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D&D 5E Discussion

Gyor

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Dec 11, 2017
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731
I've been reading Mythic Odysessys of Theros and its most really fun and good, but a few issues.

Setessna is a contradictory woke mess, its pure idealogical porn, and they made it worse by undermining the original themes.

The land of Trax where the Archons come from should have been detailed.

They used the worst Nymph are which is a crying shame because pre woke doucheness, they had some great nymph art. Like seriously its aweful woke pandering.

Oreads are still mountain nymphs, they should have like meld into stone, not just fire magic.

The setting feels like its missing a enemy empire like Persia or Macedonians, ect..., this would have been a good use of Trax.

The setting should have werewolves and vampires, those exist in Greek Mythology.

The Archon mounts should have gained some utility magic, celestials of CR 4 and 5 are supposed to have good support abilities, like the Couatl, because Conjure Celestial takes that into account, its why the CR of its summons is so low for its level, it trades combat abilities for high utility.

And they forgot that Akroans have a second city, a big detail to miss.

But the does invoke the right feel and Mythic Monsters are cool. Its good some fun mechanics.
 

Gyor

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Dec 11, 2017
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731
Latest 5e unearthed arcana material are two dragon related sub-classes for Monk and Ranger

Might have been for Dragonlance... probably for MTG now and probably through it in Khans of Tarkir setting.

Except there are no Tarkir setting sets next year. Plus Tarkir doesn't have Dragonborn.

Alternative possibilities are a monster book with some player options like Volo's Guide to Monsters and Tome of Foes, but focused on Dragons, Undead, and a couple more iconic creature types like maybe Celestials.

Some are saying a Dragomaticon book, but 5e post core doesn't reuse names from prior editions, and while I think Dragons (and Dragonborn) will be a major focus for this book, partly because VGTM suggest such a book was coming and because we know a book with stats for Gem Dragons are coming, I don't think it will be exclusive to Dragons.

If I'm wrong about that, then it could be for a Forgotten Realms or Zendikar book, both have major Dragons and huge Dragonic plotlines (especially FR).

Dragonlance is still weirdly a possiblity if it was planned to go with the novel trilogy, but if they cancelled the Trilogy because they decided to reboot the entire Dragonlance setting for a woker Dragonlance, prepare for epic backlash.

The five headed dragonborn monk vision suggests Tiamat to me, which suggests a Dragon heavy Monster book, Dragonlance, or the Forgotten Realms to me more then any other setting.

Folks forget that FR rivals Dragonlance in Dragon centric stories, Dragon Rage series, the long history of Dragon Empires, Dragon Heroes & Villians, a whole Dragonic Pantheon of Dragon Gods, more varieties of Dragons and Dragon related creatures like Dragonborn (2 types), Spawn of Tiamat, Abashai, Dracoliches, Shadow Dragons, and more.
 

Bara

Arcane
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Apr 2, 2018
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The five headed dragonborn monk vision suggests Tiamat to me, which suggests a Dragon heavy Monster book, Dragonlance, or the Forgotten Realms to me more then any other setting.

They had one with a vision with Bahamut and his seven canaries that are actual dragons too so I think that's just there to balance out the two for options. But yeah it could a new Draconomicon or even more Forgotten realms.

I wouldn't be surprised if for the three classical settings they just slotted in another region of Forgotten Realms to replace dragonlance.

I'd say a Council of Wyrms port, but that would require them build actual new content to support dragon PCs .

If they ported council of Wyrms I'd actually respect wotc just a little again.
 
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Gyor

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I'd say a Council of Wyrms port, but that would require them build actual new content to support dragon PCs .

I think its possible, but very unlikely, these being for the Forgotten Realms or a Monster book with a Dragon Chapter is far more likely, but if its the latter, there maybe a Council of Wyrms side bar.
 

Gyor

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The five headed dragonborn monk vision suggests Tiamat to me, which suggests a Dragon heavy Monster book, Dragonlance, or the Forgotten Realms to me more then any other setting.

They had one with a vision with Bahamut and his seven canaries that are actual dragons too so I think that's just there to balance out the two for options. But yeah it could a new Draconomicon or even more Forgotten realms.

