Cryomancer
Arcane
BG 3. Monk is my favorite class of all time. Would like to see how it plays in 5e.
Monks are trash on 5e.
BG 3. Monk is my favorite class of all time. Would like to see how it plays in 5e.
I don't know about that. Looks like they get some neat class features.BG 3. Monk is my favorite class of all time. Would like to see how it plays in 5e.
Monks are trash on 5e.
There's nothing neat, no one picks them, they are trash sorry.I don't know about that. Looks like they get some neat class features.BG 3. Monk is my favorite class of all time. Would like to see how it plays in 5e.
Monks are trash on 5e.
While they don't compare with fighters in pure DPR
I don't know about that. Looks like they get some neat class features.
There's nothing neat, no one picks them, they are trash sorry.
Just to clarify, which edition are we talking about?On previous editions, they was the best martial class in melee damage. 5 hits with flurry of blows at lv 20, each punch dealing 2d10 damage and moving faster than a hasted fighter was so amazing
Just to clarify, which edition are we talking about?
monks are worse than barbarian, rogue and ranger, nevermind Tome of Battle classes like Swordsage which is what Monk should have been all along.
On 3e, he would get stuck with a +1 magical punch.source : https://www.d20pfsrd.com/classes/core-classes/monk/
- At 4th level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
- At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction.
- At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction.
- At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
whats wrong with ranger?
Monk can actually hit things now, because there is no BAB, and flurry of blows doesn't impose penalties on attacking.Oo! Tell me more! How has the monk's design improved in 5e!
When people say "ranger is trash", they mostly mean beastmaster. Beastmaster's pet doesn't do anything unless you spend your action specifically telling him to attack. That's the level of design we're talking about here. Other than that, a lot of ranger's class features deal with exploration in a system that doesn't really support exploration in any way. Ranger had a multitude of fixes, and I don't know the current situation, because I don't give a shit about Rangers.whats wrong with ranger?
When I start caring about the opinion of the untermenschen, I'll specifically announce it.PS : Don't mention tome of battle here. A lot of people here thinks that supernatural fighters are too "animu" in a game where you have floating city states rules by Netherese archwizards.
He is inferior to druids in EVERY aspect. Including bow damage believe or not.
To answer you ,irrespectful walking bag of shit , D&D always had those roles when it comes to combat , the big stupid warrior, named the tank , the wizard , controller , the cleric or healer and the damage dealer or dps . Always been like that, you excell in those roles or you wont be picked, exactly like in those mmos, but where do you think those come from. An ignorant 2019 codexer could just have a look at the wiki, you will learn they are pretty much carbon copy of D&d MUDS.
Kiddie table's over here:
https://www.reddit.com/r/wow/
Run along now, the grown-ups are talking.
EDIT: lol, just one upped you on number of messages with that exact message
the big stupid warrior, named the tank , the wizard , controller , the cleric or healer and the damage dealer or dps
MMO dumbdown and kindred spirits.
Those roles come from the great dumb-down of the MMOs themselves that made a mockery of the early versions of the same games, let alone the games and traditions the MMOs themselves were based on.
The big stupid warrior wasn’t named the tank until idiots like you shoehorned combat itself into a braindead damage race.
I didn’t get picked because I was the picker and I knew a hard target meant steering well clear of simple-minded oafs who could only think in terms of tank, spank, and heal.
Even the earliest MUDs were more sophisticated than that. The cRPG market now consists of refugees from the great MMO dumbdown and kindred spirits.
the big stupid warrior, named the tank , the wizard , controller , the cleric or healer and the damage dealer or dps
I disagree. Pick an "magic user" for eg(Wizards are upper mid titles akin to Barons IRL and you don't start as a wizard, few magic wizards manages to become wizards), he is a DPS? Depends. What spells did he know? what spells he has memorized? If he only know spells like dominate person, hold monster and so on, he would be completely different than a pyromaniac murderhobo or a gnome illusionist. Same with clerics. Clerics are representatives of their deities in material world. A priest of Talos would play completely different than a priest of Myrkul or a priest of Tyr.
Classes are meant to be representative of a fantasy archetype.
When someone talks about Monks in a high fantasy world, I picture a guy capable of punching walls, climbing any building, punching extremely fast and doing all crazy things that we see in this Chinese martial arts movies.
MMO dumbdown and kindred spirits.
MMOs was amazing when they are more akin to SP games an TT games. Dark Sun Online Crimson Sands, Ultima Online... Much better than any wow clone.
When you go theory crafting
Kung Fu Karate Chopping KI Blasting Monk sounds a lot more enticing than: Big Dumb Fighter Who Can't Do Anything Other Than Hit Rat In Head With Big Stick.