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Darkest Dungeon II

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,545
Good. Let them die.
 

quixotic

Learned
Joined
Sep 13, 2021
Messages
333
I know Behaviour Interactive and Red Hook are both retarded, but out of all the franchises they could’ve namedropped, they chose Dragon Age?
Yeah, they’re dead men walking.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
They're adding the abomination back? That's cool, it's the one character that I wanted them to add to the sequel.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
They're adding the abomination back? That's cool, it's the one character that I wanted them to add to the sequel.
Just play the original, fam.
I never enjoyed the way the original managed the characters. I get the point of it being a revolving door and you shoving more and more people into the meatgrinder to get rid of an unfixable problem, but it's just really REALLY tedious to have to balance yourself around who's alive, who died, which of my 3 y characters is up and able to fight and high enough level to do so in x level dungeon, etc
The second game's more simplistic but a lot less tedious imo. And I like that I only can use one character class per run and keep them around for the next if they survive.
 

Axel_am

Exploring and Enjoying
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Joined
Jul 23, 2023
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708
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Buckkeep
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I hope they do something more with the DD art style. I've seen some games on Steam have started imitating it already, but it would be sweet if it's pushed even more. It would be a waste if we don't see something like a platformer with simillar aesthethics and vibes.

As for Darkest Dungeon - the name doesn't excite me anymore as it used to. I imagine a lot of people feel the same way too. And no adding of old classes is going to change that. DDII was mid at release and worse it felt overpriced and still feels overpriced even with the -40% price slash.
 

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