I wouldn't be surprised if for the three classical settings they just slotted in another region of Forgotten Realms to replace dragonlance.

I'd say a Council of Wyrms port, but that would require them build actual new content to support dragon PCs .

If they ported council of Wyrms I'd actually respect wotc just a little again.
[/QUOTE]

We might be able to tell with the next UA. If its monster themed like the previous 2 that suggests a monster book with subclasses linked to the themes of each monster chapter, if its Forgotten Realms themed its for an upcoming Forgotten Realms Campaign Guide.
 

Gyor

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Dec 11, 2017
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I really thought the previous UA was for Ravenloft, and it still could be if this UA is for the Forgotten Realms, but I am no longer as certain, they could all be for a monster book with some Player content. I'm really looking forward to the next UA hopefully it will provide some answers.
 

Bara

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Apr 2, 2018
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I mean the have or had three "classic" settings in development so they could be working on multiple at the same time.
 

Gyor

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I mean the have or had three "classic" settings in development so they could be working on multiple at the same time.

True, hopefully we will have a better idea after then next UA.

I just learned that Tasha's Cauldron of Everything has a spell called Dream of the blue veil, it has a casting time of ten minutes, duration of 6 hours, and let's you visit another world (setting). I'm not a 100% on this point, but I think its a projection similar to Astral Projection.

I'm wondering if this was poached from a hypothetical Spelljammer\Planescape book.
 
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Gyor

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https://www.ign.com/articles/dnd-tashas-cauldron-of-everything-preview-pages-tcoe-jeremy-crawford

It shows the ToC. Some really interesting stuff there.

The for Sorcerers there appears to be 6 different Shards all with Planar Themes, Astral Shard, Feywild Shard, Shadowfell Shard, Far Realms Shard, Elemental Essence Shard, and Outer Essence Shard.

We know from other sources that they 1/2/3 to DC and spell attacks and once per day grant 5 Sorcery Points. Its reasonable to assume each type of shard does something different. I'm curious if Outer Essence Shard and Elemental Essence Shard have subtypes connected to individual inner and outer planes.

I also suspect each shard will offer expended spell lists for Sorcerers. Really looking forward to seeing what each Shard does. I'm curious if a Sorcerer can be attuned to more then one Shard at once.

I look forward to seeing the details of Dream of the Blue Veil for myself.

I think there is a spell book for each Wizard School, Planar Codex for Conjurers, Protective Verses for Abjurers, Astromy Archive for Diviners, ect...

Amulet of the Devout, Devotees Censer, and Guadian Emblem I think are Cleric and Paladin impliments.

Bell Branch we know is for Druids and weirdly Warlocks.

Natures Mantle and maybe Moon Sickle might be for Druids as well.
 

Bara

Arcane
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Apr 2, 2018
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1,321
Rune knight sounds fun from what i head probably ignore my self rule of no character refrences from other media for this and make a homage to rune soldier louie if I ever play it.

I have to say yhough for wizards they really have been terrible at rekeasing new sub-classes for them.

War mage was good and all but only one new option in the last book kinda sucked. Now we're get one new one and a reprint that just drops the elf racial requirement because nobody could just ignore that like unless wotc deletes it i guess.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
731
Rune knight sounds fun from what i head probably ignore my self rule of no character refrences from other media for this and make a homage to rune soldier louie if I ever play it.

I have to say yhough for wizards they really have been terrible at rekeasing new sub-classes for them.

War mage was good and all but only one new option in the last book kinda sucked. Now we're get one new one and a reprint that just drops the elf racial requirement because nobody could just ignore that like unless wotc deletes it i guess.

There are some other changes to Bladesinger too and the cantrips they use.

There are goodies for Wizards beyond subclasses too, optional class features, feats that can add spells and other stuff to the character, new spells and magic items.

Like Spell Books that can be used as impliments, each linked to a different school of magic (I think I've figured out what item fits which magic school too. Astronomy Archive- Divination, Duplicitous Manuscript- Illusion, Fulminating Treastise- Evocation, Planar Codex- Conjuration, Heart Weavers Primer- Enchantment, Libram of Souls and Flesh- Necromancy, Protective Verses- Abjuration, Alchemical Compendium- Transmuter).

So wizards are well done by in this book.
 

Moonrise

The Magnificent
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Jul 7, 2017
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Make the Codex Great Again!
I'm still running the Greyhawk Saltmarsh campaign. The players set up an outwardly legitimate adventuring company to cover for their less than legitimate undertakings. They have two rather small ships. Some of the crew are level 5, but most aren't. A few are pirates from the Sea Ghost. One is an absolute crap stats straight out of the Monster Manual bandit, and they play him like a PC. Mook to main character pipeline. Did not see that coming. Anyway, we wanted to do a one-shot that could potentially be incorporated into the larger campaign. Lately I've been scooping up old material and reprints. Decided to run Gargoyle, a light-hearted module set between the Yeomanry and the Hold of the Sea Princes. Perfect location. But you could run it anywhere swampy. There was basically no conversion work required at all. Took more than one session, because the players got way deeper into it than the text really provides for. Not that getting excited is a bad thing! So I fleshed out the towns a bit, and tied the evil NPC adventuring party to a subplot from the campaign. The ending had everyone dying in laughter.

176906.png
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,185
I'm still running the Greyhawk Saltmarsh campaign. The players set up an outwardly legitimate adventuring company to cover for their less than legitimate undertakings. They have two rather small ships. Some of the crew are level 5, but most aren't. A few are pirates from the Sea Ghost. One is an absolute crap stats straight out of the Monster Manual bandit, and they play him like a PC. Mook to main character pipeline. Did not see that coming. Anyway, we wanted to do a one-shot that could potentially be incorporated into the larger campaign. Lately I've been scooping up old material and reprints. Decided to run Gargoyle, a light-hearted module set between the Yeomanry and the Hold of the Sea Princes. Perfect location. But you could run it anywhere swampy. There was basically no conversion work required at all. Took more than one session, because the players got way deeper into it than the text really provides for. Not that getting excited is a bad thing! So I fleshed out the towns a bit, and tied the evil NPC adventuring party to a subplot from the campaign. The ending had everyone dying in laughter.

176906.png
Now thats a good post and confirm what i am telling,there's no decline at all , everything you could do in the classics you can do in 5E . You barely have any work to do to convert indeed, just play with https://kastark.co.uk/rpgs/encounter-calculator-5th/ , and follow the guideline in the rulebook to space out short rests an long rest. I am often digging in ancient french magazine casus belli and of course dragon magazine and polyhedron for ideas. Only things we miss yet are psionics.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,321
Neutral to it really. I want to see how much of it is reprint to new.

Plus it's kinda a mix bag with that whole ancestries nonsense coming in with this book.

If enough of it's good I'll buy it but so far I'm just planning to borrow a friends and copy the pages I want.
 

Caim

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Aug 1, 2013
Messages
15,699
Location
Dutchland
Nice to see some actual fucking content to be released for a change. Between Xanthar's, Volo's and Mordenkainen's there's a massive drought of content for 5e. I mean, 5e has been out for six years already. The rest is all setting books, adventure modules and glorified advertisements. But releasing books at this pace? I thought this was D&D, not World of Darkness.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,321
Originally I thought it was because they didn't want to repeat the 4th edition days and spam out books which had mechanics that were pretty samey.

But seeing as they copy paste classes/races/spells all the time to fill page count I think they're pretty lazy when it comes to designing new mechanics. Though the reprints of those comes with it's own boons as I'll never have to buy a MTG book to gain access to them.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,321
removed paragraph:
"The truly false and faithless are mortared into the Wall of the Faithless, the great barrier that bounds the City of the Dead, where their souls slowly dissolve and begin to become part of the stuff of the Wall itself."

Didn't the wall get destroyed in 4th edition? Though I think the blood war was supposed to have ended in 4e too but it's here in 5e.

Also I really wonder if they made this change for lore reasons or their worried they'll offed Atheists now.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
731
Nice to see some actual fucking content to be released for a change. Between Xanthar's, Volo's and Mordenkainen's there's a massive drought of content for 5e. I mean, 5e has been out for six years already. The rest is all setting books, adventure modules and glorified advertisements. But releasing books at this pace? I thought this was D&D, not World of Darkness.

World of Darkness and Chronicles of Darkness have released more books over the lifespan of 5e then 5e has.
 

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