More like Dark Souls: Prepare to Wait Edition. FFS. Why release shit on PC at all, when you can't be arsed to port it properly and on top of that start with region lock buttfuck from day one. Oh well, at least i have an extended period of time, during which i'll get to "demo" it without remorse. And when it's finally released worldwide maybe the modders have actually made it playable.This item is currently unavailable in your region
Sums it up perfectly.It's a game worth trying, imo. It has its faults, and the difficulty is way overstated - and often either annoyingly tedious or a result of crappy gamepad camera controls. Still, it does a lot of things differently than most games, and some of them it does very, very well. In my mind, it's a bit like the first Stalker. Sure, there's some annoyances, and some major rage every so often, but it's an experience unlike any other.
Have you (or anyone else here) played the game in Japanese? Were the NPC lines and VA originally less retarded?English translation is still laughable.
Have you (or anyone else here) played the game in Japanese? Were the NPC lines and VA originally less retarded?English translation is still laughable.
DS isn't hard per se, it just forces you to play slow and cautious. Smash, regain stamina, evade counter.
At least Witcher is not locked at 30 fps w/o vsync and it doesn't need external tools to set a correct resolution, lol.Metro is a popamole lover. He thinks Witcher is better than Dark Souls. How pathetic.
At least Witcher is not locked at 30 fps w/o vsync and it doesn't need external tools to set a correct resolution, lol.Metro is a popamole lover. He thinks Witcher is better than Dark Souls. How pathetic.
And yes, graphics matter for an action game with little plot.
Yeah, I doubt that's going to happen unless modders can somehow fix k+m controls.I found the vanilla game unplayable. I'll wait until the game gets fixed by modders (and maybe developers) and then try it again.
Agreed, the dialog is great and subtle, perfectly paired with the game design. NPCs like the sun bro and onion knight have like only 10 lines each and still 10 times more personality than BioWarian love interests than never shut up.The game was intentionally written to be that way; there were a couple interviews with the translator. I think he did a very good job. I'll ridicule myself by even saying it's extremely well written, in a way you aren't used to.
Agreed, the dialog is great and subtle
It never gets that retarded, the Sun Bro dialogs are very good, you see him downspiring into madness bit by bit, just by saying 1-2 lines. The onion knight is almost a comic relief, I really feel glad wennever I find him and he's all "hmmmm... how I do this?". Every character is haunted by the undead curse and a step before madness, and the game shows that.
So.... basically you must have a XBox 360 Controller to play yourPC game360 port in 1080p? OK.