RobotSquirrel
Arcane
Firaxis didn't turn the comments off on the trailer oh no! ahaha
Still better than Kamala, to be fair.It is safe to say that we all here agree that those who will play CivVII deserve harriet tubman as a leader of american civilization.
it could be worse than manking and millennia. no idea how, i'm a sick in the head optimist, but i'm sure they can.it just keeps going beyond the point where you couldn't believe it could get any worse.
Yet. The likes to dislikes are about even at the moment. Give it time.Firaxis didn't turn the comments off on the trailer oh no! ahaha
Millennia is actually a very solid and addicting game, much better than CIV 6 and probably would be miles better vs CIV 7.it could be worse than manking and millennia. no idea how, i'm a sick in the head optimist, but i'm sure they can.it just keeps going beyond the point where you couldn't believe it could get any worse.
About that...
Reminder that they are absolutely killing it popularity-wise. Civ V (five!) easily beats p much every other existing strategy game when it comes to having an active player base on steam and it's basically an ancient title with support dropped aeons ago.I'm well past being angry (I didn't even bother with 6 after how shitty 5 and BE were), I'm just curious: who is nu-Civ even made for? People who don't like any challenge or depth, and too dumb to branch out into city builders?
For the millions that bought civ 5/6 and every single dlc. Can you make a shitty city and post it on twitter/reddit?who is nu-Civ even made for?
Well civ v still has something going:Civ V (five!) easily beats p much every other existing strategy game when it comes to having an active player base on steam and it's basically an ancient title with support dropped aeons ago.
Not a chance. Civ 6 with all its dlc and no proper mod support was the test, they pretty much made 10x money then on civ v. Plus, the switch version will print money. This will be the biggest civ success ever.I hope that VII can break this trend and join the growing flop brigade
Imagine demanding 32gb and a latest gen CPU for a turn-based 4X with less features than 30 year old games such as Master of Orion. (or God forbid - SMAC)
Civ V is even lower though.Reminder that 60% of civ 6 owners have never finished a single settler game
Civ V introduced building tall which has become a cancer in the genreWhat is a single settler game? You mean only one city for whole game?
What is a single settler game? You mean only one city for whole game?
You are mentally ill. Its literally just an old dominant franchise copying mechanics from one of the Civilization-killers games that came out. Do you think World of Warcraft adding achievements after Warhammer online had them was also ideological in some way?Civilization switching is not a mechanically but ideologically motivated design decision. Maybe you were playing as Vikings, and you were Swedish later, but who can't say in the next age all the Swedes won't turn into Somalis? Maybe all Americans will turn into Zulus led by George Floyd himself?
Firaxis didn't turn the comments off on the trailer oh no! ahaha
Where is the alarm chirp in the first look?
I hope they announce black panther is leader of wakanda next
should have been St. Floyd instead
We wuz presidantz n sheet
So happy we get Basketball Americans represented in civilization!! This is what the community wanted most! What a way to reward fans of the series!!
Pretty sure that the reception of the civ swapping mechanic in Humankind was generally negative tho. Dumb decision to copy it.You are mentally ill. Its literally just an old dominant franchise copying mechanics from one of the Civilization-killers games that came out. Do you think World of Warcraft adding achievements after Warhammer online had them was also ideological in some way?Civilization switching is not a mechanically but ideologically motivated design decision. Maybe you were playing as Vikings, and you were Swedish later, but who can't say in the next age all the Swedes won't turn into Somalis? Maybe all Americans will turn into Zulus led by George Floyd himself?
It was negative, but maybe they think they can make it better. The biggest problem in Humankind was the lack of continuity. I think this sort of system can work if the civilizations are something like "the slavs" or "the latins" and you can pick an era appropriate leader from that culture. Going from mythical Arthur to William the Conqueror to Queen Victoria to president Delano Roosevelt has meaningful enough continuity, even if its a celt, a norseman, a german and a colonial dutchman.Pretty sure that the reception of the civ swapping mechanic in Humankind was generally negative tho. Dumb decision to copy it.
Sure, but in that case you might as well settle for no civ swapping, but hardcoded evolving civs and/or changing civ specific leaders tied to eras. That would work better imho since it maintains civ identity while providing greater 'depth' (not needed, but nice nevertheless). Otherwise it just cheapens the experience of interacting with the various civs throughout the campaign.It was negative, but maybe they think they can make it better. The biggest problem in Humankind was the lack of continuity. I think this sort of system can work if the civilizations are something like "the slavs" or "the latins" and you can pick an era appropriate leader from that culture. Going from mythical Arthur to William the Conqueror to Queen Victoria to president Delano Roosevelt has meaningful enough continuity, even if its a celt, a norseman, a german and a colonial dutchman.Pretty sure that the reception of the civ swapping mechanic in Humankind was generally negative tho. Dumb decision to copy it.
The point is that long running series are too big to radically change and experiment, so what they do is they steal mechanics from their move innovative competitors. Not dissimilar to big companies buying out the competition. To assume its ideologically motivated, when its a long running and easily observable pattern of market behavior, is silly.
That's what I was saying. But to do it, you need civilizations to not be Germany, France, Shoshone. They have to be Plains Indians, Indus people, Mesopotamians, etc, else you run out of leaders. And some leaders would be shared, and could be picked by multiple civilizations.hardcoded evolving civs and/or changing civ specific leaders tied to eras
Picking a new civilization each era is a very basic mechanic, and not multicultural approach. Abstract everything away, make it so you are just moving pawns and there's numerical values. At the end of an era going from the military numbers to the economic numbers to consilidate is something that makes sense as an option. Like a skill respec in some RPG. Its also a common historical trope, from conquerors to administrators to enjoying the fine life too much, is how most empires are presented to us by writers. Yet with the static model, your civ either starts as "cultural" or stays "conquerors" all game, you can't pick new character trait to fit your new situation. Its obvious and common sense to try to add it, which Civ games tried before with the civics cards systems, with ideology, etc, allowing the player to pivot their game a bit.Humankind, "Civilization killer" that championed multicutural approach
Old Great Bulgaria -> Bulgarian Tsardom -> Bulgaria/Romania/Serbia.Who the fuck are even the Serbs or the Romanians and where do you put them? No correct answer, always many offended.