curds
Magister
- Joined
- Nov 24, 2019
- Messages
- 1,098
a lot needed to be cut. There were many main story quests which felt like they were only there because the devs wanted to make a really long game, "outdoing" Gothic 2.Yeah, Chapter 4 wasn't great in terms of pacing (or quests) either. I just liked the subplot where you search for the assassin more than the dicking around with the scoundrels in chapter three (especially given what a cunt Cortez is) and the rather contrived dungeon expedition in Chapter 5. Anyway, the bottom line is that something needed to be cut.
They probably could've cut it down to a 50-60 hour affair before release - about G2 length - and nobody would've felt that anything was missing.