Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Civilization VII - coming February 11th

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,976
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Civ 7 has a special mechanic of an empty landmass that opens up in age 2 with deep sea sailing so players can settler colonialize. God bless.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
4,000
GY-jzy6WQAA5XvH
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,648
Location
bulgaristan
Codex Year of the Donut
It is happening. I'm getting GPU cucked.
And I really don't want to buy a new one now, both because crypto/AI faggotry keeps the prices high, and because something is wrong with my system and 10-12 times per year it will randomly shut down without logging anything, or without overheating. Feels dumb to buy a new expensive component for it, if something else is broken.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,823
Pathfinder: Wrath
It is happening. I'm getting GPU cucked.
And I really don't want to buy a new one now, both because crypto/AI faggotry keeps the prices high, and because something is wrong with my system and 10-12 times per year it will randomly shut down without logging anything, or without overheating. Feels dumb to buy a new expensive component for it, if something else is broken.
These GPU requirements are always hyperinflated, most games run perfectly well on my RX 590, including some older AAA games like Jedi Fallen Order. Besides, you only need a high end GPU if you are playing on a 4k monitor. Having a 4k monitor most likely means you can afford/already have a high end GPU anyway.
 

Zarniwoop

Gorgeousness and gorgeousity made flesh
Patron
Joined
Nov 29, 2010
Messages
19,307
Shadorwun: Hong Kong
Are you an ULTRA enough dude to get that $1000 GPU, 32GB RAM and top tier i7 for your turn based strategy vidyagaem?
 

darkpatriot

Arcane
Glory to Ukraine
Joined
Mar 28, 2010
Messages
6,396
Civ 7 has a special mechanic of an empty landmass that opens up in age 2 with deep sea sailing so players can settler colonialize. God bless.

That was a map type in civilization games in Civ 4 and 5 (never played 6). I really enjoy that map type and played more than half of my games on it.
 
Last edited:

darkpatriot

Arcane
Glory to Ukraine
Joined
Mar 28, 2010
Messages
6,396
Humankind didn't fail because of the civ-swapping, but because its AI is absolutely dog-shit in ways Civ can't even dream of being, and its resource balance is garbage. The civ-swapping itself was neat in concept [essentially, add more special bonuses to your Civ], but at launch it was next to impossible to remember who's who because there was no color or naming consistencies and everyone kept switching around with each culture change they went through.

No, I hated the civ-swapping concept in that game. It totally broke any sense of immersion and was 100% gamified. I liked some other things in Humankind, but hated that.

What would be cool is the ability to define and develop the culture of your empire over time as it develops, but doing that would move away from the clear nation identities Civ has always used. That could be implemented something like civ-swapping in Humankind, but would get rid of the silliness of the Inca suddenly turning into the French.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
32gb ram is ridiculous, yes.
As someone working on a game with very high RAM requirements due to mechanics and game data, looking at Civ7 I can only assume that RAM requirement is art asset related. God knows CIV games don't do anything that complicated game data wise.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,007
Worse than Civ 6. Which was worse than Civ 5. Which was worse than Civ 4. Etc... it just keeps going beyond the point where you couldn't believe it could get any worse.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,793
Do we have any confirmation if anything resembling the ideology system from V is making a comeback? Although I guess it's kinda redundant from the spicing things up angle with how diplomatic relations reset each era in Civ Vii.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom