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KickStarter DEMIURGOS: Path of the Leviathan, an alternative history adventure RPG

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,559
UPDATE - Kickstarter: https://www.kickstarter.com/projects/546845775/demiurgos-path-of-the-leviathan



* * *

Vote on Greenlight : http://steamcommunity.com/sharedfiles/filedetails/?id=902207367

Detailed info directly on their site : https://www.demiurgos.de/
The shorter Steam Description :
Open World, [Hi]story Driven, RPG Adventure

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***Due to the current developments regarding Steam Greenlight, we have decided to enter the game ahead of time, before this service is cancelled. We are aware that some people don't like to see games here, which aren't completely funded yet. We understand, but please understand us. In-Depth gameplay material fallows in May***

on KICKSTARTER, MAY 2017.

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Demiurgos: Path of the Leviathan is a RPG-Adventure, set in an dystopian world, somehere between the ancient persian wars and the modern days of late industrialization. The player explores an open world expanding in stages. He experiences an interactive adventure, strongly inspired by real historic events and figures. Core of the game is the ability to make decisions which actively or passively affect the course of history.
Numerous items, equipments and mechanisms are available to the player for this purpose; ranging from classic RPG-Elements to entirely original playable options. Some of them will be shown here, most of them and all further updates can be found at:

DEMIURGOS.DE (English & German)

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THEORY

Towards the end of the 19. Century, european painting had reached nearly photorealistic niveau and the following art-historic caesura came with a changed perspective on art. What the artist tried to project, the truth - and therefor the good - exists independent from the depicted object. The individual is replaced by the conceptual - understood as the true essence of the matter. Anger, aggressiveness, love and responsibility- pieces of the puzzle our reality is built upon. Pointing in a similar direction regarding histiography, the famous philosopher and social analyst Walter Benjamin believed that the Christian based understanding of history and time, the concept of temporality as a segment with genesis and apocalypse, is misguided. In Benjamins opinion history is to be thought of as a historic continuum, out of which historicity – the narration of history – is to be entirely disengaged.

Demiurgos, The Path of the Leviathan”, uses this logic as its fundamental premise. Historicity has been disintegrated, its parts rearranged. Herodot - father of our written history - guides the player through authentically arranged events of the antic Persian wars - set in the late age of the industrial revolution.

The actual course of history is modifiable and is influenced or completely changed mainly by the actions of the player. On his journey he meets over 50 figures of great historical importance, each representing a unique experience - employing their individual way of thinking and their capabilities as core premises.

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CORE FEATURES

DETAILED OPEN WORLD
Roam a continuously opening, growing and ultimately entirely open, accessible, vivid and detailed world.
Meet historic social classes: the industrial proletariat, the spartan helotes or the victorian bourgeoisie.
Strive for the benevolence of the factions to further your own agenda or remain faithful to your lacedaemonic homeland.
Traverse vast areals with numerous enterable buildings - travel throughout the mediterranean and oriental world with modern means of transport.

[HI]STORY DRIVEN
Simulate authentically arranged events of the antic Persian wars – in the late age of the industrial revolution.
The historic continuum has been shattered – the fragments reconstructed like a cubistic painting.
Interchangeability of historic events, in light of prevailing principles, gives you an altered and unusual perspective on history and it’s conception.
Blending of philosophic positions and theories demonstrates ambivalence and principality at the same time.

RPG-ADVENTURE
Experience a gripping action thriller with 9 varying and 3 distinctly different endings.
Nearly every action influences the course of history – often considerably and sometimes substantially.
You are no nameless hero.
You are Achos Polikron – first commissioner of Messenia –known to the Politeia for his zealous fervor and great virtue.
As a powerful individual you step into an unstable world and it is your destiny to fight for true order on this planet.

TURN-BASED BATTLE SYSTEM
Fight for your cause, using a turn-based battle system that is easy to learn but tough to master.
Actions available to you during battle are influenced and determined by your equipment, your surroundings and your prior decisions.
Vaporize your enemy using Teslas lightning cannon, seek a dialogue with your ideological adversary or frighten him with your reputation based on past achievements.

ALCHEMY & ENGINEERING
Use the powers of alchemy for your purposes. Prepare potions, explosives or ointments that are essential for your physical and psychological condition.
Combat the results of mental maladies with the means of modern medicine; for depressions and anxieties can haunt even the emotionally strong - if entangled in constant fighting and suffering.
The odds in combat can be increased by improving your armory.
Construct new weapons or modify the ones already available to you.

