Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Demon's Souls Remake

Discussion in 'jRPG Weeaboo Discussion' started by cvv, Jun 11, 2020.

  1. Silva Arcane

    Silva
    Joined:
    Jul 17, 2005
    Messages:
    2,985
    WTF is cvv doing in my browser.

    Show Spoiler
    [​IMG]
     
    • Funny x 4
    • "It was Aliens" x 2
    • it is a mystery x 2
    • incline x 1
    • Prestigious x 1
    • WTF am I reading x 1
    ^ Top  
  2. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    14,377
    That just means when they come for one of us they come for all of us. Let's enjoy the shitposting while it lasts.
     
    • Salute Salute x 1
    ^ Top  
  3. Zlaja Arcane

    Zlaja
    Joined:
    Aug 17, 2006
    Messages:
    1,593
    Location:
    Swedex
    I can't stand that blue-ish tint the remake seems to have. Makes it look like DkS3. Ruins the damn atmosphere.

    :planetickets:
     
    • Friendly Friendly x 1
    ^ Top  
  4. NJClaw Ontopolover by choice Patron

    NJClaw
    Joined:
    Aug 30, 2016
    Messages:
    3,343
    Location:
    Bologna, Italy
    Pathfinder: Kingmaker
    We have already seen some pieces of the cut content behind the broken archstone, but now the absolute madman himself, Lance McDonald, actually explored in-game two accessible levels:



    These levels are clearly not finished, but there are a couple of interesting things:
    - some NPCs models;
    - a yeti-like monster with a giant mouth on its belly that ambushes the player from beneath the snow;
    - a snowy pavement that crumbles and reveals an hidden part of the level (much like in Ashes of Ariandel).

    It's obviously very improbable that we will actually see this content restored in the remake, especially since it's nothing more than the very first iteration of a general sketch, but we can still dream.
     
    • Brofist Brofist x 3
    • Informative Informative x 2
    • Prestigious Prestigious x 1
    ^ Top  
  5. Bendu Educated

    Bendu
    Joined:
    Jun 24, 2009
    Messages:
    30
    Location:
    Bavaria
    New screenshots:

    [​IMG]

    [​IMG]
     
    • Excited! Excited! x 6
    • Brofist Brofist x 1
    • nice nice x 1
    • Shit Shit x 1
    ^ Top  
  6. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    14,377
    Fuck.

    Just when I decided to NOT buy a PS5 just for this remake after all.
     
    • gimme dem dolla bills x 2
    • Brofist x 1
    • Agree x 1
    • retadred x 1
    • M: x 1
    ^ Top  
  7. Alexander DeLarge Savant

    Alexander DeLarge
    Joined:
    Oct 23, 2017
    Messages:
    868
    Just abuse the return policy bro
    Buy PS5+Demon's Souls (used at Gamestop)
    Return PS5 (and Demon's Souls too if you want)
     
    • Prestigious Prestigious x 2
    • Balanced Balanced x 1
    ^ Top  
  8. Ivan Arcane

    Ivan
    Joined:
    Jun 22, 2013
    Messages:
    5,484
    [​IMG]
     
    • Brofist Brofist x 2
    • Whatever shit you posted didn't load Whatever shit you posted didn't load x 1
    • No No x 1
    • Excited! Excited! x 1
    ^ Top  
  9. Elwro Arcane

    Elwro
    Joined:
    Dec 29, 2002
    Messages:
    11,372
    Location:
    Krakow, Poland
    Divinity: Original Sin Wasteland 2
    I just know that no matter what I tell myself now, I will buy a PS5 day one just to play this...
     
    Last edited: Sep 9, 2020
    • Despair x 2
    • Brofist x 1
    • thumbs down x 1
    • Agree x 1
    • No x 1
    • coof x 1
    • retadred x 1
    • Disgusting! x 1
    ^ Top  
  10. Gerrard Arcane

    Gerrard
    Joined:
    Nov 5, 2007
    Messages:
    8,590
    Oversharpened shit.
     
    • Funny x 2
    • Agree x 2
    • No x 2
    • Brofist x 1
    • Up Yours x 1
    • Friendly x 1
    • butthurt x 1
    ^ Top  
  11. Alexander DeLarge Savant

    Alexander DeLarge
    Joined:
    Oct 23, 2017
    Messages:
    868
    Looking forward to emulating this in 2035 in glorious 8K/240fps
    Show Spoiler
    thanks for beta testing consolecuckolds
     
    • Edgy Edgy x 2
    • Brofist Brofist x 1
    • It's a matter of time It's a matter of time x 1
    ^ Top  
  12. DemonKing Arcane

    DemonKing
    Joined:
    Dec 5, 2003
    Messages:
    4,036
    Never played the original but I'm assuming the gameplay is pretty close to the Dark Souls series? Any major differences I should be aware of?
     
    ^ Top  
  13. Ash Arcane

    Ash
    Joined:
    Oct 16, 2015
    Messages:
    3,649
    Yup. REmake 2 is not superior to the original, and I'm not even that much a fan of the OG. Not to mention Twin Snakes is not better than the original and this video will explain why. I think the only acceptable remake I've played thus far is Spyro the Fucking Dragon (which still had redone aspects I didn't like, but it was minor).
    And it's not that I don't think remakes can be good, modern devs just always fuck shit up by stripping content, replacing subtleties with on the nose garbage, adding in weird fanservice, and handholding/retardification galore.

    I've not played Demon's Souls but it really does look like they've taken a cool, somewhat unique art style and made it generic shit for reasons unknown beyond a simple lack of talent (as usual), so I think I'll at some point just emulate the OG.
     
    Last edited: Sep 10, 2020
    • Brofist Brofist x 2
    • Agree Agree x 1
    ^ Top  
  14. Zlaja Arcane

    Zlaja
    Joined:
    Aug 17, 2006
    Messages:
    1,593
    Location:
    Swedex
    We don't know if they will change certain things to make the game more "accessible". If not then the biggest difference is the fact that you don't have as many bonfires/checkpoints like the later games and instead you get an archstone/checkpoint only after defeating the boss of the level. Each area you visit from the main hub has a few of these levels. Another big difference is the heal system where you collect or buy different type of grass to heal with instead of having a replenishable estus flask. Also, when you die your hp is cut in half while you're in soul form.

    Just like I said earlier, this looks more like Dark Souls 3 then Demon's Souls. Looks just wrong.
     
    • Brofist Brofist x 3
    • Agree Agree x 2
    • hopw roewur ne hopw roewur ne x 1
    • rolleyes rolleyes x 1
    ^ Top  
  15. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    14,377
    So your idea of a remake is something that looks the same as the original....and also plays exactly the same.

    So basically the original without a single change.
     
    • rolleyes x 1
    • Agree x 1
    • incline x 1
    • Okily Dokily! x 1
    • Shit x 1
    • Balanced x 1
    ^ Top  
  16. Zlaja Arcane

    Zlaja
    Joined:
    Aug 17, 2006
    Messages:
    1,593
    Location:
    Swedex
    The most important thing about the visuals for me is to retain Demon's Souls unique atmosphere. All these screenshots look like they come from a new DLC for Dark Souls 3. Changing certain things about the gameplay or upgrade systems is no biggie for me but it's vital to keep the atmosphere and feel of the areas you visit.
     
    • Brofist Brofist x 5
    • Agree Agree x 1
    ^ Top  
  17. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    14,377
    Yeah but DeS "unique atmosphere" is inseparably tied with it's bloomy 2009 graphics. So in order to fully preserve it, you'd have to keep the original engine and graphics, otherwise people like you would always say "nah, it's not the same thing".
     
    • Agree Agree x 1
    • retadred retadred x 1
    ^ Top  
  18. NJClaw Ontopolover by choice Patron

    NJClaw
    Joined:
    Aug 30, 2016
    Messages:
    3,343
    Location:
    Bologna, Italy
    Pathfinder: Kingmaker
    Dark Souls and Demon's Souls have their differences, but if you enjoyed the former you will enjoy the latter.

    I would say that the main difference is in the levels structure: the game world "levels" structure is far more evident. You have 5 worlds with 4-5 levels each, and each level has a "bonfire" and usually sprawls and develops around it with various shortcuts. You gain a new "bonfire" only when you kill the boss and reach the new level. As a result, most of the times the real challenge is going through the level without dying, instead of defeating a hard boss.
     
    • Agree Agree x 3
    ^ Top  
  19. DJOGamer PT Arcane

    DJOGamer PT
    Joined:
    Apr 8, 2015
    Messages:
    3,999
    Location:
    Lusitânia
    Yeah but you're also the guy that thinks REmake is worse than the original, when that's objectively false.
    As for REmake 2 I already made a pretty good argument as to why that game is at least as good as the original, so I won't clutter the thread with another huge explanation.


    As for MGS:TS.
    For starter's, shillmanlives really?
    Anyway, his argument the same old of stupid fanboy shit of: "Oh the anime cutscenes are ridiculous it's difficult to take the game seriously!" and "I don't like these mechanical changes because in my idiotic opinion better gameplay mechanics ruins the gameplay".

    :nocountryforshitposters:

    Are you fucking for real bitch?

    The plot of these games as always been stupid anime horseshit. This is specially insulting/boring in MG2, MGS1, MGS5 and to a small extent MGS2 and 4. The reason MGS3 and also Twin Snakes don't suffer from this is because they have some self-awareness of how retarded this series is. And voilá, that is all it takes for the cutscenes to become actually entertaining.

    The second one is pretty simple. Better gameplay and AI -> better game.

    It's also funny at the end of the video he says that MGS2 gameplay and AI is better than MGS1 but those 2 things are worse in Twin Sankes :lol:
    What a fucking hypocrite, or he's just retarded, who knows...
     
    • Brofist Brofist x 1
    • Agree Agree x 1
    • Friendly Friendly x 1
    • Shit Shit x 1
    ^ Top  
  20. DJOGamer PT Arcane

    DJOGamer PT
    Joined:
    Apr 8, 2015
    Messages:
    3,999
    Location:
    Lusitânia
    [​IMG]



    Here's the fixed Vanguard demon and lighting:

    [​IMG]
     
    • hopw roewur ne x 2
    • nice x 1
    • incline x 1
    • /facepalm/ x 1
    • popamole x 1
    • Disgusting! x 1
    ^ Top  
  21. Tacgnol Shitlord Patron

    Tacgnol
    Joined:
    Oct 12, 2010
    Messages:
    1,866,913
    Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    It also has more traditional item management, no auto replenishing flasks for one thing.

    I went in blind having only really experienced Dark Souls 1-3 and had a really good time when I played it with RPCS3. The mechanics/gameplay will all be familiar.
     
    ^ Top  
  22. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
    Joined:
    Sep 28, 2014
    Messages:
    7,133
    I'd assume it won't be like Demon Souls, because Demon Souls played like a very early prototype of Dark Souls. Missing features, like jump wasn't there. Other features just ridiculous, like inventory weight - go over the limit and it slows you down. Dark Souls fixed all of these, and I hope they fix them in the remake as well.
     
    • Agree Agree x 1
    • cuck cuck x 1
    ^ Top  
  23. Alexander DeLarge Savant

    Alexander DeLarge
    Joined:
    Oct 23, 2017
    Messages:
    868
    http://demonssouls.wikidot.com/world-tendency
    Though casuals bitch about that so I'm not sure if this will have it or not. Wouldn't be surprised if it's gutted from the remake.
     
    • Agree Agree x 2
    • incline incline x 1
    • Rage Rage x 1
    • Peaceful protest Peaceful protest x 1
    ^ Top  
  24. Elwro Arcane

    Elwro
    Joined:
    Dec 29, 2002
    Messages:
    11,372
    Location:
    Krakow, Poland
    Divinity: Original Sin Wasteland 2
    Two differences worth talking about are : lack of rechargeable healing and rarer bonfires. These two and the tendency business really change the gameplay in comparison to Dark Souls.
     
    ^ Top  
  25. ArisatoSeldom Novice

    ArisatoSeldom
    Joined:
    Sep 1, 2020
    Messages:
    50
    Location:
    Wild Siberia
    Inventory management and no jump comes from previous Froms games, particularly first Shadow tower, which was hardcore dungeon crawler with tight resource management. Really tight.
    I don't mind inventory weight. But as usual, Froms always fuck up their game elements to make them from interesting to miserable.
    And jumping... DS2, I hate you for "jump over to that key from tiny platform to tiny plank". Fucking 4 deaths out of 9 by platforming "feature". But it's Froms. It's usual thing for them.
     
    • Disagree Disagree x 1
    ^ Top  

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.