People criticizing customization and made your own character in a game Based on a pen and paper rpg
The best PnP campaigns I ran as a GM and participated in as a player, had pre-generated characters for the players to use.
I gotta riff off this.
I've had some pretty good one-shots with pre-rolled characters. However I wouldn't use them for a serious campaign. Instead, I work with my players to flesh out their characters and fit them into the story. Sometimes I have some constraints, background limitations, or requirements for the characters, but the players build their own based on that.
Some examples I've used in a variety of campaigns:
- You just got your legal diploma (with honours) from the National College, and your father used his connections to get you an appointment. The good news is that unusually for a fresh graduate, you're going to be a magistrate. The bad news is that it's a remote and lawless frontier district. Your family has an honourable pedigree but is on the edge of bankruptcy. You're the family's greatest hope of turning their fortunes around. Your salary helps but won't be enough.
- You're a loyal family retainer of [magistrate]. Your job is to keep [magistrate] safe, serve as his enforcer and advisor, and report back to his father periodically on his progress.
- You work for the Khilafah mukhabarat. Sometimes you're under cover, sometimes not. You will need cop skills, and you will need to decide how you ended up in that job and how you feel about it.
- You're an agent for the UDWC [the Communists from the Asteroid Belt]. You're deep undercover, working as a systems technician or scientist (your choice) at a research space station. Your job is to find out everything about what's going on there. If you determine that it poses an immediate threat to the UDWC, you are required to terminate it, even at the cost of your own life. You are a true believer in the Cause.
- The whole bunch of you constitute a traveling theatrical troupe. It's up to you to choose your classes, skills, roles, and what you do in the troupe, but each of you must have a function, or possibly several.