Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,192
It's also a decline from Witcher 3 and Witcher 2 writing, in Cyberpunk there is no ladies of the woods/Bloody Baron/Heart of Stone level of quality in term of writing.

Instead, it's the typical "Read mail/Listen conversation, go there, kill X, get reward" ubishit quest.
 

cruel

Prophet
Joined
Sep 17, 2014
Messages
1,043
Finished the game yesterday after 145 hours, Phantom Liberty included. I had fun and don't regret playing this.

What I liked:
+ gameplay: total surprise for me, how fun it is. Combination of overall mobility + dash + air dash + double jump makes it a joy to play
+ very fun combat, another big surprise, after the mediocrity of Witcher 3; so many weapons to choose from, each one is different; hacking at enemies with a katana + bullet deflection + slowing down time never gets old, super fun
+ great soundtrack: combat theme, main theme, Johnny's theme, some of the radio songs
+ the game looks great with proper settings
+ very memorable quests & moments that will stay with me: The Heist, The Hunt, Johnny's intermission, Never Fade Away, Chippin' In, meeting Kerry for the first time etc.
+ the game is clearly for a mature audience: people will die, can betray you, hate you, based on your decisions - no sugar coating, fake happy endings
+ the devs had the courage to kill people who seemed important & a lot of work was put into their character
+ the woke factor was much better than I anticipated (although became worse in Phantom Liberty)
+ very unique game overall, worth playing for this fact alone
+ decent story, for once it's not about saving the world from an ancient evil
+ only 3 crashes to the desktop in the whole playthrough
+ it actually feels like a game someone created with a lot of effort, not a corporate quick money grab

What I didn't like:
- the open world feels... artificial? something is clearly missing here to make it more authentic, maybe a simple as more random stuff happening
- the difficulty fell off in the later parts of the game
- very few boss fights; I think the game would be better if all the Cyberpsycho encounters were incorporated as part of regular side quests and were a surprise for a player
- woke factor clearly present in Phantom Liberty (Myers, wtf)
- side gigs were repeatable (although they got much better in Phantom Liberty)

8.5 / 10. The game is worth playing in the current state.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,026
The guns feel very cool to use. Look nice, have great animations. The city, its graphics and ambience are great.
Sadly that's mostly it. Can be nice for a little mindless fun.
Cool story bro, the guns in this game were designed by people who have absolutely no idea how guns work.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,049
So, when does the real game start? So far it's been a long ass interactive cutscene with one real short segment of gameplay.
I assume it opens up at one point, but so far (just got my new eye implant so I assume it's still the part of some scripted beginning) it's very on the rails with dialogue full of quasi choices.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,592
Location
Grand Chien
So, when does the real game start? So far it's been a long ass interactive cutscene with one real short segment of gameplay.
I assume it opens up at one point, but so far (just got my new eye implant so I assume it's still the part of some scripted beginning) it's very on the rails with dialogue full of quasi choices.
Yeah it will open up a bit soon. Just go with it. Honestly I kinda liked the intro.

The main issue with this game is the quality of the writing and the quality of the side content.
 
Joined
May 6, 2009
Messages
1,876,898
Location
Glass Fields, Ruins of Old Iran
level-scaled loot with none of it handplaced
No, it's a mix of handplaced with generated.

https://vulkk.com/2020/12/29/how-to-get-the-techie-armor-set-in-cyberpunk-2077/

This is a detailed guide showing you where and how to obtain all parts of the Legendary Techie Armor / Outfit / Clothing Set in Cyberpunk 2077!

This guide is up-to-date for Cyberpunk 2077 Update 2.2
Please note that with Update 2.0 CD Projekt RED removed stats and armor from almost all clothing pieces. The images showing the clothes in this guide are from before 2.0. The method of obtaining them has not changed, though!

  • Important notes regarding the 2.0 Update and how it affects this massive catalog:
  • The locations of most items remain the same. This is especially true for Iconic Items.
  • Loot and gear are now more strictly related to your current gear and character level. In the stores, you will see items you can actually use.
  • The gear is now structured in Tiers with numbers instead of names. The coloring system remains the same, however the Legendary gear tier is now called Tier 5. It’s still orange-ish and the highest tier available in the game.
  • If a Tier 5 item from the catalog is not in the described location, there is a chance you are too low level for it to spawn there. It’s also possible that CDPR removed the item from this chest or container.
  • Clothing has no armor value anymore and most of the stats from clothes are gone as well. The Iconic clothing items are mostly still in their old locations, but the items now have mostly a cosmetic meaning.
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
11,102
Location
Free City of Warsaw
So, when does the real game start? So far it's been a long ass interactive cutscene with one real short segment of gameplay.
I assume it opens up at one point, but so far (just got my new eye implant so I assume it's still the part of some scripted beginning) it's very on the rails with dialogue full of quasi choices.
The game opens up after the Arasaka heist when the whole city becomes available to you.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,192
So, when does the real game start? So far it's been a long ass interactive cutscene with one real short segment of gameplay.
I assume it opens up at one point, but so far (just got my new eye implant so I assume it's still the part of some scripted beginning) it's very on the rails with dialogue full of quasi choices.
The game opens up after the Arasaka heist when the whole city becomes available to you.
"Opens up" is a bit of a straight, the fetch quest galore becomes available, that I agree.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom