ITT: Posers desperately trying to find something wrong with 200,000 lines of dialogue, and failing miserably.
ChristofferC said:They should hire 10 minimum wage ppl to write 5 000 000 lines of dialog. The more dialog the merrier, right?
better than oblivion.poocolator said:Sigh. They advertised the number of Fallout 3's lines of dialogue and, well, we all know how that shite turned out.
aleph said:Crispy said:Have you played AP yet, Skyway?
... oh, wow
SuicideBunny said:better than oblivion.poocolator said:Sigh. They advertised the number of Fallout 3's lines of dialogue and, well, we all know how that shite turned out.
four words:Dny said:NPC in FO3 were less believable than in Oblivion and the [Intelligence] (skill check) dialogues managed to be dumber than the regular choices
MetalCraze said:I can see some of those people in this thread who baaaweed at me for criticizing AP (and ME2 too) before its release (except I criticized it based on 20+ previews which "were not enough").
But now that its Square Enix (which isn't TRVE L33T like Obsidian) criticizing before playing it is totally OK.
Codex is indeed a very prestigious place full of intelligent individuals
Kosmo said:Does anybody has the link or a screenshot of the page were Skyway reviewed some games and gave NWN a very good score?
200.000 lines of dialogue:Clockwork Knight said:MetalCraze said:I can see some of those people in this thread who baaaweed at me for criticizing AP (and ME2 too) before its release (except I criticized it based on 20+ previews which "were not enough").
But now that its Square Enix (which isn't TRVE L33T like Obsidian) criticizing before playing it is totally OK.
Codex is indeed a very prestigious place full of intelligent individuals
No one is criticizing the game. Not even that unspecified hivemind you keep talking about.
Shannow said:And so on, and so forth. Of course I'm using some hyperbole and of course there is no consistent hivemind but that sure is the general impression I get.
And what's that with attacks on skyway's scoring of NWN? Does that have anything to do with the general reaction here when some random studio's PR hypes shit compared to when Obsidian's PR hypes turds?
Clockwork Knight said:Shannow said:And so on, and so forth. Of course I'm using some hyperbole and of course there is no consistent hivemind but that sure is the general impression I get.
The impression I get is that since Dragon Age also boasted about having over 9000 dialogue lines, this sort of claim isn't that impressive.
Hmmm? Who was saying anything about "impressive"? We're talking about the obvious double standards that are pervasive on the codex.Clockwork Knight said:Shannow said:And so on, and so forth. Of course I'm using some hyperbole and of course there is no consistent hivemind but that sure is the general impression I get.
The impression I get is that since Dragon Age also boasted about having over 9000 dialogue lines, this sort of claim isn't that impressive.
First two comments:Jim Cojones said:In this thread:
[Information: there will be n lines of dialogue in the game]
[First reactions: it doesn't mean much, we'll have to see if it's well written]
[Later reactions: lol, Codex bitching about too much dialogue!]
[Conclusions: it's probably because it's not an Obsidian game]
Seriously, do you people even try to read other posts or enter bitching mode automatically?
ChristofferC said:They should hire 10 minimum wage ppl to write 5 000 000 lines of dialog. The more dialog the merrier, right?
Higher Game said:Most of it will be Squeenix emofagspeak.
I said something about MCA, after reading about a gazillion threads about how awesome he is. Don't evade the issue, you know right well that that'd be the reaction to 200.000 dialogue lines byClockwork Knight said:As Jim said above your post, the Obsidian thing was pulled out of Skyway's ass. No one said anything about MCA, we just commented on how "game has a bajillion lines of dialogue" doesn't really mean anything until we have examples of said dialogue so we know how good it is.