Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Breath of Fire 2 Retranslation Patch Released!

Sir_Brennus

Scholar
Joined
Jun 7, 2006
Messages
665
Location
GERMANY
1eyedking said:
Who the fuck cares about this crap.

JRPGS ARE FOR MORONS AND I HAVE A TINY PENIS AND LIKE TO CALL MISSES LIKE ANNIE CARLSON NAMES. LALALALA
 

Lurkar

Scholar
Joined
Feb 22, 2006
Messages
791
Vagiel said:
Actually according to the hidden mystical rules of what makes an dungeon crawler good dragon quarter should appeal to many here. It really treads on a path few games try, you actually have a visible time limit and if you actually want to finish the game resources skills traps everything has to be used at its fullest.
To explain the main character is once again a dragon but whenever you use any of the dragons strength a visible counter rises when that counter reaches 100% its game over and there is no way to reset or lower that counter.
Thought characters are not very pleasing to look at and story has interesting parts it is not the main focus so bare that in mind if think of giving a try.

Count me as a fag who liked the storyline.

The whole idea is that you aren't some mystic hero who's going to save the world - you're just some poor schmuck who was in the right place at the right time (Or wrong place at the wrong time, I guess) and inherited a power that's too much for you to control - to the point where it kills you if you use it too much. Nor is there some great and secret ancient evil or some mythic end of the world coming - just the burnt remains of a sad and paranoid people who banished themselves underground. Your goal isn't to lead them out of slavery or destroy some horrible conspiracy of monsters, but just to save one person's life.
 

Annie Mitsoda

Digimancy Entertainment
Developer
Joined
Aug 27, 2008
Messages
573
I liked the STORY of Dragon Quarter, but the fact that you had to REPEATEDLY restart in order to progress - and even see the whole story! - was like getting repeatedly punched in the tit for me. The battle system was interesting, but you got the shit slapped out of you regularly.

Honestly, that game makes me cry inside. There's so much potential in it, but it seemed like it kept shooting itself in the foot. I couldn't stand the idea of save tokens - it didn't seem like I need to be strategic about it... well, it didn't seem like I COULD be strategic about ANYTHING, really. I couldn't grind because of no respawn, I just had to keep getting smacked around in fights no matter what I did. And when you have a setting that's underground and in shades of brown and gray, that's gonna get old quick - even if you have a nice shiny cel-shaded interestingness going on with the character design.

The "power that gradually kills you" is interesting, but I really don't like the idea that you could not only fuck up accidentally and screw yourself over, the save system is so punishing that you really have to say "fuckit" and start over again. With a game that was - maaaaaaybe 10 hours long, okay. But with anything over that, starting over all the time just seemed inbelievably tedious.

Goddamn, talking about that game makes me actually SAD. I loved BoF4 lots and tons, and Dragon Quarter has potential, but it makes a goddamn mess of itself and was so fucking frustrating for me that I couldn't continue. I let it be, resigning myself to the fact that it is what it is.

BUT ANOTHER GODDAMN BREATH OF FIRE WOULD BE NICE, CAPCOM (she says in all caps like an internetard)
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,843
I liked DQ most of the series. You technically only needed one replay to see the whole story; you just had to restart with final rank of 1/64 iirc. And the game rank was pretty cool. Based on a LOT of things, including map completion, first strike ratio (I.E. the reason for all that bait), finishing time, number of tokens used, and some other crap. Getting the best rank is a nightmare, but 1/64 is pretty doable. And really, that game deserves a second playthough. Playing through just once would be like only reading Dune once. You just miss out on so much just from not getting the context, never mind the few extra scenes.

I do think it made some serious errors; namely the combat was pretty dull, since there were very few effective tactics to employ. Also, being able to ruin your game by overusing your awesome super powers is pretty evil for a game this long. I'd find it acceptable in an action game, but not in something you invested 10+ hours in. Fortunately my 'hoard the finite power' impulses worked to my advantage here.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,928
Location
Swedish Empire
BUT ANOTHER GODDAMN BREATH OF FIRE WOULD BE NICE, CAPCOM (she says in all caps like an internetard)

i wouldnt mind that, as long it isnt full 3D and retarded.

actually i would like to see a new BoF made like BoF 1-2, full old style pixel glory.

*rubs his CIB BoF1-2 with joy*
 

A user named cat

Guest
BoF games suffered from way too many damn random battles. I remember part 3 becoming an absolute headache, as you had an encounter like once every three steps and the battle system was dreadfully simplistic.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,843
Did they have those in BoF series? If they did I probably never realized it due to the bad translation. :shock:

Slogging through the random battles with enough piss and vinegar left over to down the boss is what old jrpgs were all about anyways. Now you pretty much always get to rest before the big fight at the end, which makes it a cakewalk.
 

Lurkar

Scholar
Joined
Feb 22, 2006
Messages
791
Annie Carlson said:
BUT ANOTHER GODDAMN BREATH OF FIRE WOULD BE NICE, CAPCOM (she says in all caps like an internetard)

Breath of Fire, Shmeth of Fire. It would be nice, but what I really want is Suikoden 6.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,928
Location
Swedish Empire
DamnedRegistrations said:
Did they have those in BoF series? If they did I probably never realized it due to the bad translation. :shock:

Slogging through the random battles with enough piss and vinegar left over to down the boss is what old jrpgs were all about anyways. Now you pretty much always get to rest before the big fight at the end, which makes it a cakewalk.

they do, and there no evidence of it either besides a text description in shops.

cant remember the name if them, but it was something totally unrelated if im not mistaken.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Lurkar said:
Annie Carlson said:
BUT ANOTHER GODDAMN BREATH OF FIRE WOULD BE NICE, CAPCOM (she says in all caps like an internetard)

Breath of Fire, Shmeth of Fire. It would be nice, but what I really want is Suikoden 6.
Go ask Konami about that one.

