Quick question for the Codex Game Dev hivemind (I'm not sure it warrants a separate thread)....
I'm deciding on what core screen resolution my game will be designed for. Ultimately, it will be adjustable for many sizes - but when designing it helps me to have a baseline in mind.
The
Steam Hardware Survey seems to point to 1920 x 1080 as the most used size, followed by the presumably laptop / tablet dominant 1366 x 768 rez.
So, what do you think I should aim for as a baseline? I'm leaning toward 1920 x 1080 but I wonder if I should consider the lower dominant resolution (1366 x 768). I have a feeling that is going to phase out eventually, as more laptops get higher resolution screens. By the way, my game will be meant for PCs first and foremost, and not for tablets.