Cat Headed Eagle
Learned
- Joined
- Jan 21, 2023
- Messages
- 3,236
Hello18 million? wtf
How are you
Fine
Have a nice day!
There. 4 lines of dialogue. Multiply by... a fuckton.
Hello18 million? wtf
I think he was jokingHello18 million? wtf
How are you
Fine
Have a nice day!
There. 4 lines of dialogue. Multiply by... a fuckton.
That's the Katamari Damacy TC.
2.0 crowd AI. Nailed it.
That's why girls like to wear cat ears as normal streetwear (akin to piercings or necklaces). Also, insert joke about heavy petting here.
In 2.0 you can pet random women
I mean, I do like the game, but it's definitely shit by design. There's no real choices in dialogues, RPG mechanics are lacking and itemization is just horrendous. Instead of Borderlands, I wish we got Stalker, where there aren't weapon rarities and incremental DPS increases and just base types with mods. (Why isn't there a mod for this still????)
played a bit. Something is weird with weapon pickup, as in they disappear. I have a sneaky feeling that if enemy is using weapon that game deems too powerful, its voided on pickup.
In fairness, Cyberpunk 2077 is probably more of an RPG than Bethesda Softworks' Wayne Gretzky Hockey.Level scaling is something that matters in an RPG. CDPR makes action adventures with some choices about which way to pew pew you want to use. It's about as much of an RPG as Borderlands and less of an RPG than anything Bethesda has put out, including Starfield.Level scaling is something you do when you have given up on proper balancing. The easy way. The Bethesda way.
I read the first bit and I was like "wow, really?" and then I read the second bit and went "oh, right, of course that's what they did."The policemen won't spawn behind you anymore, it's true. Now they'll just spawn the entire car instead.
Now that sounds interesting, so weapons have fixed base damage now? For example, how does it work between a shotgun dropped at level 10 versus level 20?btw, lvled dmg is gone! you no longer have to replace/upgrade weapon every 2 lvls! If you upgrade your favourite toy to max, you are done!
You can find some on Amazon.I wonder if i couldnt get metaxa
lmao CanadiensIn fairness, Cyberpunk 2077 is probably more of an RPG than Bethesda Softworks' Wayne Gretzky Hockey.Level scaling is something that matters in an RPG. CDPR makes action adventures with some choices about which way to pew pew you want to use. It's about as much of an RPG as Borderlands and less of an RPG than anything Bethesda has put out, including Starfield.Level scaling is something you do when you have given up on proper balancing. The easy way. The Bethesda way.
Perhaps not.
I noticed the same, although high crowd density is more taxing for whatever reason. It's just a bunch of braindead NPCs, there's no reason for it being so heavy.The game runs about as well as it did before today's update and I'm on what one would call a toaster. Ryzen 5, gtx 1080... everything is the same level.
Guess the req increases were only meant for people that can take advantage of all the DLSS/Raytracing bells and whistles...and the focus on SSDs.
Dungeons & motherfucking Dragons has level scaling as a core mechanic, that's what Challenge Ratings are for, the issue is scope and application. If you've got a large, open game world that the player can explore in a nonlinear fashion, coupled with a wide progression range, it makes sense that you'll tailor encounters to their level lest all challenge evaporate after a certain point. But repetition and linearity are key aspects. Say the party passes an abandoned grain mill and they encounter and defeat three goblins. If they come back to the area later, after a few more levels, they should find something like a) another three goblins, or b) two goblins and a bugbear, or c) nothing at all if you don't plan on using respawns. What they shouldn't ever find is three dragons! Not even if they've gained twenty levels since.Gloomhaven has level scaling, and it's better than most of the Codex favorites.
Maxtec only drops in certain parts of the map I'm pretty sure. Needs to be somewhat open so anywhere in the city that's surrounded by highways or high buildings is a no-no for them, at least in my experience.played a bit. Something is weird with weapon pickup, as in they disappear. I have a sneaky feeling that if enemy is using weapon that game deems too powerful, its voided on pickup.
btw, lvled dmg is gone! you no longer have to replace/upgrade weapon every 2 lvls! If you upgrade your favourite toy to max, you are done!
Dunno what is this about stamina, never saw any issue while shooting?
Police... isnt good. Took fenrir(its shock weapon now that can release emp/stun) found good defensive position and started shooting. Was able to get to 4 stars quickly and was destroying endless stream of kevlar enemies. However, never metaxa.
Then after 15s of when I stopped shooting, all agro was gone. Left my spot, there was a BIG blue man crowd, vehicles and all, but they stopped pursuing.
I wonder if i couldnt get metaxa due to low lvl or i was losing agro faster than i could amass those kills. Or perhaps you are expected to be visible all the time.
Perks are very limited, you no longer can amass them early by lvling each weapon a bit
Boss fights in the launch version disabled most of your hacks, so you still needed to lug around a gun back then too.So it seems the stealth netrunner build is dead. Bravo CDPR. Everything now requires some sort of gunplay to be viable.
Stop touching poop.