5) Divinity Original Sin
This is a combined place for both titles, since I can't decide on which annoys me more. Both bait you on with a fundamentally solid first act, then the quality gradually lowers as you keep playing, until you are left wondering why you aren't playing a better game in your free time. Both of the games have boring scaled loot and fucked up combat systems where the floor is glass shards and used syringes infected with herpes, and you can lose your turn for moving half a field, triggering a chain reaction of lightning, blood and water which apparently create mustard gas.
The first game is stunlock central, the second game tries to fix that through the armor system, which somehow makes the combat degenarate even more into stunlock central after 10 hours in.
4) NwN 1 OC
I tried to like this game after spending an decent amount of time in the character creator, but the OC maximises boringness. Also minus points for the battle academy start being MMO opening levels of bad.
3) Shadows of Adam
A bit of a "literally what?" pick. Symbolises all these kickstarter rpgs trying to catch the nostalgia of a better title without understanding what made that title tick in the first place, while trying to solve perceived flaws of that title, which in turn makes the game worse. It is a 16-bit SNES rpg copy with shit writing, characters devoid of charisma, only 3 equipment slots, no interchangable characters, simplicistic skill sets, no leveling system and nothing else that could bring up fun. If someone wants a stereotypical strawman of a JRPG to hate without any of the benefits, look no further than Shadows of Adam.
2) Dragon Age Inquisition
Expectation is everything for a game. For the longest time I harbored a strong dislike against Dragon Age Origins, as it is hyped as a 10/10 GOTAY by retards, while being merely an adequate slightly sub bar rpg overall. Dragon Age II has the reputation of a burning trash fire, so I was not surprised to find a mostly awfull game. Inquisition had the reputation of being a return to form, and arguably the best game of the series among normies, so I was surprised to find the most boring game of the series. MMO tier zones and sidequests have nothing to do in classical crpgs, and make the gameplay a mixture of chore and busywork.
1) Final Fantasy XIII
This game is atrocious for dozens of reasons, but it all culminates in the fact that it is the dumbing down of video games on the PS3, with less and less gameplay and exploration and more and more expensive assets and cutscenes, brought to a peak. Looks good, sounds good, utterly boring.