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Grand Strategy Crusader Kings III

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,078
Is there a way to see the opinion that an NPC has of some other NPC?
 
Joined
Feb 11, 2007
Messages
2,952
Has anyone succeeded at converting from tribal to feudal and surviving? Currently you're hit with a massive handicap that destroys your kingdom.

I just did, but as your said, I had to prepare for this bullshit. I've eliminated my tribal neighbors that might cause me problems later on, handed out ducal titles to make everyone love me, had an old and well liked ruler, a fat gold reserve, and a whole new feudal duchy ready to move in the moment I press that button and my old demesne becomes worthless swamp. And even then I lost 1/3 of my income and levies, not to mention my ability to raid, my prestige-fulled man at arms and my super-powered CBs. If you are not ready for this, that button might as well be labeled "Realm Self-destruct".

Besides the obvious problem of your demesne that you put in tons of cash, prestige and time to build up becoming a bottom of the barrel feudal dump overnight, this whole process is made worse by how much better tribals are compared to feudal realms early in the game. Going feudal is a complete downgrade in every way. At the very least I would have like to remove the subjugation CB tribals get, because they already have county, ducal and kingdom conquests and because subjugation is the reason you get Sweden plastered all over the fucking map. Fucker has 4 kingdom titles, and this is how he got them. How the AI manages to get everyone to vote for the same heir I don't know.

Oh, and connected to this I discovered another little gem. After going feudal in 1030, I go to tech screen to see what shiny new toys did this get me. And I'm greeted by "it's too early, wait for 30 years" message. Tech progress is hard-gated by time, and until this magical year comes by nobody can research next period tech. Well I guess I'll just twiddle my thumbs for the next 30 years then. That's so fucking stupid I can't even begin to express my disgust with this design.
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,128
Location
Adelaide
KCk6pCm.png

Gimme Dem Dollars Indeed. That is a lot of Dollarydoos.
Btw its a bug with Steam but still I laughed my ass off when I saw this price for what is basically just cosmetics.
 
Self-Ejected

MajorMace

Self-Ejected
Patron
Joined
May 6, 2018
Messages
2,008
Location
Souffrance, Franka
I can't imagine how insecure you gotta be to actually mod a game to lower the chance of being virtually cheated upon, when the religious fervor is fucked, the vikings conquest' lack of restriction is fucked and the partitioning for all but the greeks is fucked.

One problem at a time. He’s already solved two.
He got his priorities straight.
 
Joined
Jan 7, 2012
Messages
15,271
Exclave independence and non-de jure title destruction just needs to be tweaked for naval paths when it comes to viking conquest. No reason why the King of Sweden would keep a hold on a place in Ireland, just because both can be accessed by sea.

Make the naval paths only one or two hops, to validate something like the Norman Invasion keeping holdings in France after the death of William.

Ireland I'd be kind of on the fence about. Ideally there would be some kind of mechanic about how strong your succession is that could cause them to break off if you were weak (Nomads in CK2 kind of did this). The real issue though is when you get Sweden in iberia/west africa/italy. They end up almost never losing land because no one attacking them managed to get much warscore.

Maybe program something like: Exclaves get independence if they are more than 2 jumps away from the nearest country, 3 jumps from a duchy, 4 jumps from a kingdom or 5 jumps from an empire.

Has anyone succeeded at converting from tribal to feudal and surviving? Currently you're hit with a massive handicap that destroys your kingdom.

Yes. You have to blob pretty hard. Take over an already settled, strong region like Egypt or Greece or something and make it your new demesne. Your new feudal vassals that converted from tribe are completely incapable of saving money to improve their own demesne so you are 100% fucked if you rely on your old tribal areas for tax or manpower. They will have next to no upgrades on their castles 200 years later and will never build a single barony-level holding.

Regardless you are always going to be weaker because tribes can get up to 100% levies and 50% taxes from their vassals while feudal lords get 25%/10%. And this gets even worse with vassals of vassals, because your vassals can potentially get 100% levies/50% taxes from their vassals to give to you 100%/50% while feudal empires are hit with their -75%/-90% penalties twice. Tribes are just massively, massively OP.

Oh, and connected to this I discovered another little gem. After going feudal in 1030, I go to tech screen to see what shiny new toys did this get me. And I'm greeted by "it's too early, wait for 30 years" message. Tech progress is hard-gated by time, and until this magical year comes by nobody can research next period tech. Well I guess I'll just twiddle my thumbs for the next 30 years then. That's so fucking stupid I can't even begin to express my disgust with this design.

If you become feudal then by far the best way to do it is to just culture convert to any new, already teched culture. Take a single greek province, move your capital there, convert to greek, congrats you've skipped 150 years or so of painful catch up.
 
