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KickStarter Darkest Dungeon AKA the Celerity Attention Whore Thread

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
Reason for the reasonable, show me this place isn't just a haven for trolling and shitposting and I'll do something besides troll and shitpost.

This place is a haven for trolling and shit posting..
You just have to learn to handle the poopoo posting with finesse.. lest you become the one covered in shit. :salute:
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Well see, I expected ya know, an RPG forum... and I don't mean a bunch of posers going on about :incline: and how they love Xulima/Staglands/Underrail... when they're probably in game: Skyrim right now. I mean an actual RPG forum. CRPG, JRPG, PnP RPG... it's all good as long as the individual game is good as far as I'm concerned. By the looks of it 90% of the posts are in the Stormfront forum.
 

Lucky

Arcane
Joined
Apr 28, 2015
Messages
672
On top of the grind, this is one of my main issues with the game.
Which is especially sad since the whole stress and psychological effects of fighting eldritch horrors was one of the main selling points during their original pitch. Yet it turned out lolrandom and shallow.
At the very least they should have tied the quirks to the personal experience of each hero.

It's one of mine too because of how symptomatic it is of the designers not understanding despair and how to communicate it through design. To start, it would be better for quirks to appear less frequently, be more powerful and a double edged sword in general. The sanitarium either shouldn't exist or allow you to tweak quirks, rather than remove them - like giving a quirk several stages of severity and allowing you to affect this by putting heroes in the sanitarium.

also, am I the only one that actually enjoys the ost? sounds like something out of Demon/Dark Souls hub

It's not that it is strictly bad for a game, but that there's not enough variety and what's there doesn't convey the themes that they appear to be going for. What they need is a middle aged, classically trained, Russian expatriate to do their soundtrack.

Well see, I expected ya know, an RPG forum... and I don't mean a bunch of posers going on about :incline: and how they love Xulima/Staglands/Underrail... when they're probably in game: Skyrim right now. I mean an actual RPG forum. CRPG, JRPG, PnP RPG... it's all good as long as the individual game is good as far as I'm concerned. By the looks of it 90% of the posts are in the Stormfront forum.

For what it's worth, I'm in agreement about the game being a waste of potential and that anti-consumerist practices shouldn't so easily be swept under the rug. For better and for worse though, this forum is very lax in its moderation on how far you can go in discussions. The result is that next to the people genuinely interested in discussing games, you get people lacking in social graces or with extremist views posting here because they’re able to cut loose - there's one guy who's into nazism and believes we're all in the Matrix, for example. The less popular the game and genre section, the less you'll often see of that. Also, the most Stormfronty section is apparently the politics forum, which you can’t see until you’ve been registered for a year.

As for Deepest Dark, it would help if it were available outside of Steamworkshop because I’m assuming that a lot of other Xulima players here are GOG users. I know why you haven’t done that, but the result is that it’s hard for the mod to spread when the game itself is already not well known. Me, I’m waiting for that version and for you to get to the later sections of the game, because I dislike having to stop partway through my playthough.
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Lucky Yeah, the music is pretty weak. The sound effects and narration are good, if out of place, but the music is literally 3 tracks with some remixing based on light level and then 3 more tracks and that's it.

As for the community here, I'm honestly more bothered by the complete lack of meaningful RPG discussion. Yes, I look down on the whole racist/sexist/homophobic thing, it shows that they are less valuable as people by virtue of being idiots, but as a straight white male the vast majority of their attack lines will fail on me which is why they've been so derpy and why I've been so bored with them. After all, I could get useless shitposts just by antagonizing the shills, I expect better from actual people.

As for Deepest Dark, well you said you already know this but the mod isn't hosted anywhere else because I already had mod theft fuckery once, and that was when I had no particular reputation, and in particular had not pissed a lot of people off. I'd rather not make it any easier for my enemies. Now, that being said I originally bought on GoG as well, and bought the Steam version specifically so I could work on this. If it's reasonable for me I think it's reasonable for anyone else and the developer certainly deserves the extra money. If you're an even cheaper bitch than me wait for a sale and then it's 6-8 dollars. For 100+ hours (I have 600) that's a steal. I can also tell everyone point blank there is a 0% chance development will advance beyond what it currently is without some playtesters joining in now, because as is I'm not interested in Xulima at this moment, and if no one else is either I'm not gonna waste time on a project no one cares about. Simple. The more people that care about what I'm doing the higher priority it becomes and the faster the complete overhaul will be completed. Also, from what I've heard at least most people never bought the game on any platform, but have it anyways. I'm a strong advocate of the piracy demo, but it's just that - a demo. If the game's actually good, and you don't buy it you're doing it wrong.
 

