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Bottom 5 Worst RPGs You Ever Played

Berengar

Learned
Patron
Joined
Sep 5, 2021
Messages
284
Quality aside, I can't imagine the cost of running this reliably with the 90's Internet prices.

Anyone here ever play this online? Would be neat to hear what that was like.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,942
>The small passives instead of direct attribute allocation actually do a lot to prevent completely botching a build.
>I just have to enter a keyword and build towards the big node, picking up whatever fits my style on the way.
Joined: Jul 21, 2019

:nocountryforshitposters:

>Its needlessly complicated.
>The overwhelming majority of choices are for really small passive bonuses.

I wasnt wrong in either assessments, system is complete garbage. A mechanically sound and well designed character system should present you with:

- Important choices all the way through
- Making at least a few options at every junction worth considering
- Have enough complexity and depth for it to be interesting to engage with

Good examples of character building would be:

City of Heroes
Troubleshooter
Underrail

Path of exile presents you with a needlessly complicated passive skill tree where individual choices dont matter (Why the fuck are they choices then?) that is about as complex as typing "Tank" and picking every "tanky" node to whatever big passive you want. Its gimmicky shit to get spergs interested, but it doesnt deliver in any front.
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,276
We could make a poll, but it's obviously going to be filled with contrarian explaining why you favorite rpg is actually just liquid diarrhea. I also guess that it was some kind of bait for the usual edgy posting.

Moving aside shovelware that I can't simply remember :

- NWN : Boring, hideous and the lazyest campaign ever made. Also retarded optimization and realize the prowess of making a rather simple combat system a janky mess.
- Dungeon siege: This is a case of completely failed balance. Like the combat system could have worked to make something at least entertaining, but the best way to explain would be the number being horribly wrong. Like you gain experience way faster by fighting, which is a big problem, because all utilitarian spell are locked behind high magic level. So if you don't actually gimp yourself, you're doomed to play the most retard and less efficient playstyle of having a party of 8 fighter, because mage end leveling behind, those dealing less damage, those gaining less xp ...
-Two world 2: Two world is probably the most infamous eurojank. The 2 has this weird trick of making you believe that it could actually end up decent, but istart out as medicore and only go worse the further you play it.
-Jade Empire: Your take everything that's usually wrong with bioware, and replace the usual gameplay by extremely janky action base combat system that does not make sens.
-Loki: heroes of mythology. I think I will try to do some Lp of it for the lulz. The most ridiculous Hack'n Slash I played by far, some design decision are so bad that I stil can't wrap my head how did it event go through testing. Most skill tree probably have been conceptualized in a drunken state at best. Watch out, peak decision making : Knowing that by the time you get there, basic attack and skill deal few hundred damage would rather:
> Take a straight increase of 2% on all your damage ?
> Or a flat +3 and an increased mana cost for ONE skill ?
 

Lt Broccoli

Educated
Joined
Feb 8, 2022
Messages
80
Why are you asking us this question? Forcing us to relive our nightmares... Perhaps to warn others? Worst Five...hmm...hard list to put together as your brain blessfully destroys those neurons holding that memory and the software was uninstalled long ago.

Neverwinter Nights
Galactic Keep
Oblivion
Deus Ex Invisible War
Al Qadim
 

Stokowski

Arcane
Joined
Nov 23, 2011
Messages
4,673
Location
Gehenna
Outer Worlds - Cosy, polished mediocrity saturated with every single form of the worst graphical cancer modern design has to offer. Dull, but eye-bleeding.
Oblivion - A genuinely fun time-waster, but a wretched RPG. The one occasion Sean Bean's character doesn't get killed off early ... but you wish he did.
Wizardry 8 - I'm not enough of a masochist for Arnika Road. Fuck that nonsense (and the silly rat-mafia).
Dragon's Dogma Dark Whatever - The Japanese equivalent of Eurojank. Japajank?
Golden Sun - Inexplicably popular GBA title. The plot makes no sense without playing the sequel. The writing is awful, and the character design has this awful head-popping thing going on. There is no need for a GBA RPG to be this ugly. (Riviera The Promised Land wasn't.)
 

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