is too big now, and there is no way that Sony can afford to pay for exclusives anymore