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Vapourware Codexian Game Development Thread

AllvisSTHLM

Allvis STHLM
Developer
Joined
Jul 27, 2024
Messages
4
Location
Stockholm - Sweden
Hi again!
We now have a steam page for our RPG - "The Royal Office of Magick Affairs"
Steam Page << Whislist here it will help us! :)

Here is another, pretty rough gameplay trailer:


The Royal Office of Magick Affairs is planned for Early Access in 2025

A dark, tactical RPG, set in a Victorian London filled with arcane mysteries to solve, artefacts to recover and beasts to defeat.
Guide your team of exorcists and inventors through the darkest corners of Victorian London and try not to lose your mind!

  • Recruit agents and learn their traumas and strengths
  • Take on tasks to earn political favour
  • Manage and expand your home base
  • Keep magic and technology apart or risk disaster
Control an organization, tasked with investigating and combating supernatural events.
The Royal Office of Magick Affairs features a unique and branching story where the obvious path might not always be the best one.

  • Stay hidden in shadows but pay for it in stress
  • Use action points to navigate tense turn-based combat
  • Advance any character along any skill tree
  • Master Victorian weapons and magical artefacts
As a government representative you should try to solve conflict without the use of excessive force. Find other ways of obtaining your objective through diplomacy, authority and subterfuge.

Should we post various development updates in this thread or should we make our own thread?

/Harald JOAT @ AllvisSTHLM
 

Habichtswalder

Educated
Joined
Aug 30, 2023
Messages
82
Hi again!
We now have a steam page for our RPG - "The Royal Office of Magick Affairs"
Steam Page << Whislist here it will help us! :)

Here is another, pretty rough gameplay trailer:


The Royal Office of Magick Affairs is planned for Early Access in 2025

A dark, tactical RPG, set in a Victorian London filled with arcane mysteries to solve, artefacts to recover and beasts to defeat.
Guide your team of exorcists and inventors through the darkest corners of Victorian London and try not to lose your mind!

  • Recruit agents and learn their traumas and strengths
  • Take on tasks to earn political favour
  • Manage and expand your home base
  • Keep magic and technology apart or risk disaster
Control an organization, tasked with investigating and combating supernatural events.
The Royal Office of Magick Affairs features a unique and branching story where the obvious path might not always be the best one.

  • Stay hidden in shadows but pay for it in stress
  • Use action points to navigate tense turn-based combat
  • Advance any character along any skill tree
  • Master Victorian weapons and magical artefacts
As a government representative you should try to solve conflict without the use of excessive force. Find other ways of obtaining your objective through diplomacy, authority and subterfuge.

Should we post various development updates in this thread or should we make our own thread?

/Harald JOAT @ AllvisSTHLM

Are we going to see memorable real world buildings and landmarks? I think that is the of charm of real world locations.

Game looks solid, good work.
 

AllvisSTHLM

Allvis STHLM
Developer
Joined
Jul 27, 2024
Messages
4
Location
Stockholm - Sweden
Thank you!

At this stage we only have back alleys, slums and docks - there is also a part of the game where maps are generated, similar to what they do in XCOM2 type games and these maps use these same area/biome/assets.
We do plan on including more prominent landmarks (you control a government agency, after all) on the non-generated parts of the London map.
 

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