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Interview Brian Fargo and MCA doing AMA on Reddit

Volrath

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So Tim is working on South Park's combat mechanics. Poor guy.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
[–]Zeronet 3 points 56 minutes ago

Something i,ve been curious about, i'm sure it's quite liberating to be able to engage with the fans so openly on the game, i suspect this is something that the PR departments of various publishers would not allow? I got the impression from say, recent Obsidian post-apocalyptic games that the PR departments have total control over every word you say in public about the game. It is frustrating to be muzzled in such a way?
I have to say, i'm looking forward to seeing the development of the game progress with no thought to trying to hype the game.

[–]BrianFargoCEO inXile Entertainment[S] 2 points 4 minutes ago

They absolutely control every word we say. I have been forbidden to use certain words in the past and chastised for saying ONE wrong thing. Needless to say that didn't go over too well with me. What is worse is that most of the PR people I dealt with NEVER played a game before. I'm getting worked up thinking back to those times.

:x
 
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No, I think he just had discussions with them about selling Wasteland 1. They got the Trademark from Konami who originally wanted to use it for Yu-Gi-Oh!

For the trademark, but not the property. To be able to use the setting he had to talk with EA, though it wasn't hard.

I am trying so hard to navigate this horrible Reddit website but I give up. Clearly it is designed for people much too smart for me.

Just watch this page instead: http://nma-fallout.com/article.php?id=61338 Constantly updating.

Also, Scorpitron concept art incoming. Curious to see it.

EDIT; hells yeah https://twitter.com/#!/BrianFargo/status/190919771573846017/photo/1/large

Hell yeah! Scorpitron (and scenery) look awesome. I'm glad Fargo hired that Andre guy for art. :bounce: So Wasteland won't only be wasteland, but there will be foliage that prospered on buildings when humans disappeared from the area. :thumbsup:
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Kickass image. :bro:

AqZIhU2CAAAY5_Y.jpg:large
 

Aeschylus

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Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
Two thumbs up to the concept art. Thanks for the quote aggregator as well. Much better than pounding my head against reddit.
 
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About Scorpitron:
I think,it shoud have big caliber canons mounted as claws, for tail minigun spiter is good.
Just a minor impression i've got when i see concept.
 

DwarvenFood

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Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
[–]KeenanW 4 points1 hour ago

Chris, what do you think of the Chris Avellone idolatry at the RPG Codex?

[–]ChrisAvelloneCCO Obsidian Entertainment 2 points1 minute ago

I love those guys. Even when they hate me. I get my best images from there, and their recent Wasteland threads are hilarious.
Well we are a PRESTIGIOUS cRPG site are we not? :obviously:

Think of all the publicity we've gotten from the Kickstarter interviews and the $10,000 pledge! I'm actually curious how many more visitors we've had since the W2 Kickstarter started than was the average before?
DU is making the calculations, he was asking about some formulas recently in GD :)

Also,
I absolutely HATE reddit's format!! Why do people use it?
:x
Only thing worse is 4chan's format.
 

hiver

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Nice art :smug:

(by nice i really mean god damn thats fucking mindblowing level of artistry and illustration skills)

-edit- look like Andree Wallin so... maybe adding the artist name?
 

DwarvenFood

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Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Only thing worse is 4chan's format.

If you're a member of the Chrome botnet, use this for 4chan: https://chrome.google.com/webstore/detail/pinelipedelckihohgdlpcclgocodhjj

There's probably something similar for reddit.
You misunderstand me.. the bad format is good, it keeps me away.

Also, FUCK YEAH THAT CONCEPT ART I was expecting this to be a lulzy sequal, a la FO2 to FO1 but this shit looks like it's the proper shit, and Fargo's publisher butthurt has him fighting the decline so gloriously it brings tears to my eyes. Great times ahead, my friends.
 

Kz3r0

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Nice art :smug:

(by nice i really mean god damn thats fucking mindblowing level of artistry and illustration skills)

-edit- look like Andree Wallin so... maybe adding the artist name?
Maybe is just me, but that image made me realize how even concept art has gone down the drain in modern industry.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
You don't like it, or you mean it's much better than what you are used to nowadays?
(These days I have to ask.)
 

Kz3r0

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Also, FUCK YEAH THAT CONCEPT ART I was expecting this to be a lulzy sequal, a la FO2 to FO1 but this shit looks like it's the proper shit, and Fargo's publisher butthurt has him fighting the decline so gloriously it brings tears to my eyes. Great times ahead, my friends.
The image has the right vibe, gives out the right feeling,no acid colors as the original nor the road warrior style of fallout still very distinct and spot on.
 

Kz3r0

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You don't like it, or you mean it's much better than what you are used to nowadays?
(These days I have to ask.)
Modernische ist scheisse, alten schule skorpion ist wunderbar
 

Mrowak

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Project: Eternity
[–]mrowaksu 2 points 10 minutes ago

@ChrisAvellone
Having read one of interviews with you on Wasteland 2, I was exhilirated to learn that the dialogue system we know from Storm of Zehir may make a comeback in Wasteland 2, which I think, was one of the better approaches to skillchecks clashing with the dialogue system.
I am wondering if you guys are really planning on developing this idea. If so are you going to make it possible for the players to create all rounded party which will be able to solve every quest or reach every secret there is in game in one playthrough? Or would you rather have players play repeatedly the game trying out different party setups which will open some doors but block the others?

[–]ChrisAvelloneCCO Obsidian Entertainment 4 points 9 minutes ago

I honestly don't know. I will say that both Tony Evans and Anthony Davis have both mentioned their interest in Wasteland (Tony designed the SOZ system and Anthony made it happen). They've both contacted Brian, and I'm sure it's something we can talk about more.

:yeah: Good on you, Anthony!

Glad to be of service. :salute:

Anyway, I love the artworks and wallpapers but goddamn that wasteland logo spoils them for me.
 

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