---=== Deathlord Relorded ===---
A combination of Ultima and Wizardry, Deathlord was first released for the Apple 2 and C64 platforms in 1987. It is notorious for being the most difficult and sadistic RPG ever created, dwarfing even Wizardry 4. In this reworking of the game, most of the frustrating aspects have been smoothed out, the game now plays in 1920x1080 resolution with a massive increase in map visibility, much nicer visuals, etc..
Except for the removal of permadeath, the difficulty remains. The dungeon puzzles are still the same, and if you're able to get through the 16th level of dungeon Telegrond you can consider yourself a true master of RPGs.
The original code still runs completely untouched, so you are guaranteed to get the exact same behavior by monsters and other NPCs as the original game. You can in fact toggle the original interface from 1987 by pressing `F11` at any time.
REQUIREMENTS: Windows 10, minimum resolution 1920x1080
the game now plays in 1920x1080 resolution with a massive increase in map visibility
Nice, I was unable to play the original Deathlord since the disks images I found online seemed to be corrupted, so this interests me. Unfortunately this doesn't look very faithful:
REQUIREMENTS: Windows 10, minimum resolution 1920x1080the game now plays in 1920x1080 resolution with a massive increase in map visibility
I hope they add an option to play in the original resolution.
I hope they add an option to play in the original resolution.
Boomer game from the early 1950's requires Win 10 to play. Whatever dude.
It's rare that we get to see a 2020 newfag tell some 2008 oldfag to go fuck himself in such a justified and precise fashion, so well done, Rincewind.
I hope they add an option to play in the original resolution.
press F11 at any time to play with the original user interface.
or as Grauken says, load up the images in your favorite emulator if you want the real original without the new rules. The included images are true Apple 2 originals retrieved by Antoine Vignau via flux readings from An Applesauce.
Thanks for the hard work, rikkles. But if I may ask, why not allow the new difficulty rules to be optional? I understand that other remakes (like the one of x-com and the one of Daggerfall) usually put such different rules as options or mods. I think it might be a way to make your own work even better.
I have a little graphic issue... basically I see a big black block around the "party":
... and another question: is it possible to play this "reloaded" versión in AppleWin directly (without pass through the personalized emulator that come with this version)?
I have a little graphic issue... basically I see a big black block around the "party":
That is really weird. What is your setup? It makes no sense to have this rectangle. What version are you using? I just pushed a 1.0.0.1, you could always try this but I am really surprised. I have no idea how the code could generate this kind of black rectangle.
also I see that player 4 in your party, the ryoshi, doesn’t have a portrait. What race/class/gender combo is it? I thought I’d accounted for all of them in the portraits files.