Is there a decent rundown on what happened with Humankind? Meant to play it after playing all the Endless 4x's but decided to wait for all expansions and now it's getting shit on.
It ended up being a pretty generic Civilization-like game. Food grows everything, science unlocks everything, production builds evertything. Explore, expand, run out of stuff to explore and space to expand, get into conflicts.
The unique part was supposed to be the the cultural shift per era, but it happens too sharp, and its too disconnected, and it doesn't feel like progressing. Feels like rebooting. Civ7 is trying this exact same thing, hopefully to better result.
Humankind isn't even bad, it just lacks that je ne sais quoi, one-more-turn energy. I didn't hard quit it, I just closed the game thinking I'll continue tomorrow, and haven't played for years.
The TLDR is that it's severely unbalanced and a slew of issues follow because of that.
Its less polished than Civilization games, and there's some balance, bugs and performance issues, but those aren't why it failed. Some of the cultures are better, and you find yourself racing for them and maybe even quitting if you don't get them, but that's not different from Civilization game wonders of in Civ6 great people. And in Civ5 on high difficulty basically half the civics were objectively wrong to pick.
Its a 99% good game, and the last missing 1% is the magic part that actually gets you to play a thousand hours.