The game is not even an RPG. It has a super short mainquest and a staggering low ammount of sidequest you can count them using your fingers. No decision making. A progression like a mediocre looter shooter with watchdog elements.
Do you have a pic of your hands? There are 92 side quests in the game, not including gigs or the NCPD stuff, however counting races, boxing quests or Epistrophy separately. Your hands must look amazing
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Well if you consider those sidequest my darling you surely have a bad taste in RPG. Hell what is going on people how can the codex defend this game it should represent the decline the Codex always denounced. Ill repeat myself again:
Do cd Projekt had the decency to lube your ass before you bend over for her and allow them to have their way with you?..
Oh come on be serious!
I don't care much for this. Full disclaimer: I hardly play any RPG's nowadays, but mostly simulations. Which means that that aspect of a game may be interesting to me, but if it doesn't fully tick the box and is something else, I'm fine with that. It depends on whether the game manages to deliver at least some aspect in a competent way. And I have to freely admit that the story managed to draw me in like none in a long time. I have also taken a break from GTA-likes in such a long time (played San Andreas extensively, GTA4 to some extent, GTA5/RDR(2) not at all) that I can enjoy those aspects, too, even if they may not match what is possible nowadays.
Which means that the question whether it's an RPG or a competent RPG is mostly irrelevant to me. Sorry to disappoint.