Mustawd

Guest
Celerity , all trolling aside, I would love to see a real, objective, and non-obsessed review of this game. Not sure if you knew, but the Codex will publish reviews from anyone who submits quality reviews. After 1,337 hours in this game, you obviously have a deep understanding of the pros and cons of DD. I challenge you to write an objective review that leaves behind the dev shit and reflects on the quality of the final product by itself.

Regardless of what side you're on, passionate reviews are always more interesting than the "meh" crowd. See Darth Roxor's review of PoE. This was a great, pretty thorough, and overall fair, if controversial, review.

I hope you step up to the challenge, as I feel like all the posts in this thread are basically you communicating your genuine thoughts on a game that you are passionate about. :salute:

EDIT: For proper grammar.
 
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Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
You're most likely trolling, but see, I already addressed that. I asked where is the review thing, where do I submit it, etc. I of course was completely ignored by everyone, the same way people always are when they ask genuine questions out of curiosity and not herpaderp troll remarks. I'm asking again now, where is the review submitting thing? Everyone will ignore that again and keep trolling, perhaps taking a quote of mine and spamming it all over the site (holy shit, he misspelled popeamole then made a reasonable misunderstanding given context, BURN THE WITCH!).
 

Mustawd

Guest
Err...yeah, I really don't know to be honest. Infinitron Crooked Bee , where does Celerity submit his review, if/when he has one?

Regardless of the drama, I think a lot of us would like to see a coherent and comprehensive one to cap what's been going on ITT.


P.S. I expect Infinitron to yell at me for invoking him...but oh well...

EDIT: Ninja'd by a true monocled codexer :obviously:
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Ok, that was actually a legitimately useful answer. Now which one of you popamole fucks is interested in testing a real game (Deepest Dark, for Lords of Xulima)?
 

Lujo

Augur
Joined
Mar 3, 2014
Messages
242
Cmon, man, write that review but do your best to be civil. You MIGHT need therapy, but you DO need closure.

If it's any help here's a story for you:

Desktop Dungeons drove me quite up the wall (it's a different game). You had this brilliant concept for a lightweight game, I got taking it apart down to a science, most of the time the devs didn't need to reply to my comments and suggestions, all it took was reading them off changelogs, which at times during a several year old beta was basically stuff I nailed that week. But all the time something big was nagging me about the game and every of the many playthroughs (and it's a loooooong game) invariably ended with me having a breakdown and lashing out against the devs. The reason was that they were roguelike fetishists with ideas about how players were supposed to approach their game, and at least one of them had an inflated ego and a much higher opinon of himself that he objectively had a right to. What they did was:

You could only take one item into a dungeon run. But in order to do so you had to take that item out of a dungeon first and put it in a town building which cointained "locker slots". What they did was make these slots finite, meaning you could only have up to 9 things lockered, and they made every slot a hugely grindy money sink, much worse than anything in Darkest Dungeons. We were in a beta, and the game has a million things that interact with each other, classess, races, gods, items, spells, and we were trying to test things out and get stuff balanced. But they never thought to let us have infinite slots so that we can actually try out all the stuff without having to grind. Some items take just a bit of grind (like pointlessly starting runs untill the item spawns in the shop, then taking it out and lockering it), and we tried to explain that this is just a chore and they went mad at us for doing this. And there's a bunch of items which you can't find in shops so if you want to locker them you need to do a 30 minute hardest-difficulty dungeon, just because you want to try something out in another place.

And you couldn't explain this to them, that humans, when they turn a game on, want to do what they want to do, not spend 5-30 minutes doing something with no meaning whatsoever because one of them doesn't understand how humans work. They could've litterally stuck a 5-30 minute loading screen instead. Naturally, everyone's lockers got filled up with stuff that's hard to re-locker if you take it out, and everybody just got fixated on a small fraction of available content which interacts with those things. The average tester didn't have a clue about anythign but cheeze strats involvind end-game content because those hard-to-grind-up items were always staring at them from the lockers, and the game was almost completely unexplored outside of degenerate strats and noone had any kind of idea where the actual power curve is supposed to be, let alone what over or under it.

