The first one is a classic adventure game, no stats.The thing that makes me wonder: Was there a Clam Man 1 and how did the codex miss such a prestigious game?
CLAM MAN 2: HEADLINER is an upcoming stand-up comedy RPG
Got it on itch a year or so ago, as well.The first one is a classic adventure game, no stats.The thing that makes me wonder: Was there a Clam Man 1 and how did the codex miss such a prestigious game?
Link : https://marafrass.itch.io/clam-man
Hilarious in its patheticness. Not a shred of originality in this that goes beyond seafood. They even copied that somber soundtrack Disco has, but in worse.
Trigger the codex with a statement.
Also I am prophetic
Hilarious in its patheticness. Not a shred of originality in this that goes beyond seafood. They even copied that somber soundtrack Disco has, but in worse.
Trigger the codex with a statement.
Also I am prophetic
Ouch, that one stings a little bit.
The music is actually from Clam 1, which came out May 21st, so it actually predates DE - it does sound a lot like it though, which I cant argue!
The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
Hopefully by the time Ive finished the end product, there’s enough to differentiate it from DE, but Im sure the comparisons will always be there. (And considering how good DE was, it’ll definitely leave me at a disadvantage)
And Shadowrun did it vertically before DE.The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
You’re right, I always forget about Shadowrun!And Shadowrun did it vertically before DE.The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
As for Clam, I'm looking forward to seeing the final thing. Meanwhile I'm trying to schedule the remainder of my day so I can check the demo out later tonight.
You're working on the thing all on your lonesome?
Hilarious in its patheticness. Not a shred of originality in this that goes beyond seafood. They even copied that somber soundtrack Disco has, but in worse.
Trigger the codex with a statement.
Also I am prophetic
Ouch, that one stings a little bit.
The music is actually from Clam 1, which came out May 21st, so it actually predates DE - it does sound a lot like it though, which I cant argue!
The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
Hopefully by the time Ive finished the end product, there’s enough to differentiate it from DE, but Im sure the comparisons will always be there. (And considering how good DE was, it’ll definitely leave me at a disadvantage)
Unlucky accident in your disfavor then.
Disco Elysium is the most controversial rpg on the codex in a long time, your game was gonna get torn to shreds here by default due to the similarity.
I wish you more luck on the bigger markets, you might want to try reddit/r/rpg_gamers. They are a tad less vitriolic and relatively open to self advertisement.
There is a lot of stuff one could iterate on top of Disco Elysium, like a meaningfull character relation system or a better alignment/faction system.
You don't really have to be so concerned about "differentiating" it from DE, that's just people here being ornery assholes. What matters is whether the writing is good.
Hilarious in its patheticness. Not a shred of originality in this that goes beyond seafood. They even copied that somber soundtrack Disco has, but in worse.
Trigger the codex with a statement.
Also I am prophetic
Ouch, that one stings a little bit.
The music is actually from Clam 1, which came out May 21st, so it actually predates DE - it does sound a lot like it though, which I cant argue!
The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
Hopefully by the time Ive finished the end product, there’s enough to differentiate it from DE, but Im sure the comparisons will always be there. (And considering how good DE was, it’ll definitely leave me at a disadvantage)
Unlucky accident in your disfavor then.
Disco Elysium is the most controversial rpg on the codex in a long time, your game was gonna get torn to shreds here by default due to the similarity.
I wish you more luck on the bigger markets, you might want to try reddit/r/rpg_gamers. They are a tad less vitriolic and relatively open to self advertisement.
There is a lot of stuff one could iterate on top of Disco Elysium, like a meaningfull character relation system or a better alignment/faction system.
Good point - there’s a very basic relationship system in the game (+1/-1 depending on your actions, so literally just a friendship value) and I could expand on that. Factions were supposed to be schools of comedy, but we’ll see how that works and how it feels as I keep developing. Appreciate your kind words, too.
...or gameplay.There is a lot of stuff one could iterate on top of Disco Elysium, like a meaningfull character relation system or a better alignment/faction system.
StressfulWell you just got blessings from Kasparov from Za/Um himself so I dont think you have to stress too much about differenting your game.
Didnt even know these guys were here, must be stressfull with so many people hating Disco outspokenly. But they probably dont have the balls to attack the Devs directly.
I remember how @Vault Dweller once remarked that [INT] and [CHA] gate dialogues, written by people with neither high intelligence nor high charisma, were utterly cringeworthy.
Stressful
StressfulWell you just got blessings from Kasparov from Za/Um himself so I dont think you have to stress too much about differenting your game.
Didnt even know these guys were here, must be stressfull with so many people hating Disco outspokenly. But they probably dont have the balls to attack the Devs directly.
"Pretty much copies our game" is a stretch, bro. Although I guess we'll have to wait and see, haha.You have gained a lot of respect from me in this thread, shielding a solo indy dev, who pretty much copies your game, from criticism is a chad move as an artist.
Consider me consoledIf its any consolidation I am fairly certain a lot of critique does not resound from the game itself but from your political alignment. Half of your fans on the dex are self admitted communists, half of your enemies are self admitted nazis. Your Marx & Engels comment caused trendemous butthurt among the right mongrels.
You’re right, I always forget about Shadowrun!And Shadowrun did it vertically before DE.The UI is also essentially the same - I think DE had one of the best and legible text boxes in recent years, so for readability’s sake it was an easy decision to emulate it.
As for Clam, I'm looking forward to seeing the final thing. Meanwhile I'm trying to schedule the remainder of my day so I can check the demo out later tonight.
You're working on the thing all on your lonesome?
And I am! Makes writing difficult since I have to act as my own QA and editor, on top of everything else. And I do have a composer to help me out with the score, which is nice.
"the age of True RPGs"
"Pretty much copies our game" is a stretch, bro. Although I guess we'll have to wait and see, haha.You have gained a lot of respect from me in this thread, shielding a solo indy dev, who pretty much copies your game, from criticism is a chad move as an artist.
Consider me consoledIf its any consolidation I am fairly certain a lot of critique does not resound from the game itself but from your political alignment. Half of your fans on the dex are self admitted communists, half of your enemies are self admitted nazis. Your Marx & Engels comment caused trendemous butthurt among the right mongrels.
Thanks! We're also on Epic Games Store now, so you might want to consider getting another copy thereYou guys are cool, if I didnt own Disco already id buy it for that tweet.
Thanks! We're also on Epic Games Store now, so you might want to consider getting another copy thereYou guys are cool, if I didnt own Disco already id buy it for that tweet.
Sorry marafrass I effectively hijacked the thread here. I'll make myself scarce unless I have something more to say about your game
Welcome to the Codex :DIt’s a nice contrast to a lot of the rest of the comments!
The Sims is now an RPG.