He's clearly incapable of playing it, the only viable solution is for a 20-something female assistant to play it for him and ask him what dialogue options he wants to pick while feeding him grapes.
Crooked Bee make another bet with him that he won't have finished his Arcanum let's play by the end of September, don't see how you could lose.
Does the Australian branch of MENSA really need more booze though?
MCA said:Interesting thought! Not at all, actually. I was thinking about how a dialogue could be explored like a dungeon and reversing a Cipher’s powers so it’s actually the player who has telepathy - the scripted interactions in Eternity seemed like a perfect fit.
So... Sawyer hates Avellone and thinks he's a shitty developer... Interesting.
and it makes me disappointed that there isn't any kick-starter projects with MCA as fulltime lead.
I recall seeing a trailer that was mainly about Sawyer/Avellone/Cain names and what they did in the past, to show that the game is made by the best guy.
One of them being barely involved doesn't fit well with that trailer, IMO.
Maybe it's the next one? In addition to Pillars of Eternity, they're working on another Kickstarter, and an AAA game right? If so I wouldn't be surprised if Avellone is the creative lead on the Kickstarter.But it shows the guy still has creativity to contribute to the genre, and it makes me disappointed that there isn't any kick-starter projects with MCA as fulltime lead.
implies that it was because they were "too un-PC," or "thematically too complex," or something along those lines. Is this another example of a journalist talking out of his ass? Because it wouldn't be the first time.Sitting down to write two characters for Eternity, Avellone felt as if the chains were off.
“I’m not writing for a publisher right now,” he thought. “So I can write about subjects we’re normally not allowed to. What’s interesting about the world of Eternity that I think these two companions could have something to say about?”
In the end, Avellone went too far even for his colleagues at Obsidian - those characters won’t appear in the game as he originally intended.
IIRC MCA IS the creative lead on the new KS project (and it is a new IP).
Any source ?IIRC MCA IS the creative lead on the new KS project (and it is a new IP).
Just think it's worth reminding that the game was sold using both MCA and Tim Cain in its pitch. PoE may end up the best thing since MotB but I'm gonna hold that against Obsidian when it comes to future pitches.
I bet my left nut that they'll launch it in the first half of 2015. April or May.Guys, I haven't been following Obsidian closely, and was just wandering, has anyone heard anything about roughly when they're planning to pitch their next kickstarter? First, second, third or fourth quarter of the year?