Now the point is this - they absolutely refused to change this, and the whole comunity at one point took a stand and tried every possible way to explain that this is obscuring a vast portion of the content to customers on a regular basis, and that you'd have to be literally clinically insane to play the way they intended. But no, they wouldn't change it. Then we said that if anything about the game ever gets modded that's going to be modded within a week of release. Then they got immensly paranoid and said there's no way anyone's modding anything and that they purposefully disabled any hope of mod support. They also claimed it would be a ton of work. I told them what I thought about them and from the flame war that ensued it became clear that these folks were truly not comprehending what they were being told. I got banned temporarily, and the guy who runs their forums has a habit of banning me occasionally when he has a bad day.

What happened 1 week into the release? One guy who had no clue about the devs and their "vision" came to the forums and asked whether anyone has good ideas for mods. I PM'd him, told him if he'd be interested to see if he could make locker slots infinite, he said "doooooh, why didn't I think of that", and did it in half an hour. So besides being incapable of understanding humans, they were very deffinitely lying. I distributed the mod around via PM's (I'd get banned in a blink of an eye if I posted it publically), and from that point onward everyone who was anyone in the community just kept playing with the mod in secret. There's litterally no sense in not using that mod.

I went to test my hypothesis and did a new playthough, which can take months, and never at any point did the game cause me to have a mental breakdown, whereas this was always the case before. I also, after hundreds of hours, finally figured out about 20 or so features which noone active in the community had taken a proper look at, simply because I could try them out without pointless grinding. I also found a geambreaking bug we never spotted too, tired to report it. A fangirl who's obviously into the dev/mod guy got me worked up and no ammount of explaining would help. She kept insisting it was a feature and not a bug and that the developers were great and kept disputing everything I said blindly, and I got banned for "not being nice to other people". And then when I got banned again, this guy admitted that it was indeed a bug. Still, that person litterally took over the community, the wiki, everything, simply because you couldn't get into an argument - she'd take anything personally, force narrow minded conclusions without understanding that they only apply for one playstyle, and fake niceness until someone loses patience - and then they get banned and she does what she wants. And the dev/mod guy is happy and gets an immense kick out of abusing folks who were stupid enough to figure his game out better than he ever did.

What I got in the end is years of my life wasted on practically developing a game on the user end for a thankless jerk and way too many textwalls and flame wars on an internet forum.

But if someone wanted a honest in-depth review of that thing I'm pretty sure noone in the world could give a better one, and it's probably the same for you and Darkest Dungeon. Can you pull one off without being childish and using netspeak. It doesn't suit you, and it makes you look wrong. I bet I know where you're at, could you try?
 
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Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
"Play them sometime.

Might and Magic is actually the diluted Wizardry."

Help me out here guys, how fucktarded is the quoted speaker?

Now as for the review thing, I notice 2 problems immediately. The first is that I'm still watchwitzed which breaks the fucking site. The second is it wants my email address, which technically I provided already but trusting these people with personal information isn't something I'm happy about.

So Lujo, before we talk of this review (and side note: is that you there making remarks about speed?) DarkUnderlord , let's talk about removing this tag/watchwitz garbage. You've had your trolling fun, people keep talking of moving on yet both this and the continued antagonism and shit are still there and still ongoing, and if anything actively hinder my efforts in reading/participating in threads that involve actually discussing games that are actually good, instead of condemning this one for its many failings as a walking simulator.
 
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Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Oh and here's a bit more Derpest Drama for you. Tedium/Grind modder Maester Silvio is engaging in revisionist history again, talking about the "first" mod, Lighter Dungeon and how popular that casual mod was. Of course the first part is false and Deepest Dark beat him by 6 days, and beat his tedium/grind mods by more than that. But remember, the Derpest narrative is that I never did anything good and actually enjoyed Rekt Hook's "work" for 1,337 hours then "hated" it so they just kind of censored then erased all that.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,866
icepBDL.jpg


npDBCnF.jpg


E4jDbC0.jpg


kjNCDHY.jpg

This is one of the most far-fetched, and yet AWESOME, pop culture references I've seen in years.
HURR LOOK IT'S ALL ALONG THE WATCHTOWER GET IT ARE WE COOL YET
References are supposed to be subtle. Fuck you.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,587
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
HURR LOOK IT'S ALL ALONG THE WATCHTOWER GET IT ARE WE COOL YET
References are supposed to be subtle.

