paradox announced that skylines sold 1mln coppies
paradox announced that skylines sold 1mln coppies
paradox announced that skylines sold 1mln coppies
gta v sold 1 mln coppies only on steam on 1st day
Not to mention a sullied franchise name (Thanks, Cities XXL!)trully mighty feat to beat new completely new game from one of the niche distributors created by team completely unknown to people with 0 marketing
Yup. We've seen J_C fall into that trap.Not to mention a sullied franchise name (Thanks, Cities XXL!)trully mighty feat to beat new completely new game from one of the niche distributors created by team completely unknown to people with 0 marketing
They'll only put it on GOG in 2025 when they think they've milked it dry.paradox announced that skylines sold 1mln coppies
This became already obvious in the days before release. When Paradox noticed that this might be a big seller, they suddenly switched the Steam requirement from "only activation" to "let's check periodically". TheThey'll only put it on GOG in 2025 when they think they've milked it dry.paradox announced that skylines sold 1mln coppies
This became already obvious in the days before release. When Paradox noticed that this might be a big seller, they suddenly switched the Steam requirement from "only activation" to "let's check periodically". TheThey'll only put it on GOG in 2025 when they think they've milked it dry.paradox announced that skylines sold 1mln coppiesdollareuro signs appeared in their eyes.
Is this true? Their faq only mentions a one-time steam activation, they've been boasting about their DRM-free stance for quite a while and none of their current self-developed games have any kind of DRM, so that would be very out of character for Paradox.
Well, that's disappointing. Won't make any practical difference for me since I'm always online these days, but I don't like it on principle.It's their first game that requires Steam to run to play it (can be offline mode, but still). The change of mind took place a few days before release. From the horse's mouth:
"Alright, so I got some solid answers for you. Steam is required to validate and play the game, even if you purchase a physical copy. You can run Steam in offline mode, but it is still required to be running in order to play Cities: Skylines.
I realize that someone trying to avoid all DRM certainly wouldn't like those answers =( but this is the way that Paradox and CO have opted to go at this time."
http://community.simtropolis.com/topic/66146-question-about-steam/?p=1555914
Well, that actually makes sense given very broad audience of this type of game. Making it just a little bit harder to pirate ensures that quite a lot of lazy people will just buy it. Making mods only possible trough Steam Workshop(afaik) also detracts piracy a lot.
I'd be more concerned with the buss going down on that minivan, but that's just me.Goddamit blocking highway and they don't want to let him in !
Imagine if you actually had to live there.
Is this true? Their faq only mentions a one-time steam activation, they've been boasting about their DRM-free stance for quite a while and none of their current self-developed games have any kind of DRM, so that would be very out of character for Paradox.
paradox announced that skylines sold 1mln coppies
gta v sold 1 mln coppies only on steam on 1st day
GTA V's biggest rival was GTA IV. And no, Saints Row stopped being a rival after Saints Row 2. Cities: Skylines had to fight Sim City (the series that made the genre!) and a few other small (but bigger than them) teams.paradox announced that skylines sold 1mln coppies
gta v sold 1 mln coppies only on steam on 1st day
Gta V had 1 gazilion devs(at least 100), Cities Skylines had around 20 + the publisher share. Do you know what it means to sell 1mil copies for those 20 people even with a publisher share? Besides making lots of money to make more games which is great, its also a great achievement, where triple AAA studious failed, a group of dedicated devs shined.
also, FUCK GTA V!