Theodora
Arcane
Idk if anyone would've posted these way back, but they're interesting reflections of the implementation of Islam in CK3. Seems a topic worth giving attention, given religion's primacy in the game. 867, then 1066:
What's a King of Mann? If you are talking about the "Elevate the Kingdom of Mann & the Isles" decision, you can accumulate an insane amount of prestige with the August lifestyle tree. Right now I'm gaining 30 prestige each month, and I'm not even using the Majesty focus (which, on its own, would add another 10 per month):I have no fucking idea how you're supposed to gather enough prestige to become a King of Mann. It's just not possible in one lifetime.
Steam says I have played for 55 hours and I have seen exactly one naked person and zero gay rights.I don't understand how people can play this. Aside from Secrets and maybe the vassal contracts thing they added no actual interesting gameplay from CK2. Just gay rights and naked people. Where is the gameplay?
Steam says I have played for 55 hours and I have seen exactly one naked person and zero gay rights.I don't understand how people can play this. Aside from Secrets and maybe the vassal contracts thing they added no actual interesting gameplay from CK2. Just gay rights and naked people. Where is the gameplay?
At least for me, the gameplay is in coming up with a plan to increase your family's power and then trying your best to overcome the obstacles you will inevitably encounter while executing it. Characters' traits and the lifestyles' trees play a big role in this, since they determine the effectiveness of the actions you can take.
For example, my last character was an honest and pious man who had to do horrible things to put his niece on the throne of Scotland. Every murder he planned put him on the brink of a mental breakdown, and he managed to pull through only thanks to the solace he found in translating ancient manuscripts and writing his memoirs. During his last years, he gave up everything he believed in and took all his family's land for himself, leaving to his son the arduous task of keeping an empire in shambles together. His son, my current character, is a wrathful sadistic ruler who is keeping his fathers' disgruntled vassals in check thanks to his iron fist approach and his impeccable diplomatic training, which allows him to keep a respectable facade despite his tyrannical ways.
Do you need me to explain to you the difference between "this game can be pretty fun" and "this game is literally perfect and can't be possibly improved in any way"? You do know that you can enjoy something even if it can be improved, right?Also the options you have for your "plan" are so limited and pathetic. Are CK3 fans just morons? Is that it? Is their imagination so deficient that they can't think of any way in which the D/I/P mechanics could be better?[Diplomacy,Intrigue,Politics]
Do you need me to explain to you the difference between "this game can be pretty fun" and "this game is literally perfect and can't be possibly improved in any way"? You do know that you can enjoy something even if it can be improved, right?Also the options you have for your "plan" are so limited and pathetic. Are CK3 fans just morons? Is that it? Is their imagination so deficient that they can't think of any way in which the D/I/P mechanics could be better?[Diplomacy,Intrigue,Politics]
I bought it on sale and I paid less than 15€ what the fuck are you even rambling aboutIt is another thing to play a game you buy for full price that has essentially no meaningful improvements from CK2 but has a bunch of new stuff that is trash.
Not particularly. I'd say that the game doesn't have mana at all, but some people define mana more loosely.Does this game relies on "mana points" like EU4 ? I'm thinking about getting it.
There are several "resource/currency" pools, but none are really Johan style mana in my opinion.
The way I liked it was by making marriages politically important, rather than hunting for traits.This has to be my favorite wedding planning simulator of all time.
Only if you're not emperor.Are you not limited to 1 kingdom anyway?
What do you mean? You can create or usurp kingdom titles while already being king. If you're not an emperor you will probably lose all your non-primary kingdom titles to your other sons, but losing kingdoms isn't really a big deal, since 95% of your revenue comes from the counties you hold directly (and you can't lose those with the feudal election law). Moreover, losing smaller independent kingdoms is actually a positive thing, since independent kings of your dynasty allow for a faster renown generation.Are you not limited to 1 kingdom anyway?
In my last two games, the best usage of marriage has been to get a matrilineal marriage with a minor heir and then rapidly kill everyone above him in the succession line. Then, when your weak nephew is on the throne, you can claim his title and win an easy war against his severely weakened army. But obviously, that's possible only if you're the dynasty head.The way I liked it was by making marriages politically important, rather than hunting for traits.
I remember being the last landed Saxon count in England. My goal was to cast the Normans out and restore Saxon culture to the land. I was able to form a powerful alliance of nobles against the king (who was a boy and made me his Steward), and a large part of that alliance were my sons and grandsons, who by then became counts and dukes by a string of marriages (sometimes helped by assassinations). It was so powerful that when the time came and I sent a letter to the king, he yielded and I became the king of England with the very same count I started as.