GREAT PERSONS
Encounter more than 50 of histories defining figures, authentically adapted.
Each of these personalities is connected to a smaller or larger story, referencing a historic event or illustrating the philosophic-ideologic position of the character.
Plato’s allegory of the cave and his theory of state; Einstein’s theory of relativity; Karl Marx socialistic ideology; Andy Warhol’s understanding of art; Adam Smith’s principles of economy or Henry Ford’s work ethic, to name just a few examples.

9b0kvdT.jpg
Looks interesting. Kickstarter in May.
 
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Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
17,987
Pathfinder: Wrath
Looks very interesting. It could serve as a meta-commentary on art itself and the role of the consumer within it because of the game's interactive nature. The consumer of art is very often overlooked and even disregarded from the early 20th century onwards.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
"Demiurgos" is "Creator" in Greek by the way.

The game looks pretty interesting
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,417
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Towards the end of the 19. Century, european painting had reached nearly photorealistic niveau and the following art-historic caesura came with a changed perspective on art. What the artist tried to project, the truth - and therefor the good - exists independent from the depicted object. The individual is replaced by the conceptual - understood as the true essence of the matter. Anger, aggressiveness, love and responsibility- pieces of the puzzle our reality is built upon. Pointing in a similar direction regarding histiography, the famous philosopher and social analyst Walter Benjamin believed that the Christian based understanding of history and time, the concept of temporality as a segment with genesis and apocalypse, is misguided. In Benjamins opinion history is to be thought of as a historic continuum, out of which historicity – the narration of history – is to be entirely disengaged.

Demiurgos, The Path of the Leviathan”, uses this logic as its fundamental premise. Historicity has been disintegrated, its parts rearranged. Herodot - father of our written history - guides the player through authentically arranged events of the antic Persian wars - set in the late age of the industrial revolution.

The actual course of history is modifiable and is influenced or completely changed mainly by the actions of the player. On his journey he meets over 50 figures of great historical importance, each representing a unique experience - employing their individual way of thinking and their capabilities as core premises.

O_o

Upvoted for sheer pretentiousness.
 

Mynon

Dumbfuck!
Dumbfuck
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Apr 28, 2017
Messages
1,138
Dürrenmatt quote in the intro already bought me.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
17,987
Pathfinder: Wrath
Whether it's prestigious or pretentious will be seen later. Just because they cite serious artists doesn't mean it's pretentious. It's actually counterproductive to "shame" them for that, because video games won't go forward if they don't do that. They need a strong connection to the Western canon to be able to do something serious. There is room for brainless entertainment in the AAA industry.

kabbalabuchkelipothbild.jpg
 

PrettyDeadman

Guest
PRESTIGIOUS and PRETENTIOUS are synonims, but plebs who didn't even go to art school will never get that.
This is going to be one of the best games.
 

SausageInYourFace

Angelic Reinforcement
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Messages
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In your face
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
Thats a pretty intriguing pitch, I have to say. I'm not too thrilled by how the combat looks though. Curious to hear more about how the quest system works, it seems to be a pretty original concept.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,417
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
My god, this game is incredibly weird - and weirdly incredible.

This guy NEEDS to be invited to the Codex.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
Holy shit, this thing

Holy shit, the division of late capitalist freelancer funding into ideological donations

Take my money all of it
 

pomenitul

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μεταβολή
It reads like a monomaniacal schizophrenic's idea of academic philosophy. It might have some value as art brut but I can't get past the poor spelling: 'antic Persians,' 'vast areals,' 'histiography.' No.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
17,987
Pathfinder: Wrath
It reads like a monomaniacal schizophrenic's idea of academic philosophy. It might have some value as art brut but I can't get past the poor spelling: 'antic Persians,' 'vast areals,' 'histiography.' No.

Yes, it's like a smoothie of academic philosophy, but who knows? They might churn out something coherent, it's not like anyone else is trying to. The technical mistakes may be just due to fast typing and I think it is because they subconsciously substituted "and" for "und" (they being German).
 

PrettyDeadman

Guest
PRESTIGIOUS and PRETENTIOUS are synonims.

No they aren't.

The difference is, PRETENTIOUS is desperately trying to be prestigious, PRESTIGIOUS just is.

You can't be PRESTIGIOUS without even trying (without having a PRETENSE or being PRETENTIOUS).
I agree that not every PRETENTIOUS thing is bound to become PRESTEIGIOUS, but it's always a good sign!
People who shy away from PRETENTIOUS are by definition plebs and cannot like or understand truly PRESTIGIOUS things no mater what they say.
 
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