5. PvP is awful. Invading sucks, straight up. You'll almost always be fighting 1v2/1v3, and the host can easily summon replacement phantoms as needed. There's nothing more painful than losing to 3 people each of which you could have beaten individually. Invasions often devolve into boring stalemates as invaders camp powerful enemies while the host and his legion of phantoms either wait them out or grind enemies down with arrows. Additionally, I played the entire game embered and without summons and only got invaded once outside of the designated covenant areas. So not only do I get thrown into unwinnable 1v3's as an invader, I also miss out on invasions completely as a host.
About Firelink.
The dark Firelink area is the creepiest area so far for me. It just feels damn unsettling. Wondering. If that a vision of the future, if the fire wasn't linked in the earlier game?
Told you guys do the pvp after pontiff room people dueling and summoning all the time. The best pvper are there and its really fun , people invading me are not nearly as good. Only frustrated little kids wanting to gank are doing invasions . Now the weak point of pvp is magic, i dont see any interest into playing a magic user, its good for pve , but atrocious for pvp.
About Firelink.
The dark Firelink area is the creepiest area so far for me. It just feels damn unsettling. Wondering. If that a vision of the future, if the fire wasn't linked in the earlier game?I've read that it is a version of the Shrine in another timeline in which the Ashen One hadn't got past Iudex Gundyr and thus never succeeded in his/her quest. Anyway, the Handmaid is legitly creepy, the way she hints at something terrible coming if you spend too much time there was a bit terrifying.
I see. Does she say that after you return? Btw, did you give her the Firekeeper eyes? Wtf indeed
I see. Does she say that after you return? Btw, did you give her the Firekeeper eyes? Wtf indeed
No, no, I'm referring to the Handmaid in the creepy Firelink Shrine, did you miss her? Anyway, I did give the Firekeeper the eyes, it's the condition in order to obtain the second ending.
I see. Does she say that after you return? Btw, did you give her the Firekeeper eyes? Wtf indeed
No, no, I'm referring to the Handmaid in the creepy Firelink Shrine, did you miss her? Anyway, I did give the Firekeeper the eyes, it's the condition in order to obtain the second ending.
Huh, I must have missed her completely. I must return then I guess. Where is she? Okay, she urged me to kill her after I gave her the eyes. Didn't do it though, she is one of the few npcs that are still alive in my nexus.
So what exactly happens if you give her the eyes? The description hinted that you shouldn't give them to her as they would show her things no fire keeper should see. Then the shrine went dark like the one in untended graves and I fought Soul of Cinder.
So what exactly happens if you give her the eyes? The description hinted that you shouldn't give them to her as they would show her things no fire keeper should see. Then the shrine went dark like the one in untended graves and I fought Soul of Cinder.
You can summon her after you defeat SoC in order to get the second or third ending. It is basically the 'walk-away' ending from 1, but with a very interesting twist in the third ending. I went with the second one because I didn't understand the other one well enough.
I also love how the music changes in the Shrine after you give her the eyes. The track is called Secret Betrayal.
I see. So why does the Fire Keeper betray her purpose? What do the eyes show her?
I see. So why does the Fire Keeper betray her purpose? What do the eyes show her?
I see. So why does the Fire Keeper betray her purpose? What do the eyes show her?
The way I understand it is that both you and her were doing this with the ultimate goal of linking the fire. The eyes show her a world full of darkness, but with the promise of tiny flames scattered through the dark in the far future. So you are basically restarting the cycle by letting her snuff out the flame and turning your back on the world, thus the betrayal of your initial purpose, of which no one else knows besides you and her.
Told you guys do the pvp after pontiff room people dueling and summoning all the time. The best pvper are there and its really fun , people invading me are not nearly as good. Only frustrated little kids wanting to gank are doing invasions . Now the weak point of pvp is magic, i dont see any interest into playing a magic user, its good for pve , but atrocious for pvp.
Great, so decent PvP is restricted to a single location (assuming you're right). I would have followed your advice but I stopped checking this thread a few days ago to avoid spoilers.
Told you guys do the pvp after pontiff room people dueling and summoning all the time. The best pvper are there and its really fun , people invading me are not nearly as good. Only frustrated little kids wanting to gank are doing invasions . Now the weak point of pvp is magic, i dont see any interest into playing a magic user, its good for pve , but atrocious for pvp.
Great, so decent PvP is restricted to a single location (assuming you're right). I would have followed your advice but I stopped checking this thread a few days ago to avoid spoilers.
One location yes and covenants are pretty much useless. If only they had designed the game around big hubs you have to cross , for exemple farron wood, no one going to go back there to cross ever or any reasons at all . So theres nothing to kill for the watchdogs. It could have been so easy to make pvp more signifcant and common.Things doesnt change in NG+ either .
If only they had designed the game around big hubs you have to cross
So the hypothesis that the Souls world is cyclical in Fire-Dark is pretty much proved. Didn't play the 2nd one but in the first it is implied that it all began with the Age of Fire and it was the first time that the Fire was failing.
So the hypothesis that the Souls world is cyclical in Fire-Dark is pretty much proved. Didn't play the 2nd one but in the first it is implied that it all began with the Age of Fire and it was the first time that the Fire was failing.
Yeah, that's what I understand as well. Anyway, some things still don't make sense, how was Gwyndolin devoured by Aldrich if he was defeated by the Chosen Undead in the first game? The world may cycle infinitely, but do the Gods respawn as well?
"Time is distorted here" as some NPC put it in DS1. Basically license for FROM to insert any plot they want.