And Suikoden Tierkreis is a fucking disgrace. It's a good game but per Suikoden-standards? Holy shitballs! Fuck me sideways and launch the nukes, what a fucking worthless piece of shit game. NO MORE TALKING JRPG PROTAGONISTS!!
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
Suikoden Tierkreis is more like a Suikoden side-story along the lines of Tactics and the Gaiden games, rather than an actual sequel. Also, as the horse pointed out, it sucked pretty badly when compared to other Suikoden games, especially V.
 

Annie Mitsoda

Digimancy Entertainment
Developer
Joined
Aug 27, 2008
Messages
573
The best quote I heard regarding Tierkreis was from a developer forum, who said it "sucked like eight bitches on a bitch boat."

So yeah, not buying that one.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,126
Andyman Messiah said:

You know what? You should whine less and make more Let's Play BoF 4 threads. Maybe then some stubborn Codexers would see that not all JRPGs are bad.
I mean, any real stallion would do a LP thread. Unless you're not a real stallion.
 

Higher Game

Arcane
Joined
Apr 14, 2005
Messages
13,697
Location
Female Vagina
Only the first Suikoden was any good. The second one is one of the most overrated pieces of crap in jRPG history and the rest are trash. The first 2 BoF are decent, 3rd mediocre, rest are trash.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,928
Location
Swedish Empire
Black said:
Andyman Messiah said:

You know what? You should whine less and make more Let's Play BoF 4 threads. Maybe then some stubborn Codexers would see that not all JRPGs are bad.
I mean, any real stallion would do a LP thread. Unless you're not a real stallion.

and wasnt there 2 horse anthromorph brothers in BoF4 that where evil? i remember an encounter which begins with you seeing one of them standing and taking a piss off a mountain road.
 

Panthera

Scholar
Joined
Dec 17, 2008
Messages
714
Location
Canada
Interesting. I thought that one was actually pretty well received. Reviews were good, and I've heard positive comments on other forums. Haven't tried it, myself.
 

A user named cat

Guest
BoF 4 had a worse camera than Neverwinter Nights 2. You could rotate it but still end up not being able to see shit. The game itself was as bland and forgettable as the rest of the series.

If jRPGs are going to be showing up in new LP threads and admired, at least play something like Valkyrie Profile or even Persona 2 for its humor/weirdness. Or someone could try their luck at one of the King's Field games.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,843
The problem with doing a jrpg LP, I've discovered, is that you need to either take a billion screenpics or write out the dialogue yourself. They tend to have as much dialogue as a crpg, but they only leave a line or two on screen at a time. Hence the :fail: of my Saga Frontier LP. And that one was actually pretty light on Dialogue. VP or Chrono Trigger would be a nightmare, unless you did it over youtube or something.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Black said:
Andyman Messiah said:

You know what? You should whine less and make more Let's Play BoF 4 threads. Maybe then some stubborn Codexers would see that not all JRPGs are bad.
I mean, any real stallion would do a LP thread. Unless you're not a real stallion.
I will start no less than four separate BoF4 let's play threads in your honor, Black, and I will do this because I lo--No wait, no I don't. Fuck you and all the other Blacks!

...

Wait a minute...


YOU SET ME UP TEH BOMB!
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
VP was awful outside of its battle system, but that alone wasn't enough to carry the game for its entirety. The story was bland and boring despite (from what I remember) it forcing you to jump through hopes in order to get all of it, and there wasn't even much to it. Some of the short stories for the characters were decent, but those good ones were few and far between.
 

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
DamnedRegistrations said:
The problem with doing a jrpg LP, I've discovered, is that you need to either take a billion screenpics or write out the dialogue yourself. They tend to have as much dialogue as a crpg, but they only leave a line or two on screen at a time. Hence the :fail: of my Saga Frontier LP. And that one was actually pretty light on Dialogue. VP or Chrono Trigger would be a nightmare, unless you did it over youtube or something.

The trick is condensing the dialog and paraphrasing only the most important stuff, preferably in a humorous way, kind of like Andy does in the FF7 LP. You get the jist that Yuffie is a loli, Cloud's a mindfuck, and Sephy is a Sephy. They go around and do anime things. End story. This isn't PS:T we're talking about here.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,843
Well, the difference is that all the character 'development' in FF7 is essentially restating their single trait over and over again. There's really no point in going into detail about Barret swearing and being an idiot for the 14th time. VP's dialogue either introduces brand new characters or advances the main story. If you're going to skim over that, then what are you even doing a LP of? I mean, the FF7 LP is about 50% gay jokes and 50% making fun of the plot holes. VP doesn't really have much of either. An FF7 style LP is really only going to work on a cliche jrpg.
 

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
Chefe said:
The trick is condensing the dialog and paraphrasing the most important stuff
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom