Memento Mori for CKII 1.05e
Version: 1.0
A long time ago I fell in love with the original Crusader Kings. Not only was it a novel mix of the rpg and strategy genre it also succeeded admirably in being a Shakespearian Drama Simulator. No matter how well you played, your dynasty always remained a fragile thing that at any time could fall victim to the ravages of the world. The sequel Crusader Kings II improves on almost every aspect of the original yet somehow feels a bit more save. A little too friendly to the player. After playing the game extensively I decided that I wanted to bring the uncertainty of the original back while not tampering too much with the base game I had before me. This mod is the result. Hope you like playing it as much as I liked making it!
Install instructions: unrar the contents of the rar file into your mod directory.
- Diseases are more virulent and deadly.
- Wounds are more serious.
- Battles have become slightly more dangerous for the participants.
- More prestige gained for participants in battle.
- Children can now be stillborn.
- Timer for occupation penalties halved.
- Crown and demesne laws have been redesigned to be much harder to increase.
- Fertility has been increased for both AI and player to reach historical levels.
Possible future ambitions:
Add plots and ambitions
Add mercenaries and holy orders
Events regarding sickly children and old age
Many thanks to Wiz, Vaarne Aarne, apg, fawr, avee, GAGA extrem, rafek, the_chancellor and all those other people whom I bothered with endless questions and from whose mods I both learned and burrowed. This thing wouldn't exist without you!