gurugeorge
Arcane
What is the cause of hybrids being weaker in CRPGs? I suppose it's to do with the fact that CRPGs are necessarily more combat-centric than tabletop, plus in that context it's also really difficult to implement any sort of system that's more complicated than "damage is king," so all the emphasis goes into min-maxing for just one kind of combat effectiveness.
It's also caused by the fact that resolutions in RPGs tend to be binary in nature, you either have enough points to pass challenge or not. This is a difficult problem to solve because you would need to implement granular outcomes to challenges, which would geometrically increase the amount of work you have to do.
Yeah, and it would also be more of a brain-ache for the player, pulling you out of immersion too much.