Try to take a guess at how many people that play this game know that song, who wrote it and who made it famous. That might as well be a Duchamp reference as far as they're concerned.
 
Self-Ejected

Ludo Lense

Self-Ejected
Joined
Nov 28, 2014
Messages
936
Unwatched this thread since it was spammy as all hell. Returned to read all the insanity. This stuff is like fine wine.

post-54731-chow-yun-fat-thumbs-up-gif-Img-uDN9.gif



I expect some serious developments in this soap opera. Until next time!
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,866
Try to take a guess at how many people that play this game know that song, who wrote it and who made it famous. That might as well be a Duchamp reference as far as they're concerned.
For those people I don't think it would have made any difference if they just used 1 or 2 lines.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,317
As for the whole Xulima modding thing, no one actually cares about that. Not a single person here has tried it or commented at all, even those I specifically and personally invited for that purpose. That tells me straight out people here only want Derpest Drama, and have no interest in focusing on the productive contributions I could provide because actions speak louder than words, you see. Hell, whatever mod or admin anon trolled me with these tags and the Watchwitzing hasn't even reversed that yet. Reason for the reasonable, show me this place isn't just a haven for trolling and shitposting and I'll do something besides troll and shitpost.

Well I can't speak for others, but I did notice your thread about the mod and it got me intrigued. I was never planning on replaying Xulima again, but after I've read a bit about what you wanted to do I thought that I definitely should replay it at some point with the mod. Also I saw Roqua talking in the Xulima thread about how we was interested in your mod, so it's not like your work is completely thankless.

As for your expectations of the Codex not being retarded, well, like every place on the internet it has its share of trolls, shitposters and hypocrites, but really, I think it's a great place for video game discussion. If you go on literally any other forum looking to find info about RPGs, what games will you see that are being discussed - Fallout 4, Skyrim, Undertale, Dark Souls. Maybe Baldur's Gate 2, Planescape: Torment and Fallout 2 if you're lucky. What about Wizardry games? or Might and Magic games? Or pretty much any other obscure or old turn-based dungeon crawler? No chance. Most other gaming forums don't even know that a game called Lords of Xulima even exists. The key is taking note of the games you might like, avoiding 10-page long troll arguments and not taking things too seriously and your stay on the Codex will be mostly beneficial :D

Making the site redirect to some other site for you like you claim is bullshit however, and whoever did this that's lame of him. All I can say is I hope this gets resolved. Alternatively I'd just make a new account or something.
 

GlutenBurger

Cipher
Joined
May 8, 2010
Messages
644
"Play them sometime.

Might and Magic is actually the diluted Wizardry."

Help me out here guys, how fucktarded is the quoted speaker?

Depends on what he means by "diluted." They're different enough series that any appropriate use of the word doesn't strictly make sense. More like diluted then filled out with other stuff.

Might and Magic is always just a bit of fast paced fun (except perhaps the first two, which I haven't spent much time with). Nothing in the series is as great as Wizardry's Cosmic Forge games.
 

Lujo

Augur
Joined
Mar 3, 2014
Messages
242
Btw, I was impressed because it was an actual Dylan, rather than Hendrix quote.

Celerity: Yeah, I'm randomly making myself a nuisance over there. If my comments and observations are nooby - that's intentional, I don't really intend to go full hardcore and enjoy presenting the semi-casual perspective to see how folks with more hours react. Keeping your composure's important, too. The devs are indeed being persistant dipshits about quite a few things regarding the grind, but I'm curious how far if anywhere keeping my cool and just being a textwally nob gets me. I do know the mindset which makes a person spam things like "derpest dungeons" and general derision, it's when youre compelled to speak about stuff but on the other hand you don't really want to help a dipshit and are annyoed at yourself for not being able to just walk away. Problem is it's unconstructive, so I'm playing with approaches non-comitally.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
I notice an apologetic tendency towards Celerity. The dude is coming in here, calling us all retards and "popamole motherfuckers" and you bitches are apologizing?
The fuck is going on? :rpgcodex:
 

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