Thanks!Focus trees sorta? Secrets. Vassal contracts. Then 3D models, gay rights, sex cults.
I guess hooks as well. But anyway, nothing that couldn't have been done with another DLC for CK2.
Thanks!Focus trees sorta? Secrets. Vassal contracts. Then 3D models, gay rights, sex cults.
Women and race rights too.Can anyone actually list the important changes in CK3? Please bold "3D portraits" in case I miss it.
Focus trees sorta? Secrets. Vassal contracts. Then 3D models, gay rights, sex cults.
Can anyone actually list the important changes in CK3? Please bold "3D portraits" in case I miss it.
They're gonna regurgitate CK2 mechanics anyway and sell them as DLCs.That implies that they should've simply regurgitated out CK2 + expacs on a new engine. Firstly that isn't so straight forward, given the mess the code was likely in by the end; and more importantly perhaps, simply re-implementing CK2+DLC would cut off a looot of design space and limit what directions CK3 can go in.
They're gonna regurgitate CK2 mechanics anyway and sell them as DLCs.
There is no anti-pope mechanic too, which is a shame.(Most painful absence is a meaningful imperial system atm though.)
I feel like CKIII is a good base, it just needs to be expanded and iterated on. I really like what they did with Intrigue, for example. Stress is also an interesting system, because it makes a lot of behavior that would be nonsensical in the old games, make more sense.
Its definitively their best launch in a good time.
Is CK3 vanilla more barebones than CK2 vanilla?
No, CKII was barebones as hell at the start.
Honestly, CKII only hit its real stride in the "Old Gods" expansion.
Also, CKII had absolutely pretty shit optimization and it started getting worse, until the game pretty much became borderline unplayable after a few centuries after a few DLC (I think it was by Horse Lords that this started?), until around Reapers' Due, then every version got faster.
CKIII is also pretty well optimized, I can play it with everything on lowest and all I got is a I5-3210M, 8gb of RAM and a Intel HD Graphics 4000. I did have to stop playing because the temperatures worried me (fucking 90ºC and above). If I had a dedicated videocard or a more modern internal card, I would run it no issue.
It absolutely is more barebones because they just HAD to focus on expanding the map into places nobody gives a shit about. The end result is that a nigger tribal plays exactly the same as a Viking.
Map wans't expanded that much, just a bit south until the Gulf of Guinea and all the Horn of Africa, and somewhat to the East until you hit Bengal or so.
And "nigger" tribals don't play the same as vikings. Vikings get sea raiding by culture and CBs on pretty much everyone and his mom.
Pretty sure they are going to add China in the future, its all but confirmed.
So? Why is all that shit that was added in ck2 not in ck3? It is supposed to be a build up not restarting. All the code in ck2 could be easily added to ck3 but they chose to make it empty.Many people here do no remember clearlly how CKII was on release. And CKIII is of better quality and content than CKII was by far.
Many people here do no remember clearlly how CKII was on release. And CKIII is of better quality and content than CKII was by far.
The Sims series did that and it worked just fine for thenYeah but CK2 was released on a pretty small budget a decade ago. CK3 devs had tons of mechanics ready to go, huge budget, tons of dev time, etc. When you compare the expectations vs the results it makes CK3 look really bad even when talking about no DLC vanilla CK2.
That implies that they should've simply regurgitated out CK2 + expacs on a new engine. Firstly that isn't so straight forward, given the mess the code was likely in by the end; and more importantly perhaps, simply re-implementing CK2+DLC would cut off a looot of design space and limit what directions CK3 can go in.
Adding China and distinct Empire mechanics to go along with China and be used by all empire rank states would get me to play again.Pretty sure they are going to add China in the future, its all but confirmed.
Remember how religion was a paid DLC for Civilization V, but it was included from the start in Civilization VI? This is how its supposed to be. A sequel includes the previous game, complete with all its expansions.Many people here do no remember clearlly how CKII was on release. And CKIII is of better quality and content than CKII was by far.
Yeah but CK2 was released on a pretty small budget a decade ago. CK3 devs had tons of mechanics ready to go, huge budget, tons of dev time, etc. When you compare the expectations vs the results it makes CK3 look really bad even when talking about no DLC vanilla CK2.
That implies that they should've simply regurgitated out CK2 + expacs on a new engine. Firstly that isn't so straight forward, given the mess the code was likely in by the end; and more importantly perhaps, simply re-implementing CK2+DLC would cut off a looot of design space and limit what directions CK3 can go in.
Also not sure Sims is a good example, the nickel and diming there is magnitudes greater than in Paradox titles.
Adding China and distinct Empire mechanics to go along with China and be used by all empire rank states would get me to play again.
Intrigue is still a major expansion minimum away from being good.
Its better than CKII, for sure. Hooks (Strong and Weak), Secrets, and many new intrigue actions.
CKII intrigue was far shallower.
Adding China and distinct Empire mechanics to go along with China and be used by all empire rank states would get me to play again.
Yes, that would be pretty dope.
China is pretty different from any states east of it, so I suspect it will be a long time until they add China. Which suits me just fine, I would rather that we have increased depth for the rest of the world first.
The influence of sub-saharan Africa on medieval Europe was minimal and could easily be handled via event chains. Same with India.
The influence of sub-saharan Africa on medieval Europe was minimal and could easily be handled via event chains. Same with India.
Sub-Saharan Africa is a natural consequence of having North Africans playable. Otherwise they would sit with their backs against Terra Incognita, perhaps with some annoying events about raids from the desert.
IMO not only China, but also India and sub-Saharan Africa have no place in a game trying to model medieval European societies and politics.