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Civilization VII - coming February 11th

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,852
I was approximately 99% sure that this is going to be better than VI, especially since it's such a low bar. It looks like I might've been fabulously optimistic.

I also kinda liked how the game looked in some of the promo materials, but the final version seems to have almost exactly the same mobile cheap nu-firaxis vibe as VI. Oh well.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,140
They were discounting only the base game, while Platinum Edition was very expensive, even on sales for years until they've introduced the "new leader pass" and all people who actually were playing the game got at least Platinum.
Platinum edition had 90% off sales all the time, and there were a few times when it was $5

CHrwrlL.png
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
7,065
Location
Devlet-i ʿAlīye-i ʿErdogānīye
This looks really bad. I guess that was a given for a game that has got Bulgaria in it.
Taking the city, renaming it Tzarevgrad Turksmellovo, and letting barbarians loot it for 1000 years.

That just sounds like what Bulgarians tried to do anyway, are you trying to sell me what you already wanted to do as a deal? Very thrifty.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,993
Location
bulgaristan
Codex Year of the Donut
That just sounds like what Bulgarians tried to do anyway, are you trying to sell me what you already wanted to do as a deal? Very thrifty.
Would've been very redpilled if we did that, but sadly what would've actually happened was all notable people and political power moving away from Bulgaria, all sorts of armenoids and grekoids being appointed ministers, and basically a very roundabout way of reviving the Byzantine empire rule over Bulgaria.
 

Castozor

Augur
Joined
Nov 12, 2014
Messages
223

Shamelessly ripping of chan:
>cannot ever switch tiles between cities
>score victory cannot be turned off, kinda mitigated by increasing age length
>all wars instantly end during an age transition, with your units sent out of enemy borders
>archipelago map gen looks more like small continents
>ai more willing to give away cities, even without being in war with you
>sieges are much easier: no city bombard, siege units more tankier, and avg gold income very high
>gamebreaking potential is massive: is easier than previous civ games
>mementos must be grinded to use for all leaders. Expect 100~ hours min to get all for one leader
>multiplayer: cannot start with more than 5 players when starting in the antiquity age
>mult. with advanced start will always spawn in major civs w/ ai
>ideology victory replaces domination victory

UI is a fucking mess
>inconsistent enemy highlighting - city-states/tribes are colored red while major civs aren't
>no map search to quickly find resources, natural wonders, etc.
>no on-map ui indicator for ageless buildings, have to memorize what is or check the prompt when queueing another building
>no civopedia page for civs' unique traditions (social policies), have to look at civ at game setup for info (in-game)
>can't rename cities or commanders

Positives
>variety of playstyles combining traditions, mementos n shiet. Modding potential is high (once tools are released...)
>quick/online speed more feasible, espec. w/ the ages system. Online takes around 4-5 hours, standard 10-15
>easiest civ to get into

Wow cool, all of this sounds horrible!
Who is this series for at this point? Just keep dumbing down everything so Strategy players don't want it, rip away the "YOUR" Civilisation trough the ages spiel that was a big draw for the series and for bonus points, lock end game behind DLC. Are their dedicated fans as mindlessly devoted as the Paradox bunch?
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,274
Game has denuvo but the only denuvo cracker is making asmr piano lessons.
Game has a switch versions but no switch emu runs this.
I predict a smooth 5+ million sold in the first month, unfortunately.
 

AdamReith

Arcane
Patron
Joined
Oct 21, 2019
Messages
2,157
I still can't get over how infinitely better Civ IV looks over this one. It's like they wanted it to reflect a board game more than a map that's informative and pleasant to look at.

I just can't comprehend such diseased thinking.
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,302
Location
Adelaide
Predictably a trainwreck of a game and these are the people who paid for early access to the game.
This is about to get absolutely shit on once the pre-orders get the game finally. Firaxis is so fucking screwed.
And remember that Civ6's DLCs were all mostly poorly received, so no amount of "post-release support" is going to get past how shit a launch this is.

This is Firaxis' "New Coke" moment right there, don't fuck around with what worked in the first place.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,415
Nah, the basic Firaxis fanbase doesn't really care. They'll buy and play it on Settler or something for 20 hours and then drop it.
 

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