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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,044
Location
Romania
Most of the new perks are some of the most retarded gimmicky perks I have ever seen in a game.
Exactly. Wow class design. Use one ability that has a chance to trigger an effect for 5 seconds and then spam another ability that's now very powerful while the effect is still going. Then repeat.
Also the steam forums are lit. Jesus Christ all the shills and that TV show marketing this trash. Unreal what the gaming industry is today.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,635
Unreal what the gaming industry is today.
Aw, man, now you've gone and made me nostalgic.

latest
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
The new tech weapon perk is really awful.

You can shoot at this one specific moment and that shot will gain a bonus. The time limit is very strict, so have fun not being able to do it most of the time.

Most of the new perks are very reliant on the dash and double jump kind of stuff, basically you need to running around the battle ground non stop and shooting at the same time to utilize them. It's really not something I like, too action focused and not enough stratgey.
 

likash

Savant
Glory to Ukraine
Joined
May 9, 2018
Messages
939
A quick glance on 4chan

Even reading this shit makes me feel robbed of my time. How can they make the worse after 3 years? Holy....just copy the work of modders or something.
Hard pass, thank God I stopped downloading it before it got too far.
4chan has even more retards than codex. That clown is not even playing with the 2.0 update. Those who say that the update made the game worse are fucking morons. There is no fucking way you finished the game before 2.0 if you don't see the obvious improvements.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,919
Location
Castle Rock
Just tried Cyberpunk 2077 2.0. I've begun as street kid at some club, first thing I heard from NPC sitting at the table was news worthy story on how cops have shot Jamal only because his skin wasn't white. It seems they weren't joking about improving police system AI. After I went out there was some chick standing with a cigarette in her hand. My male V asked, without any action of mine, if he knows her from somewhere. She said "Jeez, I only asked for a light". V should have known it's not in a good manner, molesting woman like that without her consent. 5 minutes later, at my first mission, V said to T-Bug that she should be nicer to Jackie. He should have known that's not who strong, independent woman is - he want nice and supportive, he should call a damn helpline. That's what she said. This games writing is brilliant, it's like Cyberpunk sqeezed by Tweeter.
 
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Kjaska

Arbeiter
Patron
Joined
Nov 23, 2015
Messages
1,594
Location
Germoney
Insert Title Here
Game is handing my ass to me at lvl50 on Very Hard. You basically have to use every trick in the bag to deal with camps. On the flip side the combat is more exciting now, since you're seconds away from death at any given moment.

You can still comfortably overpower most situations with that Iconic smart shotgun from Kang Tao (the non-iconic version does fuck all).
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,446
Location
Grand Chien
Game is handing my ass to me at lvl50 on Very Hard. You basically have to use every trick in the bag to deal with camps. On the flip side the combat is more exciting now, since you're seconds away from death at any given moment.
Wow that is great news
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,167
The new tech weapon perk is really awful.

You can shoot at this one specific moment and that shot will gain a bonus. The time limit is very strict, so have fun not being able to do it most of the time.
yeah but it allows for short bursts from weapons like pps revolver so it could be decent?
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,836
Stamina for shooting is retarded. Not that it affects shooting much but it still is a fucking dumb idea.
 

Wasteland

Educated
Joined
Aug 23, 2021
Messages
138
Yeah so there are still keys which cannot be rebound in 2.0.

3 years later and they still haven't fixed this, I'm kind of stunned.

I haven't personally tried it (or played 2.0 at all, yet), but this newly updated mod supposedly unlocks a bunch of keybinds:

https://www.nexusmods.com/cyberpunk2077/mods/4008

On another note, here's an interesting before/after video comparing various game behaviors (NPCs, physics, etc) at launch vs patch 2.0:

https://www.reddit.com/r/cyberpunkgame/comments/16p6ovm/cyberpunk_2077_2020_vs_2023_comparison/

And FWIW, it looks like CDPR did eliminate the perma-Sandevistan. And apparently they buffed the heck out of Berserk. Here are the stats for the new tier 5 operating systems:

4m29oztskupb1.jpg


802svztskupb1.jpg


z7wagztskupb1.jpg
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,446
Location
Grand Chien
Yeah so there are still keys which cannot be rebound in 2.0.

3 years later and they still haven't fixed this, I'm kind of stunned.

I haven't personally tried it (or played 2.0 at all, yet), but this newly updated mod supposedly unlocks a bunch of keybinds:

https://www.nexusmods.com/cyberpunk2077/mods/4008

On another note, here's an interesting before/after video comparing various game behaviors (NPCs, physics, etc) at launch vs patch 2.0:

https://www.reddit.com/r/cyberpunkgame/comments/16p6ovm/cyberpunk_2077_2020_vs_2023_comparison/

And FWIW, it looks like CDPR did eliminate the perma-Sandevistan. And apparently they buffed the heck out of Berserk. Here are the stats for the new tier 5 operating systems:

4m29oztskupb1.jpg


802svztskupb1.jpg


z7wagztskupb1.jpg
Already tried that, it didn't work.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,635
Yeah so there are still keys which cannot be rebound in 2.0.

3 years later and they still haven't fixed this, I'm kind of stunned.
Dude, it literally took 'em more than a year to let you rebind your main interaction input from F, what do you expect?

Reminds me, two questions for those of you running 2.0 already:
- does the walk toggle work properly now, or does it still disable itself every time you cross a cell boundary?
- does the radio in Cortes Valor work now, or do you still have to hit the main menu and back when you get in?

Minor nits, I'm just curious.
 

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