I'm not particularly interested in hearing their views
Ooooh, lets shit on CSG writing! Its bad too!
We all know how AOD has no plot, right? ITS learned nothing from it.
CSG has even less plot! At least in AOD you discover aliens down the line.
But what could possibly be the interesting revelation to the Mutiny? Or if the ship is on course? Or if the Machine in the armory is a good thing or not?
I dont care. Target planet is inhabited - who gives a fuck?
Again, there are no antagonists besides the the factions that dont get the Machine.
So you get to the Flight Control and its empty/controlled by robots/controlled by someone.
So the Machine is ruining ship power.
So what?
Theme
The same boring, absolutely uninteresting shit as in AOD - decayed society, power struggle,
mexican standoff between factions for a throne. Natural state of everyone vs everyone.
Coating it with Wild West in SPEEEHSSS does nothing but cause the reader to feel: "thats weird, i dont like it"
All decent books/narratives have an over-arcing theme that is grounded in some part of the human condition, the 'feelings' part.
Its gently emotionally covering all the events in the happenings.
You see, you cant do anything that would make the reader feel something with chaotic grimdark in space, you would have to dial it up to 11
to make grizzly "The Road" from McCarthy for an impact, make a point.
CSG has no theme. "Trapped in a crate in space for life" doesnt work because it is seemingly not a crate! Cause they have water/food/entertainment even.
You can got to the Hydroponics and chill out there... Makes no sense.
What kinda theme could there be?
See in Metro2033 the theme is community. The plot is to escape/rise from the ashes/establish a foothold outside - there is hope.
"Hopelessness" doesnt work for CSG either. Its like Plato's cave of practicalities. Once people know for sure that they are on a ship
and they cant land, they will adapt their horizon and goals to what they can possibly grasp and live life to those goals - hopeful to reach them.
That they are living in a hull doesnt change that teens want to fuck.
CSG has no human theme. Like AOD.
Characters
Narratives are about characters, they are not about plots. No reason to care for a plot if you dont evaluate the character motivations
and compare them to your belief system - do the emotional transfer - pick enemies and friends.
I read the dev update on the Pit factions and how the brax/jonas/mercy is supposed to look like from the "ideas" perspective.
And absolutely NOTHING of it emotionally translated into the game. To me, they were grunt1 grunt2 joker.
It was honestly worse than Fallouts Gizmo/Killian - with the same sad cliches. At least in Fallout I knew whom I wanted to win.
Player char
Btw, where is his mother/his parents? Who raised him?
Also, single char RPGs need an antagonist...
Multi char RPGs need full fledged chars with motivations and reasons to move - they cant be mules and stat bags.
Companions
This was slightly better than the NPCs. Evans and Faythe seem to have conflicting world views. Jed is a trader/merc.
Having avenged the death of parent, whats Faythe motivation to dive? Money?
Having survived Abe's shop, whats Evans motivation to fight very dangerous fights? Money?
Having payed back his debts, whats Jeds motivation to fight very dangerous fights? Money?
Top of the line character writing - even Obshitian is better.
This gayme is not Jagged Alliance.
Setup is all wrong!
The Armory has to be presented and been visited by you beforehand, you the player, having lived 30 years in the Pit, should have seen it, been there - where you find the bunker door but cant dang open! Or anyone else for that matter.
And now the opportunity of a lifetime presents self through Tanner (which itself should be set up! With a quest like
him sending you to take out 2 thugs or something, to prove that you capable and ready to go to the extremes)
Tanner himself should be presented as a friend of sorts, he has no familiarity with the player in the dialogue. Its fairly hostile tone - typical of banal shit boring ITS writing.
Why the hell is he giving you the fucking key? He knows its the right key too! And he sends a single guy into the hostile dungeon wtih the unique key? WTF
Everything is shit! lol