Lord of the Files
Novice
- Joined
- May 21, 2018
- Messages
- 32
A first look at the character sheet and advancement system.
These initial skills have been implemented with some impact on gameplay, although they will surely be tweaked and expanded as I add more mechanics (armor, fatigue?, critical hits).
Here are some additional skills I am considering:
* Mechanics / Lockpicking
* Whisper / Occult
* Prayer / Theology
* Alchemy
* Diplomacy / Speech
At the bottom you'll see Abilities. These are roughly analogous to Feats or Perks. They can grant new actions, new ways to use existing actions, and passive bonuses / effects.
CP costs (or should I call it EXP to dodge Cheese Pizza jokes?) can be adjusted to balance abilities and skills.