Transcendent One
Liturgist
I never played Vampire P&P but if that blood dots thing functions the way people say it does, thank God they are getting rid of it. Sounds like an utter crapfest to me.
Vault Dweller said:Everyone? How very optimistic of you, Ex. Why don't you set up a poll thread then and see what everyone thinks of you?Exitium said:Implying that I'm stupid isn't the brightest thing you've said, VD. Everyone knows that I'm not.
I wasn't the one who said that everyone thinks that I'm smart, was I? It's up to you to back it up with something in the best traditions of the Codex.Exitium said:Why don't you be the person to start up such a thread, VD? If you think you're up to the task, feel free to do so.
One can argue that the reason behind being an asshole is stupidity. Anyway, is there a good reason to continue this flame war? You called me a moron twice today, before I replied to you, just because you disagreed with my comments. Guess what, Rex, I often disagree with what you post, but I don't call you names just because I feel like it, I argue with you. See the difference?Everyone knows I'm a bit of an asshole (is that an understatement?) but stupid?
Saint_Proverbius said:Fallout's combat may not have been the best combat in the world, but it still offered more options for things than most CRPGs did and even do to this day. With most CRPGs, melee is just a slap with a weapon and that's the only choice. In Fallout, you had several different attacks with most melee weapons. For example, a sledgehammer would give you a thrusting attack as well as a swing attack, and you could do aimed attacks with both. Guns were the same way, you often had a choice of modes depending on the weapon. Not too many CRPGs offered that - how many ways are there to swing a sword in the infinity engine games? Or fire an arrow?
That said, of course you have to change and break rules in a turn based system when you convert it to real time. That's another thing I don't care much about Vampire. Even though it's not a very good system even in P&P, there's really no other point in licensing a system if you're not going to use the rule for that system other than pimping the name for extra sales.
Exitium said:Notice that there are no combat heavy Vampire campaigns. The dots are the reason. I suppose in some way they serve to equalize campaigns by forcing the Storyteller to focus more on the story and the characters instead of having a dungeon romp ever so often.
Frankly, I and I'm sure many other people find Vampire to be boring precisely because of that. It's all about those fucking goths, emos and ravers who go about pretending to be something they're not while behaving all smug and intelligent about it, like they're better than everybody else while they live in their little fantasy world of bullshit.
Bring on the hobo killing.