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CKII is released.

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,934
Rance Jr starts his training early.
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Why're your fonts all fucked?
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,048
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
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Lately I've been doing something in ck2 called the "Viking Rape Challenge", where I invade foreign countries with female rulers with the intention of adding them to my harem. The rulers need to be at least dukes or higher, or it doesn't really count. So far I've made the duchess of Mercia, duchess of Northumbria, A queen of Asturias and another duchess in Lombardy as my concubine. One nice benefit of all this is that any children born will usually have strong claims on their mothers holdings.
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Joined
Jan 7, 2007
Messages
3,181
What are the mechanics for finding out if you're being cuckolded? I've had the "My wife is pregnant, but I was away, wasn't I?" event (for non-Paranoid rulers) several times over the years, but all the money spent on hiring spies never amounted to anything.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,178
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Personally, I'm waiting for the next patch that is supposed to be large and fix a lot of stuff and balance the game.

Of course knowing Paradox it will break just as many things, but I naively hope they will put their shit together this time.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,864
Way of Life and Charlemagne are both on sale at the Humble store - any of that shit worth it now that the post-update fuckups are seemingly over?
 

Kazuki

Arcane
Joined
Aug 11, 2014
Messages
851
Location
Noodleland.
Ok here it is first dev diary for CK II new big patch 2.4.0

Weekly Dev Diary #1

Hi folks!

It's been a while, and I bet you're all wondering what we've been up to... Now, I can't reveal anything about the upcoming expansion quite yet, but, to tide you over, I thought I'd talk a bit about our other efforts. As you know, with every expansion comes a slew of free improvements and fixes. This time the focus has been on the latter; clearing up old bugs and issues (the change log is currently 620 lines long). Sometimes, that has required us to do some fairly major code rewrites. For example, we got rid of the rule that your 'government type' was determined by the type of your Capital Holding. (You know how it was game over when you got a Temple Holding as a capital, even for a tiny period? Well, now that kind of thing cannot happen anymore.) The government form is now something more persistent, and can have various rules that override those of your religion (whether you can raid, take concubines, etc.) To go along with this change, we also reworked the portrait frames to clearly distinguish between the various government forms.

Crusader%20Kings%20II%20-%20Governments.jpg


In a similar vein, almost since release we've been plagued by bugs with characters leading multiple regiments and/or flanks, which could even cause crashes. Part of the problem was that the whole system was rather strange, so we decided to consolidate it in the following way: only the ruler, the Marshal and characters you have appointed Commander (a new title) can lead flanks or your own demesne and retinue regiments. Vassal levy regiments can still be led by your loyal vassals, but a character can never both lead a flank and a regiment. Mercenaries become more useful because they come with their own, good, leaders. Flank leaders apply their martial bonus to all regiments in the flank. Oh, and the combat system has been updated under the hood to correct various quirks that few people ever noticed, but which could sometimes cause never-ending battles and such.

Crusader%20Kings%20II%20-%20Combat%20View.jpg


In the process of implementing the new Commander title, we decided we might as well throw in a more convenient Honorary Title view. This is a perfect example of how what starts as a simple bug fix can turn into a whole new little quality-of-life feature. In this whole house cleaning process, we've also made some serious optimizations to the speed and memory usage of the game.

Crusader%20Kings%20II%20-%20Honorary%20Title%20Assignment.jpg


To finish off, here are some random snippets from the change log:
- Revised the pagan Subjugation CB so that it completely subjugates the target but no Holdings ever change hands
- Added "Stop Seduction" and "Stop Spying" decisions
- Failing to imprison vassals of vassals now correctly forces them to abdicate and flee the realm
- AI will not join wars against spouse
- When your heir has an equal tier title to yours, _your_ laws are now copied to his primary title on succession
- Character Finder: The 'Married' filter now excludes concubines too
- Character Finder: Councillors now correctly show up too!
- Fixed a problem with allies of vassals staying in the war when the vassals's liege joins the other side
- Fixed some cases of ANY_ALL in location tooltips
- Duels now potentially give the Kinslayer trait
- The Yazidi Sheikh and Hurufi Caliph now have access to the Muslim subjugation CB and the Jihad CB
- The Paulician faith can now properly mend the schism
- The Hashshashins can now resurface after being scattered
- Fixed some issues with 'excommunication' for Yazidis
- Sons with traits blocking them from inheritance no longer count as "unlanded sons", causing prestige loss
- AI: Toned down seduction by characters with many children
- AI: Toned down impregnation chances for seduction affairs with characters with many children
- Handsome and lustful men now also populate the cabins in the wild for the pleasures of people who find them attractive

That's all for now, but from now on, we plan to post a dev diary every Tuesday, even if it's a short one!
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,487
Location
The Eye of Terror
The government form is now something more persistent, and can have various rules that override those of your religion (whether you can raid, take concubines, etc.)

So, Christian tasteful rape dungeon confirmed? :incline:
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,487
Location
The Eye of Terror
Is there still no mechanic of famous generals deciding to use their army to take over?
Technically your generals are the dukes and counts who might rebel later on with their armies... No, not really. Out of curiosity, how many times did that happen in the time-period? Any examples?
 
Joined
Feb 11, 2007
Messages
2,952
Man, some of the bugs they are planning to fix are a real doozy. For instance, a bug that slows down the game because every greek ruler from a baron to an emperor checks if they can castrate every single person in their realm, daily. Same with muslims issuing fatwa's - apparently these two can account for some 70% of all AI calculations.

Just in case you though AI in this game can't possibly be any weirder.
 

Talby

Arcane
Patron
Joined
Mar 15, 2008
Messages
5,590
Codex USB, 2014
Man, some of the bugs they are planning to fix are a real doozy. For instance, a bug that slows down the game because every greek ruler from a baron to an emperor checks if they can castrate every single person in their realm, daily. Same with muslims issuing fatwa's - apparently these two can account for some 70% of all AI calculations.

Just in case you though AI in this game can't possibly be any weirder.

So it's historically accurate, then?
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,627
Location
Ingrija
I am more appaled at the fact you've got to be a fucking greek faggot in order to blind and castrate. And it seems to be fucking hardcoded. What the fuck, pdx.
 
Joined
Feb 11, 2007
Messages
2,952
Isn't there a mod that allows you to do that with any culture? Blind and castrate for everyone or something like that.

I haven't tested it myself though, I find the greek AI far too trigger happy with blinding/castration already (blind/castrate some unimportant kids I could ransom, but instead I'm going to burn all my piety, become cruel and then release them - makes sense), the last thing I would like to do is spread this to everyone.

Plus it could also make the AI problem even worse.
 

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