Last edited:

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
971
Location
Equality Street.
40k levied tartaristan right on my border as the Kingdom of Zaporizhia. Just hope my Kings resplendant glory will keep them at bay long enough for partition to fuck them over. My liege the byzantine emperor is a useless cunt when it comes to steppe fighting.
 

Wilian

Arcane
Patron
Joined
Jan 14, 2011
Messages
2,846
Divinity: Original Sin
Anyone else thinks that the UI in this game just feels oversized for it's function?
There's a UI scaling option that by default is over 100% (and stayed over 100% for a short time until day-2 or whatever hotfix). Have you tried lowering it?

I did fiddle with it. It mostly seemed to affect text and icon sizes while the UI elements themselves keep taking absurd amount of screenspace.
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,056
Location
Civitas Schinesghe
So i beat that large rebellion but then my king died and i have another big rebellion...
Does having a hook on certain character blocks that character from joinging to factions?
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,834
Location
Sweden
Not sure if you can do anything with hooks regarding factions (would obviously would make a lot of sense), but Swaying characters (as well as maybe giving gifts) is a pretty decent way to keep them out of factions if you have some time.
In some situations there's just not much to be done however.

Someone talked about surviving the change to feudal from tribal before and I did pretty well on the standard difficulty. Maybe I lucked out but while I lost a lot of my land after the shift and things generally went crazy, CK3 still feels easy enough that you can bounce back later on. It's more of a restart even if it looks like things are going to complete shit.
 
Joined
Apr 3, 2006
Messages
1,386
Does having a hook on certain character blocks that character from joinging to factions?
A strong hook is supposed to prevent them joining factions. It's useful to keep prisoners on ice for the transition between rulers. Executing prisoners will bump the new ruler's dread score up. 'Let them hate so long as they fear' sort of works in this game.
 

Ghostar

Literate
Joined
Aug 29, 2020
Messages
29
Location
Buenos Aires, Argentina.
It seems that every damned time i change the ruler-chara after the previous dies everyone joins a faction against me to change my ruler for another one.
Every single time.
Cannot remember CK2 being like that.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
So did Paradox ditch tributary states in CK3 or you need some perk for this war option?

BTW i foud another playlist with medieval music

There is a shit ton of such music on the tube. I really enjoy "Ex Cathedra" and "Adoration of the Cross".
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
The Crusades in this game are like some visual representation of the "lol how hard can it be to just invade people and take over their lands you just need like phat loot equipment and lots of troops right" fallacy

Given no serious modeling of fleets, massive distances, supply/logistics or even right of passage, 50,000 random European levies suddenly end up in the Middle East walking around besieging everything every few decades like a locust plague

I suppose only a matter of time until someone gets the Pope to declare Crusades on India
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,056
Location
Civitas Schinesghe
So did Paradox ditch tributary states in CK3 or you need some perk for this war option?

BTW i foud another playlist with medieval music

There is a shit ton of such music on the tube. I really enjoy "Ex Cathedra" and "Adoration of the Cross".

Really i was just looking for good excuse to post Estampie. I also sometimes like to watch those channels. CK3 needs more music like this, what it has now sometimes makes me feel like im watching some shitty drama tv series (those events when cuckoldry is revealed).
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,716
The Crusades in this game are like some visual representation of the "lol how hard can it be to just invade people and take over their lands you just need like phat loot equipment and lots of troops right" fallacy

Given no serious modeling of fleets, massive distances, supply/logistics or even right of passage, 50,000 random European levies suddenly end up in the Middle East walking around besieging everything every few decades like a locust plague

I suppose only a matter of time until someone gets the Pope to declare Crusades on India
Paradox is steadily moving away from simulation and towards abstraction, and shit like this is the consequence. I'm sure they'd handwave it with "Uh, supplies and stuff are covered in upkeep and ship costs."
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
The Crusades in this game are like some visual representation of the "lol how hard can it be to just invade people and take over their lands you just need like phat loot equipment and lots of troops right" fallacy

Given no serious modeling of fleets, massive distances, supply/logistics or even right of passage, 50,000 random European levies suddenly end up in the Middle East walking around besieging everything every few decades like a locust plague

I suppose only a matter of time until someone gets the Pope to declare Crusades on India
Paradox is steadily moving away from simulation and towards abstraction, and shit like this is the consequence. I'm sure they'd handwave it with "Uh, supplies and stuff are covered in upkeep and ship costs."

It's not like EU/CK ever had a serious modeling of that stuff. They've done a slightly better job in terms of dissent in occupied populations, but overall it's always been about map painting.
 

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