Can someone enlighten me what more there is apart from Nigh City? I stumbled on an Orbital Stations Sourcebook, but yeah... what else there is in the world of Cyberpunk 20XX?
I hate Witcher 3 size,the land feels so empty and lifeless until you find a small village with a lousy contract and then hop on the horse again and spend another 10 minutes until you find another village and another crappy contract.They should stick with their Witcher 1-2 formula,make it a snugly tight experience.
And now they are making this game even bigger? Expect the content to be sparse because driving around a 140km lifeless map sure will be fun.
That's true, from what I understand they came up with their own unique implementation of enemy level scaling.You are a faggot. TW world IS awesome because they didn't follow all other open world games mantra
While I'm not a fan of large open worlds, I would like to see a large atmospheric cyberpunk city.
What the hell are you talking about? Why would it be hard to "make a proper urban environment in an open-world game" ?The main thing is though, it is difficult to make a proper urban environment in an open-world game. Large open plains are easy to do, a rather vertical urban landscape not so much.
...is retarded and I hope they ditch it.Lead writer Sebastian Stępień said the game will have non-player characters speaking in non-English languages.
Player characters who don't speak the language will have to buy a translator implant to understand them.
What the hell are you talking about? Why would it be hard to "make a proper urban environment in an open-world game" ?
It's a great idea tho....is retarded and I hope they ditch it.
A proper open-world urban game environment would allow the player to enter every building he sees (whether the player character would live to tell the tale is another story). This would require tremendous amounts of work put into assets alone. Even GTA V is not that detailed. Hell, the level of detail needed to the exteriors of buildings right, without it looking like copy paste, is also a whole magnitude larger.
Making large open plains, mountains and countryside is easy compared to that.
Open world is a term for video games where a player can move freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives, as opposed to other computer games that have a more linear structure.
It makes some players have advantage over others. What if I know russian, german and chinese? I don't need the stupid implant then...It's a great idea tho.
If only for the atmosphere and muh immersiun.
For example listening to NPC chatter in Russian while playing STALKER was fucking amazing and a million times better than what it would have been if they were instead talking English.
But some players are always going to have an advantage over others ? I assume that the game is going to be a shooter so a player with better reflexes is going to have an advantage over those who don't.It makes some players have advantage over others. What if I know russian, german and chinese? I don't need the stupid implant then...
It's the neutral standard so there's nothing really wrong about it but it's not perfect either.And it doesn't really matter to me if everyone speaks english, what's wrong with that?
idkHow does that break your immurshun?? The story is taking place in some US city anyway...
Because your typical Cyberpunk setting is filled with skyscrapers and other megastructures.What the hell are you talking about? Why would it be hard to "make a proper urban environment in an open-world game" ?
You havent even played either of those games you fucking autist, go home.
Yeah, ok but I think they should make the chinks talk something that doesn't make any sense(also in chinkish), not the actual conversation... so that the people who understand chinkish in real life also need translator-implant.But some players are always going to have an advantage over others ? I assume that the game is going to be a shooter so a player with better reflexes is going to have an advantage over those who don't.
Nothing wrong with that really.
It's the neutral standard so there's nothing really wrong about it but it's not perfect either.
idk
If I like sneak in into a chink megacorp or something and try to eavesdrop their executives it would be pretty cool to hear them only talking in chinkspeak and then me having to decode the recordings/find a translator/whatever.
entire city compressed into an area that can be traveled across within 10 minutes or so.
I wonder how many minutes would take for someone the walk/traverse the city in GTA V.
"The team is divided right now," Michal Nowakowski, CD Projekt SVP of business and publishing, told GR+ news guy Leon Hurley at the show. "There's a sizable team still working on [The Witcher 3: Blood and Wine], but an even more sizable team has actually been working on Cyberpunk for quite a while right now."
Nowakowski noted that Cyberpunk 2077 has been in the works since it was first announced back in 2012, though he did add that it was "very early development." CD Projekt Red hasn't given any hint of a release date for the sci-fi, open-world RPG (it's never even officially said the game's coming to this generation of consoles) but we'll hopefully hear more after Blood and Wine launches in the first quarter of 2016.
Also, this idea:
...is retarded and I hope they ditch it.
it is fantastic. If you don't know the language in question.Back in the 90s The Last Express had similar solution and it was absolutely fantastic.