Is Test of Time a right way to play civ2 or the original is superior?
That's a dangerous question as I've seen it spark many a unfriendly debate at CivFinatics haha!
In the hardcore Civ fan community Test of Time (ToT) is considered to be far superior due to it's graphics capabilities, animation, multi linked world map systems, and advanced scripting, especially for scenario making. However outside of that in the world of a casual players the final 'Multiplayer Gold Edition' of classic Civ 2 (MGE) is loved more, mainly because ToT was a belated underutilized commercial failure (one of the final nails in the coffin for Microprose) whereas original version of Civ2 sold millions of copies all over the world meaning so many more people out there played and loved that one. When I say belated I mean ToT came out too late into Civ2's life and was up against stiff competition (SMAC & CTP1), and I when I say underutilized I mean it was too light on content (for it's high new game price), that content was buggy & sometimes unplayable, and graphic improvements alone were not enough to sway people as a lot of the Civ community hated the dark 'clay' green graphics used. Also a lot of fun features like throne room, wonder videos, grand advisory council, city sky view were removed and some idiot thought it was a good idea to make all units moving on railroads look like a happy choo choo train (regular) or a ball of light (in scifi/fantasy ones) lol. So it was such a failure that there's probably a lot of people out there who don't even know ToT exists, or they have negative memories from trying it on release.
However once again in the hardcore community its quite popular as modders have done amazing things to fix so many of those issues. The ToT Patch Project fixes a huge amount of scenario bugs (the scifi & fantasy scenarios are REALLY good now that they work properly lol), turns back on the wonders (if you provide video files), throne room and city sky view. There are numerous popular 'light/fertile' green terrain mods out there for all the scenarios that came with it and of course fans have made their own new huge scenarios taking advantage of ToT's multiple linked world maps systems, gorgeous graphical & animation capabilities, and advanced scripting that could even play event cutscenes during games.
However even with ToT Patch project there are still missing features in ToT that were in MGE, not to mention the hundreds of the amazing scenarios for MGE that won't work in ToT (unless fans have bothered to convert them using annoyingly hard to use 3rd party conversion programs), so some people just prefer MGE no matter what lol.
Personally I love both for different reasons and therefore have both installed. It's also why I'm designing scenarios for MGE but also for ToT.
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